Player Matchup

Hercules
Hercules
Daniel2HesH
Hercules
Level 59
God Stats
2W - 0L
1,717 SR
Queue Stats
240W - 191L
1,605 Elo+
Party 2
Cupid
Cupid
DemonPoncho
Cupid
Level 29
God Stats
5W - 6L
1,555 SR
Queue Stats
216W - 211L
1,540 Elo+
Party 3
Cabrakan
Cabrakan
PanchoPaisa
Cabrakan
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 34L
1,775 Elo+
Party 2
Cerberus
Cerberus
PureParadox
Cerberus
Level 144
God Stats
3W - 4L
1,207 SR
Queue Stats
240W - 216L
1,565 Elo+
Party 3
Guan Yu
Guan Yu
greasedup
Guan Yu
Level 158
God Stats
3W - 2L
1,760 SR
Queue Stats
235W - 181L
1,593 Elo+
Party 2
Team Averages
Level 83
1,548 SR
1,616 Elo+

VS

Team Averages
Level 85
1,525 SR
1,433 Elo+
Rama
Rama
ElAzra14
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kelndorn
Chang'e
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
46W - 52L
1,415 Elo+
Party 1
He Bo
He Bo
Konnorr89
He Bo
Level 109
God Stats
3W - 2L
1,542 SR
Queue Stats
256W - 247L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
Restriction16
Kukulkan
Level 29
God Stats
7W - 4L
1,436 SR
Queue Stats
245W - 281L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
ZorritoViejo
Kuzenbo
Level 69
God Stats
2W - 5L
1,427 SR
Queue Stats
153W - 147L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daniel2HesH
Hercules
17
6 / 3 / 18
10,521
877
13,172
19,935
15,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 1 / 13
9,355
780
5,326
8,513
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
PanchoPaisa
Cabrakan
16
11 / 4 / 8
10,864
905
6,795
17,308
15,477
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
PureParadox
Cerberus
16
4 / 4 / 18
10,039
837
10,334
17,252
16,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
greasedup
Guan Yu
18
4 / 2 / 18
10,294
858
11,653
16,067
14,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
9 / 5 / 5
9,757
813
18,137
10,973
4,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Kelndorn
Chang'e
14
0 / 4 / 9
7,595
633
8,740
9,860
6,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Konnorr89
He Bo
13
1 / 8 / 9
7,855
655
7,691
10,558
3,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Restriction16
Kukulkan
17
3 / 3 / 5
9,347
779
12,580
5,986
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
ZorritoViejo
Kuzenbo
13
1 / 6 / 10
7,877
656
10,678
12,010
13,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
26
Kills
14
14
Deaths
26
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
Daniel2HesH
Hercules
6
3
18
5
W
1
1
13
7.5
L
Rama
9
5
5
2.3
L
Chang'e
Kelndorn
Chang'e
0
4
9
1.13
L
He Bo
Konnorr89
He Bo
1
8
9
0.69
W
Cabrakan
PanchoPaisa
Cabrakan
11
4
8
3.75
W
Cerberus
PureParadox
Cerberus
4
4
18
3.25
L
Kukulkan
Restriction16
Kukulkan
3
3
5
1.83
L
Kuzenbo
ZorritoViejo
Kuzenbo
1
6
10
1
W
Guan Yu
greasedup
Guan Yu
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,280
Damage
57,826
79,075
Taken
49,387
65,445
Mitigated
29,785
42,710
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Daniel2HesH
Hercules
13,172
4,306
3,052
8,342
19,935
15,088
1,218
8,218
10,251
0
23,315
W
5,326
1,397
4,100
2,663
8,513
3,880
1,499
5,666
2,847
0
25,378
L
Rama
18,137
8,299
209
180
10,973
4,365
561
2,424
8,374
0
36,399
L
Chang'e
Kelndorn
Chang'e
8,740
289
5,655
3,681
9,860
6,589
0
4,930
4,730
14,316
0
L
He Bo
Konnorr89
He Bo
7,691
567
290
951
10,558
3,292
0
2,664
7,594
13,100
0
W
Cabrakan
PanchoPaisa
Cabrakan
6,795
792
1,600
4,167
17,308
15,477
888
10,935
6,373
15,811
0
W
Cerberus
PureParadox
Cerberus
10,334
235
285
3,217
17,252
16,321
326
7,037
10,215
26,890
0
L
Kukulkan
Restriction16
Kukulkan
12,580
237
236
436
5,986
2,228
0
1,844
4,017
27,883
0
L
Kuzenbo
ZorritoViejo
Kuzenbo
10,678
2,947
722
866
12,010
13,311
0
5,037
6,620
16,062
0
W
Guan Yu
greasedup
Guan Yu
11,653
1,009
8,453
6,831
16,067
14,679
1,242
7,833
8,234
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
42,431
181
Minions Killed
105
0
Camps Cleared
0
1,099,794
Distance Traveled
1,058,834
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,521
877
33
3
0
225,329
0
W
Cupid
9,355
780
37
3
0
226,737
0
L
Rama
9,757
813
37
3
0
179,122
0
L
Chang'e
7,595
633
7
1
0
230,589
1
L
He Bo
7,855
655
14
1
0
210,067
1
W
Cabrakan
10,864
905
27
2
0
183,334
1
W
Cerberus
10,039
837
63
5
0
237,363
3
L
Kukulkan
9,347
779
37
3
0
210,412
0
L
Kuzenbo
7,877
656
10
1
0
228,644
1
W
Guan Yu
10,294
858
21
2
0
227,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role