Player Matchup

Medusa
Medusa
DaddymikQc
Medusa
Level 7
God Stats
0W - 3L
1,084 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
Metzlye
Skadi
Level 69
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
R41nthePR0T0G3N
Baron Samedi
Level 6
God Stats
2W - 1L
1,501 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ReaperxReaver
Cu Chulainn
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,347 Elo+
Party 2
Ares
Ares
zallyons
Ares
Level 8
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,387 SR
1,439 Elo+

VS

Team Averages
Level 21
1,527 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
Dardal
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,449 Elo+
Solo
Ra
Ra
SaltyBoo
Ra
Level 17
God Stats
11W - 4L
1,571 SR
Queue Stats
17W - 10L
1,486 Elo+
Solo
Neith
Neith
SneakThatPanda
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 24L
1,327 Elo+
Solo
Arachne
Arachne
TheRedNinj420
Arachne
Level 22
God Stats
62W - 46L
1,510 SR
Queue Stats
297W - 301L
1,462 Elo+
Party 3
Geb
Geb
vovuey
Geb
Level 27
God Stats
57W - 42L
1,553 SR
Queue Stats
113W - 99L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaddymikQc
Medusa
9
4 / 5 / 2
6,826
525
3,504
6,840
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Metzlye
Skadi
10
1 / 6 / 1
6,061
466
3,234
7,275
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
R41nthePR0T0G3N
Baron Samedi
12
1 / 2 / 1
6,506
500
3,281
6,470
2,792
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
ReaperxReaver
Cu Chulainn
12
2 / 2 / 2
7,081
545
3,096
7,159
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
9
2 / 7 / 3
6,723
517
3,868
11,972
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dardal
Cu Chulainn
12
3 / 2 / 1
7,104
546
3,200
6,414
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 3
7,695
592
3,724
4,779
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 3 / 4
7,586
584
10,378
7,666
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
5 / 2 / 4
7,325
563
4,674
7,537
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
vovuey
Geb
11
5 / 1 / 9
7,320
563
6,217
11,061
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
22
22
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
DaddymikQc
Medusa
4
5
2
1
W
Cu Chulainn
Dardal
Cu Chulainn
3
2
1
1.75
L
Skadi
Metzlye
Skadi
1
6
1
0.25
L
Baron Samedi
R41nthePR0T0G3N
Baron Samedi
1
2
1
0.75
L
Cu Chulainn
ReaperxReaver
Cu Chulainn
2
2
2
1.5
W
1
2
3
1.25
W
8
3
4
3.33
W
Arachne
5
2
4
3.5
W
Geb
vovuey
Geb
5
1
9
9.5
L
Ares
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,983
Damage
28,193
39,716
Taken
37,457
19,254
Mitigated
18,993
4,862
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DaddymikQc
Medusa
3,504
2,318
0
0
6,840
2,117
217
1,530
5,310
0
12,369
W
Cu Chulainn
Dardal
Cu Chulainn
3,200
923
0
999
6,414
4,113
540
563
5,549
3,071
32,724
L
Skadi
Metzlye
Skadi
3,234
1,726
276
180
7,275
2,419
1,528
2,049
5,201
0
31,586
L
Baron Samedi
R41nthePR0T0G3N
Baron Samedi
3,281
179
110
2,278
6,470
2,792
256
2,806
3,419
30,910
0
L
Cu Chulainn
ReaperxReaver
Cu Chulainn
3,096
860
0
1,370
7,159
3,470
99
978
6,004
0
32,049
W
3,724
569
203
1,363
4,779
1,896
184
2,024
2,680
49,915
0
W
10,378
7,460
0
2,923
7,666
2,477
402
1,192
6,424
0
39,359
W
Arachne
4,674
3,194
0
2,669
7,537
3,480
625
417
7,120
0
31,760
W
Geb
vovuey
Geb
6,217
1,370
0
3,488
11,061
7,027
140
2,726
8,260
22,208
0
L
Ares
3,868
985
0
648
11,972
8,456
63
2,352
9,560
13,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
37,030
248
Minions Killed
349
0
Camps Cleared
0
1,119,268
Distance Traveled
1,297,476
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,826
525
20
2
0
215,660
0
W
Cu Chulainn
7,104
546
77
6
0
258,978
0
L
Skadi
6,061
466
70
5
0
215,741
1
L
Baron Samedi
6,506
500
67
5
0
232,475
2
L
Cu Chulainn
7,081
545
69
5
0
236,299
0
W
Ra
7,695
592
125
10
0
266,279
3
W
Neith
7,586
584
69
5
0
243,415
0
W
Arachne
7,325
563
63
5
0
272,791
0
W
Geb
7,320
563
15
1
0
256,013
4
L
Ares
6,723
517
22
2
0
219,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role