Player Matchup

Artemis
Artemis
Beast4twenty97
Artemis
Level 26
God Stats
17W - 18L
1,450 SR
Queue Stats
33W - 33L
1,301 Elo+
Solo
Da Ji
Da Ji
LilCherryCola
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,217 Elo+
Party 2
Merlin
Merlin
OniRonin4k
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,263 Elo+
Solo
Athena
Athena
Unsung_Requiem
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
iGiveLightshows
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,264 Elo+
Party 2
Team Averages
Level 13
1,490 SR
1,309 Elo+

VS

Team Averages
Level 35
1,413 SR
1,367 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
AquaMercury737
Hades
Level 28
God Stats
5W - 5L
1,517 SR
Queue Stats
81W - 110L
1,295 Elo+
Party 1
Nemesis
Nemesis
ElSuaveDJ
Nemesis
Level 6
God Stats
2W - 1L
1,269 SR
Queue Stats
2W - 1L
1,396 Elo+
Party 3
Athena
Athena
maniactiger
Athena
Level 63
God Stats
9W - 11L
1,437 SR
Queue Stats
51W - 56L
1,371 Elo+
Party 1
Neith
Neith
wetducky97
Neith
Level 15
God Stats
24W - 30L
1,340 SR
Queue Stats
48W - 77L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,358
454
5,821
8,949
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 8 / 2
5,991
428
4,805
11,567
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
OniRonin4k
Merlin
10
3 / 8 / 0
6,583
470
5,438
10,222
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 4 / 1
6,183
442
4,731
12,712
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
7
0 / 3 / 0
5,241
374
1,075
6,736
2,421
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
14 / 0 / 7
9,228
659
15,279
12,682
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 5 / 5
7,996
571
6,719
13,636
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ElSuaveDJ
Nemesis
12
1 / 5 / 1
7,137
510
3,279
10,540
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
3 / 0 / 6
7,764
555
5,561
8,880
5,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
7 / 0 / 3
8,160
583
7,235
4,705
1,555
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
29
29
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
0
7
17.5
W
4
5
5
1.3
L
2
6
1
0.42
W
Nemesis
ElSuaveDJ
Nemesis
1
5
1
0.3
L
1
8
2
0.25
L
Merlin
OniRonin4k
Merlin
3
8
0
0.38
L
2
4
1
0.63
L
Achilles
0
3
0
0
W
Athena
3
0
6
6
W
Neith
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
38,073
50,186
Taken
50,443
17,213
Mitigated
22,211
5,808
Healing
27,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,279
5,757
0
12,823
12,682
5,679
93
1,926
10,756
0
43,343
W
6,719
1,212
156
6,703
13,636
6,280
742
4,168
9,468
36,434
0
L
5,821
4,005
0
0
8,949
2,490
172
2,322
6,569
0
23,571
W
Nemesis
ElSuaveDJ
Nemesis
3,279
2,155
0
2,698
10,540
3,482
1,804
1,199
9,341
0
31,043
L
4,805
1,803
0
1,256
11,567
3,622
180
1,784
9,739
0
23,205
L
Merlin
OniRonin4k
Merlin
5,438
883
171
2,131
10,222
3,127
691
3,778
6,194
34,379
0
L
4,731
1,462
0
2,084
12,712
5,553
351
2,845
9,753
14,338
0
L
Achilles
1,075
508
0
166
6,736
2,421
0
1,085
5,651
0
13,979
W
Athena
5,561
1,266
0
1,556
8,880
5,215
604
1,713
7,167
24,116
0
W
Neith
7,235
4,468
0
3,418
4,705
1,555
1,739
1,163
3,542
0
43,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
40,285
199
Minions Killed
322
0
Camps Cleared
0
1,189,006
Distance Traveled
1,309,270
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,228
659
56
4
0
286,501
1
W
Hades
7,996
571
70
5
0
210,959
4
L
Artemis
6,358
454
42
3
0
238,131
0
W
Nemesis
7,137
510
75
5
0
265,919
2
L
Da Ji
5,991
428
44
3
0
255,378
1
L
Merlin
6,583
470
64
5
0
175,309
0
L
Athena
6,183
442
25
2
0
286,689
4
L
Achilles
5,241
374
24
2
0
233,499
0
W
Athena
7,764
555
35
3
0
298,941
3
W
Neith
8,160
583
86
6
0
246,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role