Player Matchup

Khepri
Khepri
CREPUSCULOS12
Khepri
Level 11
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Guan Yu
Guan Yu
WockaBlocka
Guan Yu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 12L
1,519 Elo+
Solo
Apollo
Apollo
Zeus666666
Apollo
Level 25
God Stats
13W - 10L
1,535 SR
Queue Stats
47W - 46L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
l BJWhett l
Tsukuyomi
Level 28
God Stats
37W - 23L
1,532 SR
Queue Stats
220W - 230L
1,503 Elo+
Solo
Nox
Nox
xPeithox
Nox
Level 18
God Stats
0W - 5L
1,426 SR
Queue Stats
36W - 47L
1,532 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,490 Elo+

VS

Team Averages
Level 23
1,511 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ahmed99cr7
Heimdallr
Level 29
God Stats
44W - 36L
1,547 SR
Queue Stats
45W - 36L
1,468 Elo+
Solo
Odin
Odin
CuddiCollector
Odin
Level 25
God Stats
2W - 3L
1,347 SR
Queue Stats
90W - 87L
1,625 Elo+
Solo
Yemoja
Yemoja
Nevoia
Yemoja
Level 16
God Stats
3W - 2L
1,763 SR
Queue Stats
42W - 46L
1,537 Elo+
Solo
Tiamat
Tiamat
Skadi7533
Tiamat
Level 17
God Stats
7W - 13L
1,400 SR
Queue Stats
158W - 236L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 12
9,300
404
9,251
22,677
22,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
WockaBlocka
Guan Yu
15
2 / 7 / 6
9,775
425
7,824
19,932
23,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Zeus666666
Apollo
16
6 / 7 / 5
10,881
473
12,483
16,731
7,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
l BJWhett l
Tsukuyomi
18
13 / 5 / 4
12,229
532
21,168
16,396
8,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 5 / 10
11,172
486
14,880
15,945
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
10 / 3 / 9
14,413
627
16,084
19,168
8,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Ahmed99cr7
Heimdallr
18
8 / 9 / 8
12,313
535
16,033
23,265
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 4 / 12
13,214
575
13,756
16,173
13,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Nevoia
Yemoja
15
1 / 5 / 18
10,532
458
11,833
15,977
17,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Skadi7533
Tiamat
16
4 / 8 / 11
11,380
495
11,539
19,507
11,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
28
Kills
30
31
Deaths
29
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
3
9
4.83
W
Heimdallr
Ahmed99cr7
Heimdallr
8
9
8
1.33
L
1
7
12
1
W
7
4
12
3.25
W
Yemoja
Nevoia
Yemoja
1
5
18
2
W
Tiamat
Skadi7533
Tiamat
4
8
11
1.19
L
Guan Yu
WockaBlocka
Guan Yu
2
7
6
0.71
L
Apollo
Zeus666666
Apollo
6
7
5
1.21
L
Tsukuyomi
l BJWhett l
Tsukuyomi
13
5
4
3
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,606
Damage
69,245
91,681
Taken
94,090
69,328
Mitigated
59,586
16,973
Healing
38,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,084
7,918
0
11,984
19,168
8,130
5,440
2,826
16,242
0
118,357
W
Heimdallr
Ahmed99cr7
Heimdallr
16,033
8,297
1,679
7,240
23,265
8,771
1,325
9,255
13,960
0
68,728
L
9,251
1,250
0
1,917
22,677
22,559
461
5,725
16,952
34,102
0
W
13,756
4,815
0
3,981
16,173
13,866
626
3,723
12,275
0
68,303
W
Yemoja
Nevoia
Yemoja
11,833
1,448
3,762
3,390
15,977
17,135
0
4,140
11,697
32,646
0
W
Tiamat
Skadi7533
Tiamat
11,539
322
894
6,061
19,507
11,684
264
6,271
13,186
51,157
0
L
Guan Yu
WockaBlocka
Guan Yu
7,824
1,291
1,547
3,664
19,932
23,249
283
4,212
15,720
0
50,590
L
Apollo
Zeus666666
Apollo
12,483
6,848
0
5,170
16,731
7,298
650
4,597
12,134
0
61,104
L
Tsukuyomi
l BJWhett l
Tsukuyomi
21,168
7,168
0
1,317
16,396
8,425
0
4,505
11,891
0
78,819
L
14,880
900
0
3,358
15,945
7,797
302
4,490
11,455
69,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
61,852
445
Minions Killed
491
0
Camps Cleared
0
2,168,268
Distance Traveled
1,950,990
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,413
627
146
6
0
378,877
1
W
Heimdallr
12,313
535
96
4
0
364,584
1
L
Khepri
9,300
404
52
2
0
425,384
1
W
Odin
13,214
575
130
6
0
431,278
9
W
Yemoja
10,532
458
38
2
0
397,033
7
W
Tiamat
11,380
495
81
4
0
379,218
3
L
Guan Yu
9,775
425
69
3
0
437,715
2
L
Apollo
10,881
473
81
4
0
388,950
4
L
Tsukuyomi
12,229
532
121
5
0
484,036
2
L
Nox
11,172
486
122
5
0
432,183
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role