Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Limitless_064
Artio
Gold III
Level 93
God Stats
17W - 17L
1,582 SR
Queue Stats
93W - 86L
1,669 MMR
Party 1
Vamana
Vamana
Gold I
cad5150
Vamana
Gold I
Level 60
God Stats
1W - 1L
1,874 SR
Queue Stats
112W - 102L
1,745 MMR
Solo
Chernobog
Chernobog
Diamond V
fernandouchija
Chernobog
Diamond V
Level 160
God Stats
2W - 1L
1,896 SR
Queue Stats
178W - 181L
1,825 MMR
Solo
Sol
Sol
Platinum V
xsoriyaa
Sol
Platinum V
Level 87
God Stats
28W - 27L
1,665 SR
Queue Stats
62W - 57L
1,880 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,703 SR
1,724 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,622 SR
1,730 MMR
Sobek
Sobek
Platinum II
Atraxium
Sobek
Platinum II
Level 160
God Stats
37W - 37L
1,488 SR
Queue Stats
177W - 163L
1,809 MMR
Solo
Janus
Janus
Platinum II
RecedeSZN
Janus
Platinum II
Level 102
God Stats
2W - 5L
1,401 SR
Queue Stats
97W - 96L
1,822 MMR
Solo
Jing Wei
Jing Wei
Platinum V
StawHatLvffy
Jing Wei
Platinum V
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
128W - 126L
1,704 MMR
Solo
Thanatos
Thanatos
Platinum V
Tаctiqul
Thanatos
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold I
foxdagr8
King Arthur
Gold I
Level 121
God Stats
17W - 12L
2,006 SR
Queue Stats
140W - 115L
1,814 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
2 / 2 / 4
10,764
513
4,302
10,937
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 6 / 4
9,040
430
11,045
17,118
13,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
cad5150
Vamana
12
0 / 6 / 1
8,156
388
5,511
12,239
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
fernandouchija
Chernobog
17
1 / 3 / 5
10,283
490
13,624
17,040
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 2
9,439
449
9,916
15,672
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
DanzaburouSetTiamatAthenaApollo

VS

Bans
ScyllaAnhurCu ChulainnGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Atraxium
Sobek
16
2 / 1 / 10
10,832
516
8,089
18,846
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
RecedeSZN
Janus
17
4 / 4 / 5
11,032
525
10,311
12,180
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
StawHatLvffy
Jing Wei
16
1 / 2 / 3
10,958
522
5,751
13,499
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Tаctiqul
Thanatos
20
12 / 2 / 6
12,895
614
16,451
17,128
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
foxdagr8
King Arthur
18
3 / 0 / 11
11,754
560
12,607
19,994
15,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
9
Kills
22
22
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
4
2
W
Sobek
Atraxium
Sobek
2
1
10
7
L
4
6
4
1
W
Janus
RecedeSZN
Janus
4
4
5
1.63
W
Jing Wei
StawHatLvffy
Jing Wei
1
2
3
1.25
W
Thanatos
Tаctiqul
Thanatos
12
2
6
7.5
L
Vamana
cad5150
Vamana
0
6
1
0.08
L
Chernobog
fernandouchija
Chernobog
1
3
5
1.17
W
King Arthur
foxdagr8
King Arthur
3
0
11
8.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
53,209
73,006
Taken
81,647
36,396
Mitigated
49,609
25,755
Healing
42,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,302
664
0
4,619
10,937
5,367
592
2,038
8,755
0
67,794
W
Sobek
Atraxium
Sobek
8,089
1,209
0
7,324
18,846
18,372
208
7,518
11,328
23,563
0
L
11,045
990
220
5,270
17,118
13,426
0
7,840
9,092
36,223
0
W
Janus
RecedeSZN
Janus
10,311
586
0
1,978
12,180
4,078
990
4,764
7,416
75,126
0
W
Jing Wei
StawHatLvffy
Jing Wei
5,751
4,559
0
5,669
13,499
4,650
6,027
2,299
11,200
0
78,714
W
Thanatos
Tаctiqul
Thanatos
16,451
5,795
0
19,351
17,128
7,487
1,411
3,789
13,339
0
96,370
L
Vamana
cad5150
Vamana
5,511
3,020
0
3,099
12,239
7,431
225
419
11,820
0
39,811
L
Chernobog
fernandouchija
Chernobog
13,624
9,044
0
7,201
17,040
5,685
60
3,948
12,986
0
88,783
W
King Arthur
foxdagr8
King Arthur
12,607
1,615
0
8,523
19,994
15,022
320
3,700
16,294
139
72,868
L
9,916
2,983
0
5,346
15,672
4,487
0
3,734
11,814
61,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
57,471
513
Minions Killed
568
0
Camps Cleared
0
1,700,145
Distance Traveled
2,045,597
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,764
513
119
6
0
386,970
2
W
Sobek
10,832
516
28
1
0
431,360
7
L
Artio
9,040
430
54
3
0
370,932
3
W
Janus
11,032
525
138
7
0
393,437
2
W
Jing Wei
10,958
522
125
6
0
365,447
10
W
Thanatos
12,895
614
148
7
0
428,951
0
L
Vamana
8,156
388
81
4
0
233,826
1
L
Chernobog
10,283
490
149
7
0
338,510
6
W
King Arthur
11,754
560
129
6
0
426,402
2
L
Sol
9,439
449
110
5
0
369,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role