Player Matchup

Awilix
Awilix
DRGN Cthulhu
Awilix
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,510 Elo+
Solo
Hera
Hera
Disconnector
Hera
Level 53
God Stats
2W - 0L
1,704 SR
Queue Stats
54W - 44L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
bebbanturd
Kumbhakarna
Level 149
God Stats
4W - 3L
1,697 SR
Queue Stats
433W - 465L
1,538 Elo+
Solo
Fenrir
Fenrir
lobato455
Fenrir
Level 82
God Stats
15W - 15L
1,452 SR
Queue Stats
510W - 495L
1,522 Elo+
Solo
Sol
Sol
rudy826
Sol
Level 128
God Stats
2W - 1L
1,262 SR
Queue Stats
130W - 136L
1,504 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,519 Elo+

VS

Team Averages
Level 118
1,501 SR
1,505 Elo+
Cerberus
Cerberus
SentientMango40
Cerberus
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 399L
1,467 Elo+
Solo
Ymir
Ymir
THE SPITT
Ymir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 200L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Vangoghear
Guan Yu
Level 146
God Stats
26W - 13L
1,503 SR
Queue Stats
680W - 691L
1,550 Elo+
Solo
Serqet
Serqet
greenstag12
Serqet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,531 Elo+
Solo
Kukulkan
Kukulkan
ktmyn2151
Kukulkan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 292L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
6 / 8 / 9
10,750
768
10,761
15,862
8,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 4 / 18
12,997
928
26,493
9,883
3,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
bebbanturd
Kumbhakarna
17
1 / 3 / 23
10,610
758
3,925
16,416
16,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
lobato455
Fenrir
19
5 / 3 / 19
11,786
842
12,205
15,187
8,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
18
8 / 5 / 14
11,693
835
24,714
14,259
5,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 6 / 10
9,321
666
4,472
21,809
10,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
17
3 / 8 / 11
10,558
754
8,956
18,640
19,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Vangoghear
Guan Yu
19
6 / 5 / 11
10,914
780
10,335
19,470
22,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
16
6 / 7 / 6
10,130
724
9,536
15,920
8,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Kukulkan
ktmyn2151
Kukulkan
19
6 / 4 / 11
11,078
791
17,381
13,076
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
30
Kills
22
23
Deaths
30
83
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
8
9
1.31
W
10
4
18
4.75
L
Cerberus
1
6
10
1
L
Ymir
3
8
11
1.06
L
Guan Yu
Vangoghear
Guan Yu
6
5
11
2.3
W
Kumbhakarna
bebbanturd
Kumbhakarna
1
3
23
4.17
L
Serqet
6
7
6
1.29
L
Kukulkan
ktmyn2151
Kukulkan
6
4
11
2.88
W
Fenrir
lobato455
Fenrir
5
3
19
4.83
W
Sol
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,098
Damage
50,680
71,607
Taken
88,915
42,792
Mitigated
65,965
24,874
Healing
29,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,761
3,392
987
1,969
15,862
8,106
406
6,411
9,020
0
23,383
W
26,493
5,954
2,182
2,039
9,883
3,765
1,017
6,193
3,498
48,998
0
L
Cerberus
4,472
67
296
6,727
21,809
10,801
0
12,511
9,298
20,062
0
L
Ymir
8,956
788
1,170
1,366
18,640
19,753
548
13,765
4,875
20,726
0
L
Guan Yu
Vangoghear
Guan Yu
10,335
988
6,308
5,401
19,470
22,189
785
10,112
9,358
0
21,199
W
Kumbhakarna
bebbanturd
Kumbhakarna
3,925
185
2,283
2,344
16,416
16,105
56
6,534
9,596
10,087
0
L
Serqet
9,536
731
2,661
2,164
15,920
8,086
504
10,727
5,193
0
12,043
L
Kukulkan
ktmyn2151
Kukulkan
17,381
1,656
549
3,034
13,076
5,136
670
8,017
5,059
46,850
0
W
Fenrir
lobato455
Fenrir
12,205
1,754
3,038
3,839
15,187
8,974
993
6,508
7,581
0
19,294
W
Sol
24,714
7,418
2,756
3,437
14,259
5,842
4,060
5,163
8,904
48,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,836
Gold Earned
52,001
142
Minions Killed
148
0
Camps Cleared
0
1,302,385
Distance Traveled
1,153,698
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,750
768
19
1
0
260,464
4
W
Hera
12,997
928
53
4
0
266,750
1
L
Cerberus
9,321
666
38
3
0
250,291
0
L
Ymir
10,558
754
25
2
0
200,407
1
L
Guan Yu
10,914
780
15
1
0
226,359
0
W
Kumbhakarna
10,610
758
7
1
0
254,625
4
L
Serqet
10,130
724
11
1
0
241,905
2
L
Kukulkan
11,078
791
59
4
0
234,736
1
W
Fenrir
11,786
842
23
2
0
285,651
0
W
Sol
11,693
835
40
3
0
234,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role