Player Matchup

Fenrir
Fenrir
DeadpoolCro
Fenrir
Level 147
God Stats
39W - 28L
1,731 SR
Queue Stats
350W - 365L
1,535 Elo+
Party 1
Athena
Athena
MorbidAngeI
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
fettludi
Baron Samedi
Level 100
God Stats
25W - 9L
1,819 SR
Queue Stats
542W - 528L
1,606 Elo+
Solo
Chernobog
Chernobog
frista
Chernobog
Level 105
God Stats
52W - 41L
1,659 SR
Queue Stats
405W - 382L
1,527 Elo+
Party 1
The Morrigan
The Morrigan
lexovas
The Morrigan
Level 117
God Stats
20W - 38L
1,406 SR
Queue Stats
129W - 114L
1,596 Elo+
Solo
Team Averages
Level 116
1,623 SR
1,553 Elo+

VS

Team Averages
Level 114
1,582 SR
1,504 Elo+
Chernobog
Chernobog
Arachnofobic
Chernobog
Level 152
God Stats
8W - 3L
1,625 SR
Queue Stats
162W - 120L
1,505 Elo+
Solo
Bastet
Bastet
Folstag1502
Bastet
Level 158
God Stats
2W - 0L
1,821 SR
Queue Stats
73W - 52L
1,560 Elo+
Solo
Hercules
Hercules
FridgeB
Hercules
Level 64
God Stats
3W - 1L
1,648 SR
Queue Stats
166W - 168L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lastmowhawk
Cu Chulainn
Level 54
God Stats
1W - 3L
1,277 SR
Queue Stats
149W - 158L
1,473 Elo+
Solo
Tiamat
Tiamat
Samy666
Tiamat
Level 142
God Stats
56W - 52L
1,538 SR
Queue Stats
293W - 319L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 4 / 3
9,090
606
8,269
14,150
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
11
1 / 5 / 4
7,162
477
7,512
15,406
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Baron Samedi
fettludi
Baron Samedi
15
3 / 3 / 3
8,960
597
9,369
12,075
13,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
frista
Chernobog
11
1 / 6 / 3
6,907
460
5,342
11,021
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
lexovas
The Morrigan
12
1 / 7 / 6
7,474
498
6,791
10,033
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arachnofobic
Chernobog
16
10 / 3 / 8
10,084
672
15,466
14,824
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
14
4 / 3 / 9
8,564
571
7,336
10,871
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
FridgeB
Hercules
12
4 / 5 / 10
8,348
557
8,135
14,403
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Lastmowhawk
Cu Chulainn
15
3 / 2 / 4
9,160
611
8,387
14,705
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Samy666
Tiamat
16
4 / 2 / 9
9,445
630
11,005
8,205
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
14
Kills
25
25
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arachnofobic
Chernobog
10
3
8
4.67
L
Fenrir
8
4
3
2.38
W
Bastet
4
3
9
2.83
W
Hercules
FridgeB
Hercules
4
5
10
1.8
W
Cu Chulainn
Lastmowhawk
Cu Chulainn
3
2
4
2.5
L
Athena
1
5
4
0.6
W
Tiamat
Samy666
Tiamat
4
2
9
4.25
L
Baron Samedi
fettludi
Baron Samedi
3
3
3
1.5
L
Chernobog
frista
Chernobog
1
6
3
0.42
L
The Morrigan
lexovas
The Morrigan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
50,329
62,685
Taken
63,008
37,212
Mitigated
36,192
18,227
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arachnofobic
Chernobog
15,466
10,678
0
8,408
14,824
5,582
1,272
5,661
9,000
0
64,678
L
Fenrir
8,269
2,118
0
4,085
14,150
6,074
0
2,312
11,676
0
50,961
W
Bastet
7,336
1,613
0
2,590
10,871
4,005
78
2,905
7,816
0
45,930
W
Hercules
FridgeB
Hercules
8,135
3,382
0
3,617
14,403
12,166
88
3,745
10,506
0
30,294
W
Cu Chulainn
Lastmowhawk
Cu Chulainn
8,387
1,779
0
4,209
14,705
8,077
504
7,102
7,160
0
60,933
L
Athena
7,512
1,243
651
4,120
15,406
11,180
240
1,138
14,224
30,295
0
W
Tiamat
Samy666
Tiamat
11,005
1,156
0
1,742
8,205
6,362
1,010
2,879
5,127
58,877
0
L
Baron Samedi
fettludi
Baron Samedi
9,369
1,118
393
4,080
12,075
13,487
0
1,264
10,749
46,361
0
L
Chernobog
frista
Chernobog
5,342
2,036
0
2,172
11,021
2,884
21
1,063
9,845
0
38,359
L
The Morrigan
lexovas
The Morrigan
6,791
1,005
505
2,221
10,033
3,587
250
4,539
5,186
31,945
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
45,601
386
Minions Killed
473
0
Camps Cleared
0
1,361,764
Distance Traveled
1,538,406
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,084
672
120
8
0
277,286
4
L
Fenrir
9,090
606
95
6
0
333,367
0
W
Bastet
8,564
571
75
5
0
350,144
5
W
Hercules
8,348
557
29
2
0
302,131
1
W
Cu Chulainn
9,160
611
121
8
0
291,002
0
L
Athena
7,162
477
44
3
0
285,209
7
W
Tiamat
9,445
630
128
9
0
317,843
4
L
Baron Samedi
8,960
597
92
6
0
227,156
0
L
Chernobog
6,907
460
75
5
0
256,604
5
L
The Morrigan
7,474
498
80
5
0
259,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role