Player Matchup

Bakasura
Bakasura
Blaster_stimi
Bakasura
Level 63
God Stats
1W - 3L
1,691 SR
Queue Stats
106W - 117L
1,507 Elo+
Party 2
Cerberus
Cerberus
GengaUmU
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
katakuri981
Ullr
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 424L
1,427 Elo+
Party 2
Team Averages
Level 57
1,564 SR
1,478 Elo+

VS

Team Averages
Level 46
1,666 SR
1,541 Elo+
Hel
Hel
TroublxdPxrxdise
Hel
Level 17
God Stats
2W - 0L
1,713 SR
Queue Stats
43W - 25L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
moutzik
Danzaburou
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 15L
1,470 Elo+
Solo
Guan Yu
Guan Yu
xDSxfire
Guan Yu
Level 95
God Stats
2W - 0L
1,786 SR
Queue Stats
107W - 44L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blaster_stimi
Bakasura
9
1 / 6 / 2
7,172
552
4,788
12,644
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
GengaUmU
Cerberus
12
4 / 5 / 2
8,789
676
6,614
17,089
13,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 8 / 5
7,952
612
6,617
12,553
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 14
9,049
696
7,116
8,346
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
moutzik
Danzaburou
14
10 / 3 / 6
11,203
862
16,136
9,950
4,211
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
xDSxfire
Guan Yu
14
7 / 1 / 10
10,066
774
14,323
14,991
10,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
19
19
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blaster_stimi
Bakasura
1
6
2
0.33
L
Cerberus
GengaUmU
Cerberus
4
5
2
1
W
2
2
14
4.5
L
0
8
5
0.31
W
Danzaburou
moutzik
Danzaburou
10
3
6
4.33
W
Guan Yu
xDSxfire
Guan Yu
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,019
Damage
37,575
42,286
Taken
33,287
21,352
Mitigated
20,457
9,817
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blaster_stimi
Bakasura
4,788
2,874
472
1,503
12,644
4,178
0
2,336
10,308
0
15,684
L
Cerberus
GengaUmU
Cerberus
6,614
662
441
5,913
17,089
13,222
0
3,538
13,551
22,738
0
W
7,116
781
3,323
2,748
8,346
5,806
609
2,335
5,951
24,876
0
L
6,617
2,569
723
765
12,553
3,952
0
1,373
11,180
0
28,408
W
Danzaburou
moutzik
Danzaburou
16,136
10,775
596
810
9,950
4,211
975
938
9,012
0
62,478
W
Guan Yu
xDSxfire
Guan Yu
14,323
3,200
2,550
5,791
14,991
10,440
1,038
3,409
11,488
0
38,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
30,318
118
Minions Killed
157
0
Camps Cleared
0
635,198
Distance Traveled
703,896
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,172
552
37
3
0
237,045
0
L
Cerberus
8,789
676
45
3
0
205,106
0
W
Hel
9,049
696
36
3
0
234,842
0
L
Ullr
7,952
612
36
3
0
193,047
3
W
Danzaburou
11,203
862
81
6
0
188,993
2
W
Guan Yu
10,066
774
40
3
0
280,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role