Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
SlimeDaddy
Kali
Level 28
God Stats
2W - 2L
1,788 SR
Queue Stats
392W - 610L
1,364 Elo+
Party 1
Merlin
Merlin
TorpePickle
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
lobito1696
Vamana
Level 87
God Stats
7W - 10L
1,463 SR
Queue Stats
31W - 40L
1,399 Elo+
Solo
Izanami
Izanami
prophet878
Izanami
Level 49
God Stats
0W - 4L
1,211 SR
Queue Stats
1W - 11L
1,127 Elo+
Party 2
Team Averages
Level 79
1,492 SR
1,378 Elo+

VS

Team Averages
Level 85
1,586 SR
1,536 Elo+
Agni
Agni
Cygni25
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GRAYJEDY
Skadi
Level 79
God Stats
15W - 9L
1,874 SR
Queue Stats
214W - 172L
1,581 Elo+
Party 3
Kali
Kali
ItchyFawn453441
Kali
Level 129
God Stats
1W - 0L
1,672 SR
Queue Stats
63W - 60L
1,509 Elo+
Party 3
Bellona
Bellona
MetalCatUwU
Bellona
Level 28
God Stats
3W - 4L
1,520 SR
Queue Stats
48W - 50L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
midnigth19
Cthulhu
Level 88
God Stats
6W - 9L
1,364 SR
Queue Stats
96W - 98L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 0
7,228
482
6,246
15,436
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 1
7,421
495
1,604
13,729
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
12
0 / 6 / 1
6,836
456
3,196
9,487
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
lobito1696
Vamana
11
0 / 1 / 0
6,619
441
2,978
9,112
10,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
prophet878
Izanami
11
1 / 2 / 0
7,102
473
5,550
5,680
1,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cygni25
Agni
13
3 / 2 / 3
7,631
509
9,632
6,180
2,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
GRAYJEDY
Skadi
14
3 / 0 / 5
7,776
518
9,111
6,947
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 9
8,683
579
6,078
11,352
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
MetalCatUwU
Bellona
13
2 / 1 / 2
7,807
520
5,482
6,504
5,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
midnigth19
Cthulhu
12
5 / 1 / 2
7,725
515
4,475
8,478
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
16
16
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
0
0.33
W
Agni
Cygni25
Agni
3
2
3
2.25
W
Skadi
GRAYJEDY
Skadi
3
0
5
5.5
W
3
0
9
7.5
W
Bellona
MetalCatUwU
Bellona
2
1
2
3
L
1
4
1
0.38
L
Merlin
0
6
1
0.08
L
Vamana
lobito1696
Vamana
0
1
0
0
W
Cthulhu
midnigth19
Cthulhu
5
1
2
6
L
Izanami
prophet878
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
34,778
53,444
Taken
39,461
33,146
Mitigated
26,315
15,565
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,246
287
699
6,279
15,436
12,850
196
4,109
11,327
26,395
0
W
Agni
Cygni25
Agni
9,632
1,109
0
250
6,180
2,203
332
3,014
3,166
47,410
0
W
Skadi
GRAYJEDY
Skadi
9,111
4,906
0
2,456
6,947
3,172
162
1,785
5,162
0
52,682
W
6,078
3,829
0
6,417
11,352
5,179
17
1,895
9,457
0
67,521
W
Bellona
MetalCatUwU
Bellona
5,482
1,682
19
1,171
6,504
5,940
658
780
5,724
0
36,104
L
1,604
462
0
3,510
13,729
5,001
36
1,722
12,007
0
46,666
L
Merlin
3,196
122
0
1,476
9,487
3,585
558
5,678
3,809
35,503
0
L
Vamana
lobito1696
Vamana
2,978
930
0
3,351
9,112
10,006
0
1,032
8,080
0
29,770
W
Cthulhu
midnigth19
Cthulhu
4,475
440
81
852
8,478
9,821
83
1,968
6,510
17,797
0
L
Izanami
prophet878
Izanami
5,550
3,131
0
250
5,680
1,704
849
1,566
4,114
0
37,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
39,622
325
Minions Killed
400
0
Camps Cleared
0
1,314,189
Distance Traveled
1,500,180
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,228
482
32
2
0
271,660
4
W
Agni
7,631
509
96
6
0
283,211
6
W
Skadi
7,776
518
99
7
0
290,460
6
W
Kali
8,683
579
102
7
0
326,799
2
W
Bellona
7,807
520
66
4
0
310,432
1
L
Kali
7,421
495
85
6
0
290,745
0
L
Merlin
6,836
456
62
4
0
229,824
4
L
Vamana
6,619
441
51
3
0
297,128
2
W
Cthulhu
7,725
515
37
2
0
289,278
2
L
Izanami
7,102
473
95
6
0
224,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role