Player Matchup

Neith
Neith
Aenerth
Neith
Level 14
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 13L
1,237 Elo+
Party 3
Hel
Hel
BuffNuwaDotEXE
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
HoneyBadger7513
Chaac
Level 110
God Stats
0W - 5L
1,732 SR
Queue Stats
323W - 322L
1,396 Elo+
Party 2
Ymir
Ymir
KingSlave01_
Ymir
Level 68
God Stats
8W - 5L
1,715 SR
Queue Stats
395W - 415L
1,455 Elo+
Party 3
Set
Set
MildMags
Set
Level 23
God Stats
10W - 11L
1,435 SR
Queue Stats
120W - 127L
1,433 Elo+
Party 2
Team Averages
Level 64
1,543 SR
1,404 Elo+

VS

Team Averages
Level 84
1,506 SR
1,471 Elo+
King Arthur
King Arthur
AyyItsGraham
King Arthur
Level 108
God Stats
11W - 15L
1,501 SR
Queue Stats
153W - 158L
1,489 Elo+
Party 1
Athena
Athena
CClightning
Athena
Level 116
God Stats
13W - 16L
1,370 SR
Queue Stats
348W - 349L
1,490 Elo+
Party 1
Ra
Ra
DirtyDooder
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,342 Elo+
Party 1
Ares
Ares
gustavorn999
Ares
Level 143
God Stats
1W - 1L
1,561 SR
Queue Stats
69W - 71L
1,513 Elo+
Party 4
Medusa
Medusa
mocó
Medusa
Level 27
God Stats
5W - 7L
1,599 SR
Queue Stats
117W - 126L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aenerth
Neith
14
1 / 2 / 2
7,998
421
4,610
5,753
2,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
5 / 6 / 2
9,869
519
16,874
15,766
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 2
8,344
439
5,794
17,983
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 2
7,340
386
5,834
16,553
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 6 / 3
10,419
548
15,984
19,377
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyyItsGraham
King Arthur
16
9 / 1 / 6
10,401
547
16,932
23,773
19,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
17
8 / 3 / 11
11,023
580
13,752
19,201
9,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 7
9,812
516
12,155
15,630
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 11
9,015
474
6,920
17,887
11,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
mocó
Medusa
16
5 / 2 / 4
10,108
532
8,866
13,600
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
13
Kills
27
27
Deaths
14
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Aenerth
Neith
1
2
2
1
W
King Arthur
AyyItsGraham
King Arthur
9
1
6
12
L
5
6
2
1
W
Athena
8
3
11
4.5
W
4
5
7
1.5
L
0
7
2
0.14
L
0
6
2
0.17
L
7
6
3
1.42
W
1
3
11
2.17
W
Medusa
mocó
Medusa
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
58,625
75,432
Taken
90,091
41,252
Mitigated
51,458
26,521
Healing
32,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aenerth
Neith
4,610
1,866
0
2,239
5,753
2,377
0
2,347
3,392
0
28,927
W
King Arthur
AyyItsGraham
King Arthur
16,932
1,520
0
7,645
23,773
19,102
504
6,312
17,022
0
65,227
L
16,874
1,101
3,668
6,549
15,766
6,424
0
9,117
6,369
72,341
0
W
Athena
13,752
3,333
0
4,633
19,201
9,255
1,023
3,968
15,033
71,207
0
W
12,155
2,675
4,554
4,104
15,630
6,056
926
6,203
9,065
57,317
0
L
5,794
729
0
6,638
17,983
14,134
396
5,399
12,358
86
37,999
L
5,834
1,304
0
2,783
16,553
9,868
0
7,336
9,137
26,650
0
L
15,984
5,771
0
4,644
19,377
8,449
0
8,619
10,552
0
61,222
W
6,920
741
0
4,566
17,887
11,227
649
5,862
11,818
22,855
0
W
Medusa
mocó
Medusa
8,866
3,967
908
6,438
13,600
5,818
1,100
4,181
9,317
0
65,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
50,359
375
Minions Killed
428
0
Camps Cleared
0
1,633,156
Distance Traveled
1,776,627
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,998
421
62
3
0
294,481
5
W
King Arthur
10,401
547
89
5
0
379,863
3
L
Hel
9,869
519
114
6
0
343,576
3
W
Athena
11,023
580
104
5
0
406,678
4
W
Ra
9,812
516
100
5
0
345,238
3
L
Chaac
8,344
439
73
4
0
307,655
4
L
Ymir
7,340
386
34
2
0
323,004
6
L
Set
10,419
548
92
5
0
364,440
4
W
Ares
9,015
474
24
1
0
336,075
2
W
Medusa
10,108
532
111
6
0
308,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role