Player Matchup

Artemis
Artemis
Iiekokoro
Artemis
Level 111
God Stats
5W - 4L
1,525 SR
Queue Stats
74W - 73L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
ShonenGrump
Sun Wukong
Level 65
God Stats
16W - 13L
1,335 SR
Queue Stats
198W - 216L
1,343 Elo+
Party 3
Tyr
Tyr
Shufle-Rin
Tyr
Level 140
God Stats
27W - 24L
1,460 SR
Queue Stats
580W - 554L
1,565 Elo+
Party 2
Ra
Ra
UppercutCentral
Ra
Level 6
God Stats
5W - 3L
1,316 SR
Queue Stats
52W - 51L
1,303 Elo+
Party 3
Bacchus
Bacchus
Wantsomefoohy
Bacchus
Level 104
God Stats
39W - 28L
1,514 SR
Queue Stats
214W - 237L
1,398 Elo+
Party 3
Team Averages
Level 85
1,430 SR
1,401 Elo+

VS

Team Averages
Level 56
1,662 SR
1,410 Elo+
Scylla
Scylla
Angelb2808
Scylla
Level 48
God Stats
3W - 6L
1,544 SR
Queue Stats
156W - 195L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
MonoMono03
Cthulhu
Level 28
God Stats
6W - 8L
1,595 SR
Queue Stats
225W - 236L
1,451 Elo+
Party 1
Mercury
Mercury
MyNixxaReef
Mercury
Level 82
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Swagni72
Nemesis
Level 61
God Stats
16W - 20L
1,608 SR
Queue Stats
206W - 240L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
rafaeltuki98
Heimdallr
Level 62
God Stats
7W - 6L
1,773 SR
Queue Stats
258W - 278L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Iiekokoro
Artemis
16
3 / 6 / 17
10,862
434
15,590
20,108
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ShonenGrump
Sun Wukong
19
11 / 2 / 11
12,767
511
17,109
16,020
10,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 2 / 17
13,606
544
18,037
21,534
20,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 8 / 9
11,861
474
14,965
14,868
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
13 / 6 / 15
13,497
540
21,030
30,115
34,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angelb2808
Scylla
15
2 / 7 / 9
10,161
406
9,638
16,197
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MonoMono03
Cthulhu
16
1 / 7 / 11
10,475
419
18,238
30,340
23,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
MyNixxaReef
Mercury
18
8 / 4 / 5
12,229
489
11,702
17,761
7,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Swagni72
Nemesis
17
7 / 7 / 11
11,616
465
16,640
24,315
12,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
rafaeltuki98
Heimdallr
16
6 / 11 / 6
10,905
436
15,880
24,027
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
36
Kills
24
24
Deaths
36
69
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
Angelb2808
Scylla
2
7
9
0.93
W
Artemis
Iiekokoro
Artemis
3
6
17
1.92
L
Cthulhu
MonoMono03
Cthulhu
1
7
11
0.93
L
Mercury
MyNixxaReef
Mercury
8
4
5
2.63
W
Sun Wukong
ShonenGrump
Sun Wukong
11
2
11
8.25
W
3
2
17
5.75
L
Nemesis
Swagni72
Nemesis
7
7
11
1.79
W
6
8
9
1.31
W
Bacchus
13
6
15
3.42
L
Heimdallr
rafaeltuki98
Heimdallr
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,731
Damage
72,098
102,645
Taken
112,640
78,332
Mitigated
61,390
39,430
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Angelb2808
Scylla
9,638
636
122
2,102
16,197
6,273
732
4,640
11,399
53,015
0
W
Artemis
Iiekokoro
Artemis
15,590
7,576
1,822
6,289
20,108
6,409
2,303
5,758
14,314
0
56,743
L
Cthulhu
MonoMono03
Cthulhu
18,238
1,201
1,990
6,033
30,340
23,589
0
11,763
18,416
50,546
0
L
Mercury
MyNixxaReef
Mercury
11,702
4,374
0
0
17,761
7,595
71
3,282
14,351
0
60,025
W
Sun Wukong
ShonenGrump
Sun Wukong
17,109
3,078
0
5,877
16,020
10,897
2,185
3,955
11,931
0
63,585
W
18,037
1,582
0
6,941
21,534
20,490
894
3,757
17,719
0
106,483
L
Nemesis
Swagni72
Nemesis
16,640
7,373
876
4,060
24,315
12,886
0
5,964
18,173
0
75,634
W
14,965
1,349
3,698
1,892
14,868
5,739
986
4,731
9,819
64,636
0
W
Bacchus
21,030
2,277
890
12,021
30,115
34,797
591
9,000
20,986
48,653
0
L
Heimdallr
rafaeltuki98
Heimdallr
15,880
4,904
483
2,924
24,027
11,047
0
9,561
14,306
0
50,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,593
Gold Earned
55,386
501
Minions Killed
418
0
Camps Cleared
0
2,481,139
Distance Traveled
2,229,123
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,161
406
91
4
0
365,634
0
W
Artemis
10,862
434
65
3
0
423,599
5
L
Cthulhu
10,475
419
53
2
0
463,816
0
L
Mercury
12,229
489
103
4
0
539,401
0
W
Sun Wukong
12,767
511
81
3
0
486,360
0
W
Tyr
13,606
544
182
7
0
579,246
5
L
Nemesis
11,616
465
106
4
0
477,644
1
W
Ra
11,861
474
124
5
0
423,987
0
W
Bacchus
13,497
540
49
2
0
567,947
8
L
Heimdallr
10,905
436
65
3
0
382,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role