Player Matchup

Chronos
Chronos
DivineJudis
Chronos
Level 125
God Stats
10W - 10L
1,519 SR
Queue Stats
282W - 211L
1,614 Elo+
Party 2
Chang'e
Chang'e
Geolife
Chang'e
Level 83
God Stats
5W - 3L
1,788 SR
Queue Stats
82W - 62L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
HOMIEDG
Danzaburou
Level 90
God Stats
52W - 48L
1,548 SR
Queue Stats
132W - 121L
1,425 Elo+
Party 2
Awilix
Awilix
RiceNoodleCake
Awilix
Level 103
God Stats
4W - 1L
1,723 SR
Queue Stats
256W - 198L
1,629 Elo+
Party 2
Athena
Athena
SaiEve
Athena
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 71L
1,600 Elo+
Party 2
Team Averages
Level 94
1,616 SR
1,580 Elo+

VS

Team Averages
Level 81
1,553 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Blackpotato
Baba Yaga
Level 55
God Stats
2W - 6L
1,562 SR
Queue Stats
14W - 24L
1,364 Elo+
Solo
Apollo
Apollo
KronickHero
Apollo
Level 59
God Stats
0W - 1L
1,731 SR
Queue Stats
15W - 30L
1,358 Elo+
Solo
Sol
Sol
Kuadio
Sol
Level 65
God Stats
30W - 37L
1,554 SR
Queue Stats
198W - 252L
1,448 Elo+
Party 1
Janus
Janus
Nituzth
Janus
Level 99
God Stats
5W - 9L
1,418 SR
Queue Stats
327W - 389L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DivineJudis
Chronos
18
1 / 1 / 12
10,867
724
10,270
9,312
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Geolife
Chang'e
17
3 / 1 / 10
10,704
714
5,592
12,628
5,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
HOMIEDG
Danzaburou
19
6 / 0 / 8
11,931
795
7,920
7,413
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
10 / 1 / 9
12,309
821
12,555
9,269
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
SaiEve
Athena
18
8 / 4 / 13
12,292
819
19,380
20,576
10,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 9 / 3
9,723
648
7,525
14,536
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Blackpotato
Baba Yaga
15
0 / 5 / 2
8,518
568
8,469
10,751
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
2 / 7 / 1
10,205
680
7,209
14,798
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Kuadio
Sol
18
3 / 2 / 2
11,183
746
13,572
9,503
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Nituzth
Janus
16
0 / 5 / 5
9,367
624
9,711
12,386
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
28
Kills
7
7
Deaths
28
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
9
3
0.39
L
Baba Yaga
Blackpotato
Baba Yaga
0
5
2
0.2
W
Chronos
DivineJudis
Chronos
1
1
12
7
W
Chang'e
Geolife
Chang'e
3
1
10
8
W
Danzaburou
HOMIEDG
Danzaburou
6
0
8
10
L
Apollo
2
7
1
0.36
L
Sol
Kuadio
Sol
3
2
2
2
L
Janus
Nituzth
Janus
0
5
5
0.5
W
10
1
9
14.5
W
Athena
SaiEve
Athena
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,717
Damage
46,486
59,198
Taken
61,974
28,824
Mitigated
24,610
14,201
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,525
4,742
0
548
14,536
6,073
0
9,324
5,110
0
22,576
L
Baba Yaga
Blackpotato
Baba Yaga
8,469
297
0
1,394
10,751
4,490
517
5,075
5,535
32,783
0
W
Chronos
DivineJudis
Chronos
10,270
4,192
0
2,034
9,312
4,428
2,167
5,439
3,873
43,375
0
W
Chang'e
Geolife
Chang'e
5,592
536
3,627
5,140
12,628
5,985
1,451
6,144
6,484
33,117
0
W
Danzaburou
HOMIEDG
Danzaburou
7,920
2,159
660
969
7,413
3,151
0
5,346
2,067
0
34,376
L
Apollo
7,209
3,383
267
2,062
14,798
5,901
270
7,102
7,666
0
34,719
L
Sol
Kuadio
Sol
13,572
4,096
0
2,496
9,503
3,627
0
6,312
3,112
42,570
0
L
Janus
Nituzth
Janus
9,711
69
0
354
12,386
4,519
197
7,368
4,920
37,051
0
W
12,555
4,555
0
247
9,269
5,095
374
3,699
5,570
0
28,555
W
Athena
SaiEve
Athena
19,380
4,527
0
1,524
20,576
10,165
0
11,244
9,332
44,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,103
Gold Earned
48,996
356
Minions Killed
336
7
Camps Cleared
8
1,491,794
Distance Traveled
1,259,343
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,723
648
27
2
1
227,392
0
L
Baba Yaga
8,518
568
53
4
0
255,054
0
W
Chronos
10,867
724
122
8
1
267,225
4
W
Chang'e
10,704
714
73
5
2
296,499
3
W
Danzaburou
11,931
795
65
4
1
322,790
0
L
Apollo
10,205
680
83
6
2
246,975
0
L
Sol
11,183
746
88
6
2
254,498
1
L
Janus
9,367
624
85
6
3
275,424
2
W
Awilix
12,309
821
41
3
0
303,261
3
W
Athena
12,292
819
55
4
3
302,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role