Player Matchup

Zhong Kui
Zhong Kui
JokerVans
Zhong Kui
Level 129
God Stats
7W - 16L
1,314 SR
Queue Stats
505W - 537L
1,466 Elo+
Solo
Apollo
Apollo
Mr_Free01
Apollo
Level 119
God Stats
0W - 1L
1,903 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Sobek
Sobek
bunnyion
Sobek
Level 121
God Stats
0W - 1L
1,289 SR
Queue Stats
16W - 27L
1,531 Elo+
Solo
Tyr
Tyr
true_guardian12
Tyr
Level 122
God Stats
3W - 4L
1,365 SR
Queue Stats
111W - 119L
1,493 Elo+
Solo
Chiron
Chiron
АйсЧмо
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,452 Elo+

VS

Team Averages
Level 104
1,614 SR
1,619 Elo+
Chaac
Chaac
BigBlackSack
Chaac
Level 143
God Stats
3W - 0L
1,574 SR
Queue Stats
80W - 55L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
Jägerbomb
Cabrakan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,632 Elo+
Party 1
Fenrir
Fenrir
RumNKet
Fenrir
Level 25
God Stats
8W - 0L
1,655 SR
Queue Stats
30W - 15L
1,657 Elo+
Party 1
Ah Puch
Ah Puch
Wambi23
Ah Puch
Level 106
God Stats
2W - 1L
1,783 SR
Queue Stats
80W - 78L
1,498 Elo+
Solo
Nu Wa
Nu Wa
WillRBW
Nu Wa
Level 98
God Stats
3W - 4L
1,555 SR
Queue Stats
41W - 28L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JokerVans
Zhong Kui
11
1 / 4 / 4
5,692
949
7,138
6,644
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Mr_Free01
Apollo
7
0 / 2 / 0
3,957
660
942
2,301
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
bunnyion
Sobek
9
0 / 4 / 2
4,518
753
1,687
7,046
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 3 / 0
6,477
1,080
3,459
5,844
2,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
11
1 / 3 / 0
4,847
808
2,098
5,239
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 11
5,616
936
4,759
5,707
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Jägerbomb
Cabrakan
10
4 / 0 / 10
6,155
1,026
5,416
4,248
3,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
RumNKet
Fenrir
10
3 / 0 / 7
6,263
1,044
1,916
4,136
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Wambi23
Ah Puch
11
4 / 2 / 8
6,511
1,085
4,670
3,916
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
WillRBW
Nu Wa
12
3 / 2 / 9
6,290
1,048
4,419
3,145
1,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
16
16
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Zhong Kui
JokerVans
Zhong Kui
1
4
4
0.75
W
Cabrakan
Jägerbomb
Cabrakan
4
0
10
9
L
Apollo
Mr_Free01
Apollo
0
2
0
0
W
Fenrir
RumNKet
Fenrir
3
0
7
6.5
W
Ah Puch
Wambi23
Ah Puch
4
2
8
4
W
Nu Wa
WillRBW
Nu Wa
3
2
9
3.75
L
Sobek
bunnyion
Sobek
0
4
2
0.25
L
4
3
0
1.33
L
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
21,180
27,074
Taken
21,152
12,838
Mitigated
11,768
6,076
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,759
905
0
1,522
5,707
4,033
142
2,263
3,332
0
10,971
L
Zhong Kui
JokerVans
Zhong Kui
7,138
128
0
1,602
6,644
3,563
0
3,944
2,388
18,027
0
W
Cabrakan
Jägerbomb
Cabrakan
5,416
778
253
371
4,248
3,022
0
1,271
2,929
10,955
0
L
Apollo
Mr_Free01
Apollo
942
672
0
319
2,301
723
0
1,354
827
0
2,867
W
Fenrir
RumNKet
Fenrir
1,916
697
0
529
4,136
2,260
30
1,636
2,397
0
4,305
W
Ah Puch
Wambi23
Ah Puch
4,670
395
0
1,362
3,916
1,305
153
1,572
2,308
14,864
0
W
Nu Wa
WillRBW
Nu Wa
4,419
1,655
0
0
3,145
1,148
526
1,761
1,266
24,315
0
L
Sobek
bunnyion
Sobek
1,687
75
0
1,148
7,046
4,408
0
3,202
3,721
8,082
0
L
3,459
47
0
1,137
5,844
2,624
0
2,438
3,298
0
12,218
L
Chiron
2,098
543
225
1,645
5,239
1,520
1
3,031
2,085
0
14,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
30,835
115
Minions Killed
121
3
Camps Cleared
5
469,215
Distance Traveled
615,884
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,616
936
16
3
1
134,769
2
L
Zhong Kui
5,692
949
42
7
0
116,757
2
W
Cabrakan
6,155
1,026
11
2
2
136,597
3
L
Apollo
3,957
660
7
1
0
35,693
1
W
Fenrir
6,263
1,044
11
2
0
134,389
0
W
Ah Puch
6,511
1,085
34
6
2
110,866
2
W
Nu Wa
6,290
1,048
49
8
0
99,263
1
L
Sobek
4,518
753
9
2
2
102,415
1
L
Tyr
6,477
1,080
28
5
1
104,942
1
L
Chiron
4,847
808
29
5
0
109,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role