Player Matchup

Skadi
Skadi
KilluaTrash
Skadi
Level 14
God Stats
3W - 5L
1,584 SR
Queue Stats
42W - 47L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
SleepyKosher
Cthulhu
Level 102
God Stats
13W - 10L
1,632 SR
Queue Stats
126W - 95L
1,584 Elo+
Party 1
Serqet
Serqet
SoundsDifficult
Serqet
Level 128
God Stats
3W - 5L
1,406 SR
Queue Stats
458W - 372L
1,610 Elo+
Party 1
Cerberus
Cerberus
StephFurry23
Cerberus
Level 69
God Stats
39W - 23L
1,578 SR
Queue Stats
103W - 80L
1,630 Elo+
Party 1
Persephone
Persephone
sleachga
Persephone
Level 59
God Stats
1W - 3L
1,573 SR
Queue Stats
50W - 55L
1,667 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,619 Elo+

VS

Team Averages
Level 78
1,471 SR
1,577 Elo+
Jormungandr
Jormungandr
Hokage_242
Jormungandr
Level 17
God Stats
2W - 3L
1,268 SR
Queue Stats
177W - 206L
1,326 Elo+
Party 2
Janus
Janus
Scarrow09
Janus
Level 158
God Stats
12W - 5L
1,548 SR
Queue Stats
322W - 256L
1,707 Elo+
Party 3
Osiris
Osiris
XHighRollerX534
Osiris
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 17L
1,795 Elo+
Party 3
Ullr
Ullr
jnix242
Ullr
Level 86
God Stats
1W - 2L
1,257 SR
Queue Stats
223W - 282L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
tuff Stingray38
Sun Wukong
Level 103
God Stats
14W - 9L
1,784 SR
Queue Stats
271W - 216L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,476
379
5,275
11,585
3,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SleepyKosher
Cthulhu
18
2 / 4 / 3
12,021
481
12,242
20,035
18,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 10 / 5
11,439
458
13,979
23,717
10,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
StephFurry23
Cerberus
17
4 / 5 / 8
12,270
491
8,993
16,849
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
sleachga
Persephone
17
3 / 10 / 4
10,917
437
7,326
16,343
5,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hokage_242
Jormungandr
17
7 / 4 / 8
12,216
489
9,453
19,168
18,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Scarrow09
Janus
20
10 / 2 / 6
16,517
661
17,858
16,407
6,467
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 5
14,637
585
21,664
24,167
18,652
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
jnix242
Ullr
17
3 / 6 / 7
11,717
469
8,995
14,350
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
tuff Stingray38
Sun Wukong
20
4 / 1 / 9
14,620
585
11,551
20,865
16,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
18
Kills
35
35
Deaths
18
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hokage_242
Jormungandr
7
4
8
2.75
L
0
6
5
0.42
W
Janus
Scarrow09
Janus
10
2
6
6.5
L
Cthulhu
SleepyKosher
Cthulhu
2
4
3
0.88
L
9
10
5
1.15
L
Cerberus
StephFurry23
Cerberus
4
5
8
1.6
W
11
5
5
2.7
W
Ullr
jnix242
Ullr
3
6
7
1.08
L
Persephone
sleachga
Persephone
3
10
4
0.5
W
Sun Wukong
tuff Stingray38
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
69,521
88,529
Taken
94,957
54,201
Mitigated
64,625
12,698
Healing
31,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hokage_242
Jormungandr
9,453
2,192
1,144
3,937
19,168
18,124
717
7,280
10,843
54,573
0
L
5,275
2,547
0
1,892
11,585
3,788
348
2,308
9,235
0
52,923
W
Janus
Scarrow09
Janus
17,858
279
0
6,686
16,407
6,467
1,642
7,745
8,376
150,274
0
L
Cthulhu
SleepyKosher
Cthulhu
12,242
211
436
2,211
20,035
18,405
92
3,038
16,949
68,711
0
L
13,979
2,427
0
5,010
23,717
10,503
0
8,615
14,944
0
53,862
L
Cerberus
StephFurry23
Cerberus
8,993
41
0
2,293
16,849
15,827
0
4,321
12,470
39,499
0
W
21,664
10,336
0
9,503
24,167
18,652
1,546
7,433
15,629
0
107,719
W
Ullr
jnix242
Ullr
8,995
3,570
0
1,387
14,350
4,646
3,057
4,841
8,772
0
58,575
L
Persephone
sleachga
Persephone
7,326
663
0
856
16,343
5,678
0
8,696
7,447
54,902
0
W
Sun Wukong
tuff Stingray38
Sun Wukong
11,551
2,090
0
8,557
20,865
16,736
348
6,701
13,886
0
110,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,123
Gold Earned
69,707
473
Minions Killed
751
0
Camps Cleared
0
2,211,123
Distance Traveled
2,531,333
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,216
489
77
3
0
449,307
6
L
Skadi
9,476
379
90
4
0
402,777
0
W
Janus
16,517
661
246
10
0
576,598
2
L
Cthulhu
12,021
481
146
6
0
429,052
4
L
Serqet
11,439
458
83
3
0
475,683
3
L
Cerberus
12,270
491
62
2
0
471,155
1
W
Osiris
14,637
585
153
6
0
549,227
6
W
Ullr
11,717
469
92
4
0
429,970
2
L
Persephone
10,917
437
92
4
0
432,456
5
W
Sun Wukong
14,620
585
183
7
0
526,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role