Player Matchup

Kali
Kali
GeoWolfSlayerTTV
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 319L
1,465 Elo+
Solo
Kukulkan
Kukulkan
INTHADAY
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,724 Elo+
Solo
Raijin
Raijin
Koan06
Raijin
Level 20
God Stats
1W - 4L
1,342 SR
Queue Stats
49W - 45L
1,490 Elo+
Solo
Ganesha
Ganesha
gotohellp
Ganesha
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 254L
1,641 Elo+
Solo
King Arthur
King Arthur
红烧胡萝卜
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,544 Elo+

VS

Team Averages
Level 17
1,459 SR
1,466 Elo+
Yemoja
Yemoja
CowboyCoca
Yemoja
Level 25
God Stats
12W - 19L
1,465 SR
Queue Stats
517W - 496L
1,414 Elo+
Solo
Amaterasu
Amaterasu
KidMij0
Amaterasu
Level 27
God Stats
4W - 3L
1,460 SR
Queue Stats
75W - 67L
1,650 Elo+
Solo
Chiron
Chiron
RhapsodyRabbit
Chiron
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
acazare
Set
Level 19
God Stats
15W - 13L
1,369 SR
Queue Stats
74W - 68L
1,465 Elo+
Solo
Kukulkan
Kukulkan
xDfenix98
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,792
579
2,573
7,618
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
INTHADAY
Kukulkan
10
3 / 5 / 0
5,945
595
5,248
6,790
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Koan06
Raijin
7
0 / 7 / 1
4,654
465
1,834
5,705
927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
gotohellp
Ganesha
9
0 / 4 / 1
5,348
535
2,662
7,165
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
红烧胡萝卜
King Arthur
7
0 / 5 / 0
4,160
416
1,425
8,397
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CowboyCoca
Yemoja
10
3 / 1 / 6
6,768
677
3,118
6,677
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
KidMij0
Amaterasu
12
5 / 0 / 3
7,015
702
5,486
7,180
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
11 / 0 / 5
7,942
794
11,346
4,471
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
12
6 / 1 / 1
7,203
720
4,190
7,060
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xDfenix98
Kukulkan
9
0 / 2 / 2
5,681
568
1,470
3,944
1,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
25
25
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CowboyCoca
Yemoja
3
1
6
6
L
1
4
0
0.25
L
Kukulkan
INTHADAY
Kukulkan
3
5
0
0.6
W
Amaterasu
KidMij0
Amaterasu
5
0
3
6.5
L
Raijin
Koan06
Raijin
0
7
1
0.07
W
11
0
5
13.5
W
Set
6
1
1
6.5
L
Ganesha
gotohellp
Ganesha
0
4
1
0.13
W
Kukulkan
xDfenix98
Kukulkan
0
2
2
0.5
L
King Arthur
红烧胡萝卜
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
25,610
35,675
Taken
29,332
11,987
Mitigated
13,003
3,493
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CowboyCoca
Yemoja
3,118
1,435
231
2,747
6,677
3,421
1,058
2,077
4,383
20,649
0
L
2,573
1,614
0
768
7,618
2,221
0
34
7,584
0
25,762
L
Kukulkan
INTHADAY
Kukulkan
5,248
1,473
0
977
6,790
1,806
0
1,413
5,377
28,303
0
W
Amaterasu
KidMij0
Amaterasu
5,486
2,805
0
3,786
7,180
3,601
0
1,711
5,448
0
29,338
L
Raijin
Koan06
Raijin
1,834
425
0
60
5,705
927
0
766
4,939
17,055
0
W
11,346
6,867
738
3,635
4,471
1,442
1,368
1,089
3,342
0
43,386
W
Set
4,190
2,552
0
678
7,060
3,507
1,456
1,582
5,450
0
46,484
L
Ganesha
gotohellp
Ganesha
2,662
675
0
1,492
7,165
3,212
0
313
6,852
18,469
0
W
Kukulkan
xDfenix98
Kukulkan
1,470
761
0
481
3,944
1,032
977
2,913
769
20,146
0
L
King Arthur
红烧胡萝卜
King Arthur
1,425
323
0
196
8,397
3,821
0
2,062
6,335
0
6,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
34,609
202
Minions Killed
306
0
Camps Cleared
0
975,611
Distance Traveled
942,794
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,768
677
34
3
0
166,935
0
L
Kali
5,792
579
59
6
0
184,070
2
L
Kukulkan
5,945
595
59
6
0
181,795
4
W
Amaterasu
7,015
702
63
6
0
199,571
5
L
Raijin
4,654
465
34
3
0
173,613
0
W
Chiron
7,942
794
77
8
0
198,640
3
W
Set
7,203
720
86
9
0
208,079
1
L
Ganesha
5,348
535
34
3
0
201,134
0
W
Kukulkan
5,681
568
46
5
0
169,569
4
L
King Arthur
4,160
416
16
2
0
234,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role