Player Matchup

Sol
Sol
Alexypol
Sol
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Bressell
Cu Chulainn
Level 23
God Stats
12W - 18L
1,522 SR
Queue Stats
43W - 70L
1,397 Elo+
Solo
Ymir
Ymir
CarryDezNutz
Ymir
Level 8
God Stats
5W - 8L
1,575 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 1
Set
Set
SadDoggon
Set
Level 5
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 3
Apollo
Apollo
TStolly
Apollo
Level 69
God Stats
18W - 34L
1,489 SR
Queue Stats
135W - 185L
1,508 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,467 Elo+

VS

Team Averages
Level 29
1,476 SR
1,412 Elo+
Sun Wukong
Sun Wukong
DroCaal
Sun Wukong
Level 76
God Stats
14W - 14L
1,564 SR
Queue Stats
144W - 156L
1,455 Elo+
Party 2
Pele
Pele
Lurus738
Pele
Level 5
God Stats
35W - 55L
1,500 SR
Queue Stats
52W - 83L
1,362 Elo+
Party 2
Izanami
Izanami
MomoTsubomi
Izanami
Level 10
God Stats
35W - 59L
1,456 SR
Queue Stats
56W - 90L
1,393 Elo+
Party 2
Scylla
Scylla
Zomber721
Scylla
Level 37
God Stats
31W - 35L
1,519 SR
Queue Stats
58W - 83L
1,449 Elo+
Party 4
Cerberus
Cerberus
wolf2608
Cerberus
Level 18
God Stats
2W - 3L
1,339 SR
Queue Stats
63W - 90L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,322
486
5,415
7,803
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Bressell
Cu Chulainn
1
0 / 0 / 0
4,083
314
0
0
0
11
3 / 3 / 11
7,353
566
6,699
12,017
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
5,152
396
1,071
7,660
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TStolly
Apollo
11
12 / 1 / 2
7,648
588
11,860
7,446
2,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DroCaal
Sun Wukong
12
6 / 1 / 4
8,007
616
7,094
11,116
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
10
0 / 1 / 7
6,466
497
3,118
7,361
2,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
MomoTsubomi
Izanami
8
0 / 6 / 1
5,423
417
3,196
7,458
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Zomber721
Scylla
13
5 / 1 / 3
7,639
588
6,541
4,085
1,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
wolf2608
Cerberus
8
0 / 7 / 1
5,324
410
3,332
12,820
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
11
11
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Cu Chulainn
Bressell
Cu Chulainn
0
0
0
0
L
3
3
11
2.83
W
Sun Wukong
DroCaal
Sun Wukong
6
1
4
8
W
Pele
0
1
7
3.5
W
Izanami
MomoTsubomi
Izanami
0
6
1
0.08
L
0
3
0
0
L
Apollo
TStolly
Apollo
12
1
2
13
W
Scylla
Zomber721
Scylla
5
1
3
6.5
W
Cerberus
wolf2608
Cerberus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
23,281
34,926
Taken
42,840
15,942
Mitigated
16,910
11,305
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
2,441
0
2,499
7,803
2,864
198
2,637
5,072
25,261
1,725
L
Cu Chulainn
Bressell
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
6,699
472
604
4,097
12,017
7,663
173
4,318
7,549
21,424
0
W
Sun Wukong
DroCaal
Sun Wukong
7,094
1,618
0
3,589
11,116
4,778
693
2,896
8,220
0
39,246
W
Pele
3,118
615
0
395
7,361
2,033
0
1,629
5,732
0
31,027
W
Izanami
MomoTsubomi
Izanami
3,196
1,999
0
818
7,458
1,576
1,083
1,463
5,995
0
21,092
L
1,071
516
0
1,160
7,660
2,782
94
1,080
6,556
0
15,874
L
Apollo
TStolly
Apollo
11,860
8,697
0
2,945
7,446
2,633
93
1,506
5,876
0
37,842
W
Scylla
Zomber721
Scylla
6,541
365
0
125
4,085
1,349
226
2,057
2,028
37,074
0
W
Cerberus
wolf2608
Cerberus
3,332
106
0
1,393
12,820
7,174
159
3,737
9,083
16,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
32,859
172
Minions Killed
251
0
Camps Cleared
0
954,445
Distance Traveled
1,165,082
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,322
486
50
4
0
243,250
4
L
Cu Chulainn
4,083
314
0
0
0
0
0
L
Ymir
7,353
566
34
3
0
229,892
2
W
Sun Wukong
8,007
616
61
5
0
247,614
3
W
Pele
6,466
497
48
4
0
246,322
1
W
Izanami
5,423
417
40
3
0
221,402
0
L
Set
5,152
396
39
3
0
237,194
0
L
Apollo
7,648
588
49
4
0
244,109
4
W
Scylla
7,639
588
66
5
0
208,143
5
W
Cerberus
5,324
410
36
3
0
241,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role