Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CarFaxFox
Ah Muzen Cab
Level 17
God Stats
1W - 3L
1,690 SR
Queue Stats
11W - 8L
1,703 Elo+
Party 1
Nemesis
Nemesis
Chicken420420
Nemesis
Level 12
God Stats
1W - 1L
1,780 SR
Queue Stats
9W - 3L
1,836 Elo+
Party 1
Amaterasu
Amaterasu
Docholiday0
Amaterasu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,859 Elo+
Party 1
Xing Tian
Xing Tian
Gowthar
Xing Tian
Level 8
God Stats
2W - 3L
1,888 SR
Queue Stats
10W - 6L
1,836 Elo+
Party 1
Hades
Hades
saberwulf13
Hades
Level 85
God Stats
0W - 1L
1,338 SR
Queue Stats
15W - 7L
1,671 Elo+
Party 1
Team Averages
Level 26
1,639 SR
1,781 Elo+

VS

Team Averages
Level 21
1,465 SR
1,701 Elo+
Rama
Rama
BTGFMommyMilkers
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,910 Elo+
Solo
Janus
Janus
Beastly2000
Janus
Level 28
God Stats
11W - 11L
1,285 SR
Queue Stats
325W - 338L
1,630 Elo+
Solo
Chaac
Chaac
CuddiCollector
Chaac
Level 25
God Stats
3W - 1L
1,310 SR
Queue Stats
90W - 87L
1,576 Elo+
Solo
Sobek
Sobek
D Riku2712
Sobek
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 146L
1,731 Elo+
Solo
Arachne
Arachne
MadeInToaster
Arachne
Level 25
God Stats
20W - 13L
1,732 SR
Queue Stats
181W - 173L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarFaxFox
Ah Muzen Cab
12
7 / 6 / 2
7,818
558
9,144
8,890
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
11
2 / 5 / 4
6,913
494
3,727
10,591
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Docholiday0
Amaterasu
11
1 / 7 / 2
6,704
479
4,571
10,699
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Gowthar
Xing Tian
9
2 / 2 / 5
6,252
447
5,713
9,401
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 5
6,515
465
3,104
8,904
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
8,877
634
8,504
9,003
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 7
8,012
572
9,692
6,390
2,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 9
8,961
640
6,851
10,410
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
12
1 / 5 / 12
7,223
516
4,921
13,315
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
6 / 1 / 5
8,711
622
5,813
10,755
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
25
25
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
4
3
7
2.5
L
Ah Muzen Cab
CarFaxFox
Ah Muzen Cab
7
6
2
1.33
L
Nemesis
2
5
4
0.8
W
4
1
9
8.5
W
Sobek
1
5
12
1.4
L
Amaterasu
Docholiday0
Amaterasu
1
7
2
0.29
L
Xing Tian
Gowthar
Xing Tian
2
2
5
2.25
W
Arachne
6
1
5
8.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
35,781
48,485
Taken
49,873
21,832
Mitigated
27,668
6,839
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
5,965
0
4,505
9,003
2,891
1,972
2,082
6,921
0
52,114
W
9,692
601
0
247
6,390
2,172
889
1,428
4,962
53,853
0
L
Ah Muzen Cab
CarFaxFox
Ah Muzen Cab
9,144
5,306
0
1,138
8,890
3,109
390
2,538
6,262
0
30,037
L
Nemesis
3,727
1,923
0
2,063
10,591
3,393
0
4,370
6,196
0
25,360
W
6,851
1,627
0
6,276
10,410
9,429
934
851
9,559
0
42,829
W
Sobek
4,921
787
0
4,115
13,315
9,209
70
2,730
10,585
21,837
0
L
Amaterasu
Docholiday0
Amaterasu
4,571
1,836
0
877
10,699
5,967
0
2,265
8,214
0
17,944
L
Xing Tian
Gowthar
Xing Tian
5,713
604
0
617
9,401
5,941
145
2,714
6,687
17,731
0
W
Arachne
5,813
3,754
0
3,055
10,755
3,967
335
1,726
9,029
0
57,090
L
3,104
298
178
1,966
8,904
3,422
0
2,726
6,153
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
41,784
215
Minions Killed
447
0
Camps Cleared
0
1,252,166
Distance Traveled
1,372,282
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,877
634
111
8
0
263,567
2
W
Janus
8,012
572
108
8
0
254,847
5
L
Ah Muzen Cab
7,818
558
53
4
0
253,059
2
L
Nemesis
6,913
494
52
4
0
224,137
0
W
Chaac
8,961
640
113
8
0
293,560
5
W
Sobek
7,223
516
20
1
0
275,907
5
L
Amaterasu
6,704
479
36
3
0
292,238
0
L
Xing Tian
6,252
447
15
1
0
248,822
1
W
Arachne
8,711
622
95
7
0
284,401
3
L
Hades
6,515
465
59
4
0
233,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role