Player Matchup

Odin
Odin
BigHeatSauce5007
Odin
Level 15
God Stats
3W - 2L
1,608 SR
Queue Stats
14W - 12L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Griffin2132907
Tsukuyomi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 74L
1,367 Elo+
Party 1
Ra
Ra
Philthy_Taco420
Ra
Level 27
God Stats
38W - 45L
1,465 SR
Queue Stats
102W - 127L
1,471 Elo+
Party 1
Sobek
Sobek
Shadows Deltron
Sobek
Level 22
God Stats
0W - 1L
1,692 SR
Queue Stats
26W - 27L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
ZigzagFungus14
Danzaburou
Level 26
God Stats
1W - 2L
1,590 SR
Queue Stats
48W - 50L
1,462 Elo+
Party 1
Team Averages
Level 23
1,571 SR
1,468 Elo+

VS

Team Averages
Level 35
1,363 SR
1,431 Elo+
Sun Wukong
Sun Wukong
Gogmazi
Sun Wukong
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,598 Elo+
Party 2
Apollo
Apollo
Grimmjaw728
Apollo
Level 84
God Stats
3W - 6L
1,281 SR
Queue Stats
213W - 234L
1,409 Elo+
Party 2
Ra
Ra
PdotDaGawd
Ra
Level 23
God Stats
12W - 12L
1,454 SR
Queue Stats
72W - 65L
1,402 Elo+
Solo
Serqet
Serqet
arks greatest1
Serqet
Level 27
God Stats
13W - 30L
1,230 SR
Queue Stats
284W - 300L
1,392 Elo+
Party 2
Geb
Geb
bruhmomentt
Geb
Level 23
God Stats
53W - 41L
1,351 SR
Queue Stats
307W - 351L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,632
411
5,046
15,688
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Griffin2132907
Tsukuyomi
11
0 / 7 / 1
7,313
348
4,993
13,235
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
2 / 7 / 1
9,373
446
14,270
16,203
9,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 2
8,027
382
5,120
18,514
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ZigzagFungus14
Danzaburou
12
1 / 5 / 3
8,183
390
8,681
18,356
6,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gogmazi
Sun Wukong
18
10 / 2 / 13
11,714
558
19,159
19,669
19,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
16
3 / 3 / 13
10,209
486
12,753
15,240
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 10
10,999
524
14,739
10,880
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 10
9,481
451
5,954
11,985
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 10
10,964
522
9,586
10,915
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
7
Kills
33
33
Deaths
8
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Sun Wukong
Gogmazi
Sun Wukong
10
2
13
8.25
L
Tsukuyomi
Griffin2132907
Tsukuyomi
0
7
1
0.07
W
Apollo
3
3
13
3.17
W
10
1
10
15
L
2
7
1
0.36
L
2
7
2
0.43
L
Danzaburou
ZigzagFungus14
Danzaburou
1
5
3
0.5
W
3
1
10
8
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
62,191
81,996
Taken
68,689
54,628
Mitigated
44,830
21,469
Healing
28,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,046
1,113
0
1,861
15,688
14,403
0
2,271
12,707
0
31,705
W
Sun Wukong
Gogmazi
Sun Wukong
19,159
4,981
0
9,151
19,669
19,992
564
4,418
15,001
0
70,365
L
Tsukuyomi
Griffin2132907
Tsukuyomi
4,993
1,457
0
3,435
13,235
6,068
0
1,744
11,302
0
34,914
W
Apollo
12,753
8,328
0
3,506
15,240
6,558
4,841
5,596
9,644
0
73,796
W
14,739
1,241
3,351
5,874
10,880
4,958
980
3,979
6,876
61,085
0
L
14,270
1,167
2,007
4,786
16,203
9,166
352
6,734
9,120
52,574
0
L
5,120
417
0
3,478
18,514
18,309
0
7,676
10,738
22,992
0
L
Danzaburou
ZigzagFungus14
Danzaburou
8,681
1,715
393
5,509
18,356
6,682
0
5,900
12,406
0
38,793
W
5,954
2,238
0
3,864
11,985
4,824
0
2,214
9,596
0
45,408
W
9,586
1,184
0
3,022
10,915
8,498
647
3,183
7,732
32,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
53,367
282
Minions Killed
466
0
Camps Cleared
0
1,820,965
Distance Traveled
2,125,639
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,632
411
53
3
0
349,343
3
W
Sun Wukong
11,714
558
123
6
0
431,376
9
L
Tsukuyomi
7,313
348
57
3
0
374,874
1
W
Apollo
10,209
486
127
6
0
414,308
0
W
Ra
10,999
524
102
5
0
408,104
2
L
Ra
9,373
446
82
4
0
332,452
0
L
Sobek
8,027
382
27
1
0
381,105
4
L
Danzaburou
8,183
390
63
3
0
383,191
0
W
Serqet
9,481
451
74
4
0
427,459
0
W
Geb
10,964
522
40
2
0
444,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role