Player Matchup

Loki
Loki
AquiloLaStinky
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
EdenSmurfig
Kukulkan
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,247 Elo+
Party 2
Aphrodite
Aphrodite
Lolberto
Aphrodite
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,247 Elo+
Party 2
Tiamat
Tiamat
PedroSmugFace
Tiamat
Level 46
God Stats
1W - 0L
1,182 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 3
Rama
Rama
Relix80
Rama
Level 30
God Stats
5W - 6L
1,278 SR
Queue Stats
488W - 536L
1,432 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,376 Elo+

VS

Team Averages
Level 16
1,380 SR
1,226 Elo+
Nemesis
Nemesis
BlessedHenny
Nemesis
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 1
Izanami
Izanami
BlkNinjax
Izanami
Level 28
God Stats
1W - 2L
1,412 SR
Queue Stats
3W - 8L
1,009 Elo+
Party 1
Zeus
Zeus
Gary3579
Zeus
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Anubis
Anubis
Mariocondep
Anubis
Level 10
God Stats
1W - 3L
1,291 SR
Queue Stats
10W - 9L
1,299 Elo+
Solo
Pele
Pele
vineetshourya
Pele
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
112W - 89L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 7
13,331
635
11,165
13,830
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
EdenSmurfig
Kukulkan
19
18 / 2 / 16
12,806
610
30,819
14,968
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Lolberto
Aphrodite
16
5 / 1 / 27
11,450
545
6,851
14,074
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
17 / 3 / 12
11,557
550
12,751
15,478
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Relix80
Rama
17
10 / 3 / 11
11,092
528
12,854
16,964
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlessedHenny
Nemesis
12
1 / 14 / 4
8,364
398
3,835
16,430
5,601
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
BlkNinjax
Izanami
11
1 / 16 / 4
7,807
372
7,639
17,107
5,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
14
1 / 17 / 1
8,857
422
5,495
15,245
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
2 / 7 / 3
9,935
473
13,887
20,532
9,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 12 / 1
10,211
486
7,908
21,344
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
22
65
Kills
9
9
Deaths
66
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
L
Nemesis
BlessedHenny
Nemesis
1
14
4
0.21
L
Izanami
BlkNinjax
Izanami
1
16
4
0.19
W
Kukulkan
EdenSmurfig
Kukulkan
18
2
16
13
L
Zeus
1
17
1
0.09
W
Aphrodite
Lolberto
Aphrodite
5
1
27
18.5
L
Anubis
2
7
3
0.5
W
17
3
12
7.67
W
Rama
Relix80
Rama
10
3
11
5.17
L
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,440
Damage
38,764
75,314
Taken
90,658
39,455
Mitigated
33,785
37,142
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,165
3,741
0
5,879
13,830
5,544
349
2,118
11,664
0
107,418
L
Nemesis
BlessedHenny
Nemesis
3,835
924
123
929
16,430
5,601
15
8,401
7,462
0
14,862
L
Izanami
BlkNinjax
Izanami
7,639
4,550
0
641
17,107
5,934
0
11,056
5,657
0
24,780
W
Kukulkan
EdenSmurfig
Kukulkan
30,819
3,324
0
441
14,968
6,421
2,908
3,525
11,401
95,882
0
L
Zeus
5,495
1,296
0
276
15,245
4,679
945
6,970
7,785
32,461
0
W
Aphrodite
Lolberto
Aphrodite
6,851
719
11,522
10,401
14,074
10,405
1,406
5,999
7,900
26,120
0
L
Anubis
13,887
691
0
7,159
20,532
9,985
186
10,916
9,196
64,972
0
W
12,751
1,055
0
3,975
15,478
11,264
1,210
3,987
11,287
41,103
0
W
Rama
Relix80
Rama
12,854
9,405
0
4,924
16,964
5,821
4,289
3,404
13,508
0
79,825
L
7,908
1,313
111
2,670
21,344
7,586
0
10,782
10,137
0
39,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,236
Gold Earned
45,174
544
Minions Killed
293
0
Camps Cleared
0
1,906,192
Distance Traveled
1,337,226
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,331
635
172
8
0
470,653
1
L
Nemesis
8,364
398
27
1
0
270,492
2
L
Izanami
7,807
372
35
2
0
169,156
2
W
Kukulkan
12,806
610
147
7
0
362,367
0
L
Zeus
8,857
422
58
3
0
292,209
2
W
Aphrodite
11,450
545
39
2
0
402,001
0
L
Anubis
9,935
473
110
5
0
311,330
0
W
Tiamat
11,557
550
52
2
0
349,909
0
W
Rama
11,092
528
134
6
0
321,262
0
L
Pele
10,211
486
63
3
0
294,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role