Player Matchup

King Arthur
King Arthur
L0v3ly Smith
King Arthur
Level 102
God Stats
9W - 8L
1,561 SR
Queue Stats
531W - 484L
1,525 Elo+
Party 1
Scylla
Scylla
MoRaNsItOu
Scylla
Level 127
God Stats
6W - 8L
1,546 SR
Queue Stats
303W - 265L
1,500 Elo+
Party 1
Athena
Athena
StopMAYAND
Athena
Level 151
God Stats
11W - 9L
1,536 SR
Queue Stats
129W - 150L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THELokura12
Tsukuyomi
Level 29
God Stats
0W - 3L
1,364 SR
Queue Stats
106W - 175L
1,372 Elo+
Party 1
Hachiman
Hachiman
moopehaa8547
Hachiman
Level 123
God Stats
0W - 1L
1,792 SR
Queue Stats
166W - 170L
1,563 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,495 Elo+

VS

Team Averages
Level 59
1,643 SR
1,621 Elo+
Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KlD_Honcho
Anubis
Level 46
God Stats
9W - 11L
1,581 SR
Queue Stats
309W - 312L
1,447 Elo+
Solo
Serqet
Serqet
LiYingHo
Serqet
Level 60
God Stats
16W - 13L
1,530 SR
Queue Stats
89W - 113L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Twaes
Guan Yu
Level 5
God Stats
24W - 6L
1,860 SR
Queue Stats
93W - 37L
1,824 Elo+
Party 2
Skadi
Skadi
quickzmaster
Skadi
Level 47
God Stats
4W - 1L
1,743 SR
Queue Stats
310W - 67L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0v3ly Smith
King Arthur
19
6 / 9 / 4
13,157
487
20,444
32,390
35,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MoRaNsItOu
Scylla
20
11 / 8 / 6
14,079
521
24,837
19,763
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
StopMAYAND
Athena
16
4 / 8 / 6
11,702
433
12,964
33,267
32,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
THELokura12
Tsukuyomi
16
0 / 8 / 7
10,261
380
6,354
20,489
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
moopehaa8547
Hachiman
19
2 / 5 / 7
11,614
430
12,327
23,615
8,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 5 / 19
13,188
488
10,278
30,947
36,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
KlD_Honcho
Anubis
20
9 / 5 / 11
13,745
509
21,197
20,011
11,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LiYingHo
Serqet
20
6 / 5 / 12
14,346
531
15,828
25,457
16,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Twaes
Guan Yu
20
6 / 4 / 14
14,742
546
22,381
29,222
38,422
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
15 / 4 / 7
16,859
624
32,065
22,644
12,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
23
Kills
38
38
Deaths
23
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
5
19
2.3
W
Anubis
KlD_Honcho
Anubis
9
5
11
2.9
L
King Arthur
L0v3ly Smith
King Arthur
6
9
4
0.89
W
Serqet
LiYingHo
Serqet
6
5
12
2.4
L
Scylla
MoRaNsItOu
Scylla
11
8
6
1.75
L
Athena
StopMAYAND
Athena
4
8
6
0.88
L
Tsukuyomi
THELokura12
Tsukuyomi
0
8
7
0.44
W
Guan Yu
Twaes
Guan Yu
6
4
14
3.25
L
Hachiman
moopehaa8547
Hachiman
2
5
7
1.1
W
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,926
Damage
101,749
129,524
Taken
128,281
90,365
Mitigated
115,030
22,549
Healing
53,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,278
2,256
0
6,000
30,947
36,468
639
11,070
19,497
35,863
0
W
Anubis
KlD_Honcho
Anubis
21,197
1,636
0
9,197
20,011
11,469
1,708
12,315
7,260
96,864
0
L
King Arthur
L0v3ly Smith
King Arthur
20,444
1,420
0
3,457
32,390
35,538
44
10,916
20,515
1,401
93,105
W
Serqet
LiYingHo
Serqet
15,828
2,917
0
6,788
25,457
16,277
1,435
5,748
19,650
0
99,391
L
Scylla
MoRaNsItOu
Scylla
24,837
1,650
0
1,048
19,763
7,324
162
5,115
13,933
91,006
0
L
Athena
StopMAYAND
Athena
12,964
3,229
0
3,211
33,267
32,997
0
10,069
22,805
44,856
0
L
Tsukuyomi
THELokura12
Tsukuyomi
6,354
1,779
0
6,636
20,489
5,995
0
6,967
13,522
0
52,980
W
Guan Yu
Twaes
Guan Yu
22,381
3,008
9,723
14,194
29,222
38,422
732
7,237
21,838
7,510
91,614
L
Hachiman
moopehaa8547
Hachiman
12,327
7,462
0
8,197
23,615
8,511
32
1,793
21,426
0
79,707
W
32,065
21,164
0
7,685
22,644
12,394
5,542
8,220
14,284
0
147,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,813
Gold Earned
72,880
562
Minions Killed
620
0
Camps Cleared
0
2,245,054
Distance Traveled
2,394,621
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,188
488
34
1
0
435,537
5
W
Anubis
13,745
509
149
6
0
441,263
0
L
King Arthur
13,157
487
154
6
0
419,198
3
W
Serqet
14,346
531
122
5
0
514,730
0
L
Scylla
14,079
521
142
5
0
414,155
1
L
Athena
11,702
433
69
3
0
510,660
3
L
Tsukuyomi
10,261
380
88
3
0
425,437
2
W
Guan Yu
14,742
546
140
5
0
545,610
0
L
Hachiman
11,614
430
109
4
0
475,604
4
W
Skadi
16,859
624
175
6
0
457,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role