Player Matchup

Yemoja
Yemoja
Silver II
ItsFelipeGG
Yemoja
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
SrLex
Cupid
Gold IV
Level 144
God Stats
7W - 10L
1,475 SR
Queue Stats
321W - 304L
1,342 MMR
Party 3
Nu Wa
Nu Wa
Silver I
Tincho720
Nu Wa
Silver I
Level 105
God Stats
8W - 3L
1,619 SR
Queue Stats
72W - 67L
1,491 MMR
Party 1
Vamana
Vamana
Silver II
cromax11
Vamana
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
ostin40
Tsukuyomi
Gold II
Level 140
God Stats
2W - 8L
1,567 SR
Queue Stats
376W - 358L
1,586 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,532 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,567 SR
1,473 MMR
Guan Yu
Guan Yu
Silver II
Luke7
Guan Yu
Silver II
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 52L
1,470 MMR
Solo
Cerberus
Cerberus
Gold IV
NyaaaSenpai
Cerberus
Gold IV
Level 61
God Stats
8W - 4L
1,662 SR
Queue Stats
176W - 177L
1,363 MMR
Party 2
Izanami
Izanami
Gold II
Shinodie
Izanami
Gold II
Level 66
God Stats
13W - 12L
1,487 SR
Queue Stats
145W - 142L
1,581 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
Stratodon
Zhong Kui
Gold IV
Level 160
God Stats
15W - 7L
1,463 SR
Queue Stats
551W - 546L
1,422 MMR
Solo
Set
Set
Gold II
vlento3
Set
Gold II
Level 104
God Stats
3W - 4L
1,725 SR
Queue Stats
203W - 216L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 4 / 0
4,915
492
1,533
5,653
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
SrLex
Cupid
8
0 / 4 / 0
4,593
459
2,189
6,920
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Tincho720
Nu Wa
10
0 / 2 / 1
5,625
563
3,600
4,493
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
cromax11
Vamana
9
0 / 2 / 0
5,227
523
3,216
8,421
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ostin40
Tsukuyomi
9
0 / 1 / 0
5,089
509
2,443
6,122
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ScyllaApolloDanzaburouTiamatCu Chulainn

VS

Bans
JanusGebThothAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Luke7
Guan Yu
11
1 / 0 / 1
5,947
595
5,211
9,342
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cerberus
NyaaaSenpai
Cerberus
10
3 / 0 / 5
6,211
621
4,655
6,599
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Shinodie
Izanami
11
4 / 0 / 4
6,377
638
3,918
5,417
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Stratodon
Zhong Kui
10
1 / 1 / 0
5,698
570
3,522
5,235
3,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Set
11
4 / 0 / 1
5,978
598
4,853
4,395
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
0
0.25
W
Guan Yu
Luke7
Guan Yu
1
0
1
1.5
W
Cerberus
NyaaaSenpai
Cerberus
3
0
5
5.5
W
Izanami
Shinodie
Izanami
4
0
4
6
L
Cupid
SrLex
Cupid
0
4
0
0
W
Zhong Kui
Stratodon
Zhong Kui
1
1
0
1
L
Nu Wa
Tincho720
Nu Wa
0
2
1
0.25
L
Vamana
cromax11
Vamana
0
2
0
0
L
Tsukuyomi
ostin40
Tsukuyomi
0
1
0
0
W
Set
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
22,159
31,609
Taken
30,988
9,678
Mitigated
14,399
10,225
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,533
323
511
957
5,653
2,796
0
2,142
3,511
11,151
0
W
Guan Yu
Luke7
Guan Yu
5,211
1,775
0
5,773
9,342
4,891
586
102
9,226
0
34,773
W
Cerberus
NyaaaSenpai
Cerberus
4,655
437
0
3,567
6,599
3,343
0
500
6,085
16,245
0
W
Izanami
Shinodie
Izanami
3,918
1,999
0
2,432
5,417
1,452
417
879
4,498
0
39,838
L
Cupid
SrLex
Cupid
2,189
1,035
0
1,906
6,920
1,354
0
2,212
4,708
0
22,217
W
Zhong Kui
Stratodon
Zhong Kui
3,522
340
0
3,061
5,235
3,164
0
2,438
2,561
34,917
0
L
Nu Wa
Tincho720
Nu Wa
3,600
1,035
0
842
4,493
1,408
0
2,931
1,562
31,200
0
L
Vamana
cromax11
Vamana
3,216
871
0
2,747
8,421
2,531
0
290
8,131
0
29,762
L
Tsukuyomi
ostin40
Tsukuyomi
2,443
757
0
3,262
6,122
1,589
0
602
5,520
0
28,452
W
Set
4,853
1,386
0
2,060
4,395
1,549
0
860
3,485
0
30,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
30,211
273
Minions Killed
327
0
Camps Cleared
0
865,513
Distance Traveled
989,782
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,915
492
14
1
0
190,955
0
W
Guan Yu
5,947
595
73
7
0
182,129
1
W
Cerberus
6,211
621
30
3
0
221,579
4
W
Izanami
6,377
638
85
9
0
182,617
0
L
Cupid
4,593
459
53
5
0
165,932
4
W
Zhong Kui
5,698
570
82
8
0
174,886
3
L
Nu Wa
5,625
563
76
8
0
151,478
3
L
Vamana
5,227
523
56
6
0
172,951
2
L
Tsukuyomi
5,089
509
74
7
0
184,197
1
W
Set
5,978
598
57
6
0
228,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role