Player Matchup

Tsukuyomi
Tsukuyomi
G-Bahamut
Tsukuyomi
Level 160
God Stats
13W - 9L
1,761 SR
Queue Stats
668W - 665L
1,559 Elo+
Solo
Tiamat
Tiamat
JxCaaL
Tiamat
Level 29
God Stats
183W - 42L
1,942 SR
Queue Stats
405W - 192L
1,798 Elo+
Party 1
Agni
Agni
Scrillnasty
Agni
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 269L
1,492 Elo+
Solo
Cupid
Cupid
ThyLordDeathwish
Cupid
Level 125
God Stats
15W - 4L
1,814 SR
Queue Stats
218W - 211L
1,490 Elo+
Solo
Set
Set
kriesen
Set
Level 148
God Stats
8W - 5L
1,301 SR
Queue Stats
290W - 201L
1,576 Elo+
Party 1
Team Averages
Level 112
1,664 SR
1,583 Elo+

VS

Team Averages
Level 70
1,612 SR
1,506 Elo+
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
FrmStateFarm568
Zhong Kui
Level 47
God Stats
3W - 12L
1,500 SR
Queue Stats
334W - 325L
1,501 Elo+
Solo
Apollo
Apollo
N1NES_999
Apollo
Level 83
God Stats
8W - 10L
1,540 SR
Queue Stats
169W - 154L
1,486 Elo+
Party 2
Pele
Pele
S2TheUchihaS2
Pele
Level 44
God Stats
80W - 62L
1,642 SR
Queue Stats
480W - 473L
1,535 Elo+
Party 3
Poseidon
Poseidon
Swift Evade
Poseidon
Level 72
God Stats
4W - 2L
1,876 SR
Queue Stats
182W - 164L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G-Bahamut
Tsukuyomi
16
7 / 5 / 7
9,695
606
9,786
10,987
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
JxCaaL
Tiamat
17
4 / 1 / 1
9,975
623
10,942
8,210
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 7
9,144
572
6,236
7,632
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 3
9,689
606
8,971
9,816
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
15
10 / 2 / 6
9,577
599
14,168
18,436
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 2 / 1
8,848
553
5,364
13,024
10,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
FrmStateFarm568
Zhong Kui
13
2 / 8 / 4
7,874
492
8,764
18,791
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
N1NES_999
Apollo
14
4 / 4 / 2
8,604
538
9,165
12,113
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 5 / 3
8,402
525
4,619
14,853
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Swift Evade
Poseidon
13
3 / 8 / 2
8,154
510
8,017
10,526
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
27
Kills
14
14
Deaths
27
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
1
0.75
L
Zhong Kui
FrmStateFarm568
Zhong Kui
2
8
4
0.5
W
Tsukuyomi
G-Bahamut
Tsukuyomi
7
5
7
2.1
W
Tiamat
JxCaaL
Tiamat
4
1
1
4.5
L
Apollo
N1NES_999
Apollo
4
4
2
1.25
L
4
5
3
1.1
W
3
3
7
2.17
L
Poseidon
Swift Evade
Poseidon
3
8
2
0.5
W
3
3
3
1.5
W
Set
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,103
Damage
35,929
55,081
Taken
69,307
27,651
Mitigated
33,656
17,704
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,364
156
320
6,300
13,024
10,613
919
7,035
5,989
59,498
0
L
Zhong Kui
FrmStateFarm568
Zhong Kui
8,764
1,699
0
6,372
18,791
11,010
0
4,169
14,366
40,744
0
W
Tsukuyomi
G-Bahamut
Tsukuyomi
9,786
2,757
0
3,687
10,987
3,840
0
3,521
7,307
0
60,091
W
Tiamat
JxCaaL
Tiamat
10,942
1,863
130
3,525
8,210
6,706
1,320
5,264
2,927
65,963
0
L
Apollo
N1NES_999
Apollo
9,165
5,355
0
1,803
12,113
4,016
0
360
11,739
0
44,103
L
4,619
1,237
0
4,731
14,853
4,908
0
3,370
11,389
0
47,781
W
6,236
469
0
520
7,632
2,438
0
3,348
4,126
53,387
0
L
Poseidon
Swift Evade
Poseidon
8,017
762
0
1,805
10,526
3,109
0
2,287
7,993
47,167
0
W
8,971
4,481
28
3,775
9,816
3,556
957
1,124
8,692
0
69,821
W
Set
14,168
7,659
0
6,039
18,436
11,111
0
8,328
9,884
653
43,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
41,882
543
Minions Killed
514
0
Camps Cleared
0
1,572,645
Distance Traveled
1,437,933
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,848
553
180
11
0
296,591
4
L
Zhong Kui
7,874
492
71
4
0
243,677
3
W
Tsukuyomi
9,695
606
103
6
0
327,352
5
W
Tiamat
9,975
623
140
9
0
312,161
2
L
Apollo
8,604
538
77
5
0
300,975
3
L
Pele
8,402
525
93
6
0
317,799
5
W
Agni
9,144
572
121
8
0
328,408
5
L
Poseidon
8,154
510
93
6
0
278,891
0
W
Cupid
9,689
606
125
8
0
287,799
2
W
Set
9,577
599
54
3
0
316,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role