Player Matchup

King Arthur
King Arthur
D1S4ftlad3nM4fia
King Arthur
Level 21
God Stats
3W - 4L
1,650 SR
Queue Stats
52W - 55L
1,446 Elo+
Party 3
Xbalanque
Xbalanque
Eazzyone19
Xbalanque
Level 69
God Stats
7W - 6L
1,487 SR
Queue Stats
1,245W - 1,310L
1,487 Elo+
Party 1
Anubis
Anubis
snugglebea__r
Anubis
Level 30
God Stats
5W - 12L
1,362 SR
Queue Stats
556W - 616L
1,349 Elo+
Party 1
Ymir
Ymir
vBlackHunterx
Ymir
Level 26
God Stats
55W - 49L
1,538 SR
Queue Stats
73W - 73L
1,456 Elo+
Party 3
Ravana
Ravana
vRiDDiX
Ravana
Level 66
God Stats
6W - 7L
1,581 SR
Queue Stats
186W - 209L
1,389 Elo+
Party 3
Team Averages
Level 42
1,524 SR
1,425 Elo+

VS

Team Averages
Level 42
1,449 SR
1,508 Elo+
Chaac
Chaac
Jimmy_Buckets_06
Chaac
Level 10
God Stats
2W - 0L
1,810 SR
Queue Stats
11W - 7L
1,716 Elo+
Party 2
Athena
Athena
Skibidou95
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,431 Elo+
Party 2
Neith
Neith
bibz-06
Neith
Level 69
God Stats
1W - 2L
1,351 SR
Queue Stats
83W - 58L
1,528 Elo+
Party 2
Zeus
Zeus
quiralio
Zeus
Level 44
God Stats
1W - 2L
1,223 SR
Queue Stats
168W - 179L
1,354 Elo+
Solo
Fenrir
Fenrir
storm-black-son
Fenrir
Level 22
God Stats
5W - 3L
1,364 SR
Queue Stats
47W - 23L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D1S4ftlad3nM4fia
King Arthur
12
1 / 5 / 1
7,348
459
4,662
11,097
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Eazzyone19
Xbalanque
13
2 / 2 / 2
7,454
466
6,469
7,874
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 3
7,549
472
1,872
9,625
4,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 2
7,144
447
2,905
12,185
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
vRiDDiX
Ravana
14
7 / 2 / 3
8,755
547
8,120
9,098
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,058
566
8,236
10,689
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Skibidou95
Athena
13
1 / 2 / 5
8,204
513
4,021
12,148
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
bibz-06
Neith
13
2 / 1 / 1
7,882
493
5,987
6,063
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
4 / 4 / 1
9,223
576
10,256
8,068
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 6
8,801
550
7,034
8,900
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
16
16
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D1S4ftlad3nM4fia
King Arthur
1
5
1
0.3
L
Xbalanque
Eazzyone19
Xbalanque
2
2
2
1.5
W
5
3
3
2.17
W
Athena
Skibidou95
Athena
1
2
5
1.75
W
Neith
bibz-06
Neith
2
1
1
2.5
W
Zeus
4
4
1
1.13
L
0
5
3
0.3
W
4
1
6
7
L
1
2
2
1
L
Ravana
vRiDDiX
Ravana
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
35,534
49,879
Taken
45,868
23,512
Mitigated
26,248
14,676
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D1S4ftlad3nM4fia
King Arthur
4,662
913
0
1,677
11,097
4,547
0
623
10,146
0
32,857
L
Xbalanque
Eazzyone19
Xbalanque
6,469
2,680
0
2,001
7,874
2,569
360
1,097
6,777
0
44,535
W
8,236
1,435
0
3,583
10,689
11,862
2,150
0
10,689
0
40,424
W
Athena
Skibidou95
Athena
4,021
896
0
3,113
12,148
7,158
389
1,776
10,372
24,388
0
W
Neith
bibz-06
Neith
5,987
1,914
0
1,999
6,063
1,792
604
729
5,334
0
48,472
W
Zeus
10,256
1,513
86
1,414
8,068
2,148
752
1,653
6,415
53,361
0
L
1,872
46
0
2,081
9,625
4,620
241
4,996
4,266
38,872
0
W
7,034
635
0
3,180
8,900
3,288
331
619
8,281
0
58,483
L
2,905
264
612
4,772
12,185
7,809
31
3,241
8,790
25,433
0
L
Ravana
vRiDDiX
Ravana
8,120
2,128
0
3,533
9,098
3,967
0
3,801
5,106
0
49,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
43,168
397
Minions Killed
411
0
Camps Cleared
0
1,452,322
Distance Traveled
1,460,233
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,348
459
83
5
0
297,186
2
L
Xbalanque
7,454
466
90
6
0
285,890
1
W
Chaac
9,058
566
84
5
0
293,744
1
W
Athena
8,204
513
34
2
0
326,891
3
W
Neith
7,882
493
97
6
0
249,451
1
W
Zeus
9,223
576
106
7
0
248,233
3
L
Anubis
7,549
472
91
6
0
252,187
5
W
Fenrir
8,801
550
90
6
0
341,914
5
L
Ymir
7,144
447
48
3
0
301,441
7
L
Ravana
8,755
547
85
5
0
315,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role