Player Matchup

Artemis
Artemis
ArminCrieg1
Artemis
Level 13
God Stats
0W - 1L
1,715 SR
Queue Stats
168W - 164L
1,376 Elo+
Solo
Khepri
Khepri
CappedBro
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,342 Elo+
Solo
Olorun
Olorun
RionixXx
Olorun
Level 28
God Stats
4W - 9L
1,375 SR
Queue Stats
71W - 64L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rryllaa
Tsukuyomi
Level 29
God Stats
10W - 5L
1,565 SR
Queue Stats
117W - 146L
1,362 Elo+
Solo
Chaac
Chaac
SolidOpossum
Chaac
Level 27
God Stats
2W - 3L
1,606 SR
Queue Stats
55W - 43L
1,506 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,407 Elo+

VS

Team Averages
Level 16
1,499 SR
1,415 Elo+
Ymir
Ymir
DonMatsche
Ymir
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 97L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
FreeTragedy
Tsukuyomi
Level 24
God Stats
12W - 5L
1,682 SR
Queue Stats
38W - 34L
1,482 Elo+
Solo
Hel
Hel
MLBdark
Hel
Level 8
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo
Artemis
Artemis
diament10
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
fasterwq
Freya
Level 29
God Stats
6W - 4L
1,274 SR
Queue Stats
493W - 477L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArminCrieg1
Artemis
16
8 / 7 / 5
10,304
468
16,636
15,896
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
CappedBro
Khepri
15
3 / 9 / 9
10,129
460
7,857
17,858
16,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
RionixXx
Olorun
17
4 / 9 / 2
10,684
486
8,923
17,194
6,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Rryllaa
Tsukuyomi
16
7 / 8 / 5
10,320
469
12,770
19,141
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 7 / 5
10,154
462
13,333
20,863
23,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 9
11,523
524
11,997
19,714
19,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
FreeTragedy
Tsukuyomi
19
17 / 2 / 9
13,523
615
18,731
15,397
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
17
2 / 3 / 14
11,267
512
13,255
12,731
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
diament10
Artemis
16
1 / 8 / 6
10,504
477
8,885
13,197
5,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
fasterwq
Freya
20
13 / 4 / 8
13,237
602
24,981
20,001
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
25
Kills
40
40
Deaths
25
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArminCrieg1
Artemis
8
7
5
1.5
L
Khepri
CappedBro
Khepri
3
9
9
0.83
W
7
8
9
1.44
W
Tsukuyomi
FreeTragedy
Tsukuyomi
17
2
9
10.75
W
Hel
2
3
14
3
L
Olorun
RionixXx
Olorun
4
9
2
0.56
L
Tsukuyomi
Rryllaa
Tsukuyomi
7
8
5
1.19
L
3
7
5
0.79
W
Artemis
diament10
Artemis
1
8
6
0.5
W
Freya
fasterwq
Freya
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,519
Damage
77,849
90,952
Taken
81,040
61,332
Mitigated
46,989
13,327
Healing
28,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArminCrieg1
Artemis
16,636
7,912
0
105
15,896
6,649
372
9,556
6,296
0
50,627
L
Khepri
CappedBro
Khepri
7,857
2,044
0
665
17,858
16,761
447
10,738
6,900
37,999
0
W
11,997
3,006
302
2,130
19,714
19,622
495
2,481
17,212
51,114
0
W
Tsukuyomi
FreeTragedy
Tsukuyomi
18,731
6,269
0
2,843
15,397
7,182
1,807
3,406
11,866
0
78,389
W
Hel
13,255
1,511
5,043
6,742
12,731
5,603
3,121
4,381
8,275
55,171
0
L
Olorun
RionixXx
Olorun
8,923
2,617
231
5,913
17,194
6,368
1,044
6,273
10,589
49,829
0
L
Tsukuyomi
Rryllaa
Tsukuyomi
12,770
4,110
0
2,472
19,141
8,105
0
9,070
9,851
0
64,368
L
13,333
2,853
0
3,941
20,863
23,449
317
13,728
7,083
0
54,226
W
Artemis
diament10
Artemis
8,885
4,301
0
1,338
13,197
5,583
5,071
2,875
10,322
0
50,928
W
Freya
fasterwq
Freya
24,981
8,750
0
10,008
20,001
8,999
3,211
3,637
16,014
82,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
60,054
394
Minions Killed
525
0
Camps Cleared
0
1,816,857
Distance Traveled
1,862,131
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,304
468
65
3
0
365,119
2
L
Khepri
10,129
460
43
2
0
367,129
1
W
Ymir
11,523
524
65
3
0
345,100
0
W
Tsukuyomi
13,523
615
111
5
0
448,536
3
W
Hel
11,267
512
117
5
0
396,557
5
L
Olorun
10,684
486
90
4
0
351,120
0
L
Tsukuyomi
10,320
469
83
4
0
360,578
1
L
Chaac
10,154
462
113
5
0
372,911
2
W
Artemis
10,504
477
103
5
0
301,569
1
W
Freya
13,237
602
129
6
0
370,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role