Player Matchup

Neith
Neith
BIG_A_454
Neith
Level 17
God Stats
9W - 4L
1,607 SR
Queue Stats
10W - 12L
1,264 Elo+
Solo
Da Ji
Da Ji
DHG CrNkBuNi
Da Ji
Level 5
God Stats
23W - 37L
1,318 SR
Queue Stats
311W - 637L
1,259 Elo+
Party 1
Fenrir
Fenrir
DHG Fantom
Fenrir
Level 10
God Stats
7W - 15L
1,231 SR
Queue Stats
28W - 31L
1,064 Elo+
Party 1
Vulcan
Vulcan
DHG STREETBEAST
Vulcan
Level 63
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 1
Bacchus
Bacchus
DHG xTurtlez
Bacchus
Level 29
God Stats
3W - 2L
1,735 SR
Queue Stats
163W - 238L
1,355 Elo+
Party 1
Team Averages
Level 25
1,478 SR
1,232 Elo+

VS

Team Averages
Level 12
1,400 SR
1,281 Elo+
Bellona
Bellona
C_Dub1777
Bellona
Level 5
God Stats
0W - 3L
1,091 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 2
Ah Puch
Ah Puch
Espynho
Ah Puch
Level 28
God Stats
67W - 44L
1,538 SR
Queue Stats
71W - 49L
1,454 Elo+
Solo
Neith
Neith
SociableRelic71
Neith
Level 15
God Stats
5W - 8L
1,371 SR
Queue Stats
8W - 21L
1,213 Elo+
Solo
Ares
Ares
kennmann84
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
kosmic_tsunami20
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIG_A_454
Neith
20
8 / 0 / 20
13,262
1,020
20,380
6,758
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 4 / 19
12,527
964
7,649
10,515
4,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
DHG Fantom
Fenrir
19
9 / 1 / 18
12,710
978
20,674
10,626
7,559
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 0 / 21
14,212
1,093
35,097
5,009
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
DHG xTurtlez
Bacchus
20
7 / 0 / 24
12,942
996
16,177
12,431
19,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C_Dub1777
Bellona
16
2 / 12 / 2
11,103
854
7,147
35,882
27,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Espynho
Ah Puch
18
2 / 1 / 0
12,009
924
13,638
15,030
9,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 2
11,291
869
11,410
13,339
6,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 19 / 1
10,680
822
2,421
34,231
34,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 8 / 1
10,549
811
5,440
11,929
4,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
11
42
Kills
5
5
Deaths
42
102
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
BIG_A_454
Neith
8
0
20
18
L
Bellona
C_Dub1777
Bellona
2
12
2
0.25
W
7
4
19
4.13
W
Fenrir
DHG Fantom
Fenrir
9
1
18
18
W
11
0
21
21.5
W
Bacchus
DHG xTurtlez
Bacchus
7
0
24
19
L
Ah Puch
Espynho
Ah Puch
2
1
0
2
L
1
2
2
1
L
0
19
1
0.03
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,977
Damage
40,056
45,339
Taken
110,411
37,790
Mitigated
82,193
4,025
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIG_A_454
Neith
20,380
13,364
0
1,871
6,758
3,582
0
1,993
4,765
0
46,733
L
Bellona
C_Dub1777
Bellona
7,147
4,940
0
2,090
35,882
27,411
0
13,666
22,216
0
21,800
W
7,649
2,301
0
130
10,515
4,752
0
4,998
5,517
0
14,010
W
Fenrir
DHG Fantom
Fenrir
20,674
4,330
0
641
10,626
7,559
0
5,716
4,910
0
26,406
W
35,097
16,703
646
542
5,009
2,355
0
2,751
2,258
78,357
0
W
Bacchus
DHG xTurtlez
Bacchus
16,177
2,493
0
195
12,431
19,542
0
6,041
6,390
25,493
0
L
Ah Puch
Espynho
Ah Puch
13,638
890
0
3,607
15,030
9,712
0
8,435
6,595
54,378
0
L
11,410
4,754
0
1,903
13,339
6,513
0
7,014
6,325
0
38,166
L
2,421
477
0
0
34,231
34,121
0
17,008
17,223
12,142
0
L
5,440
2,260
2,210
738
11,929
4,436
0
5,151
6,778
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,653
Gold Earned
55,632
283
Minions Killed
216
3
Camps Cleared
4
1,295,761
Distance Traveled
1,101,605
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,262
1,020
101
8
0
250,442
0
L
Bellona
11,103
854
15
1
1
278,778
0
W
Da Ji
12,527
964
17
1
2
240,305
1
W
Fenrir
12,710
978
7
1
0
276,352
0
W
Vulcan
14,212
1,093
132
10
1
233,947
0
W
Bacchus
12,942
996
26
2
0
294,715
0
L
Ah Puch
12,009
924
84
6
0
210,417
2
L
Neith
11,291
869
52
4
0
205,231
2
L
Ares
10,680
822
19
1
1
187,137
3
L
Hel
10,549
811
46
4
2
220,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role