Player Matchup

Olorun
Olorun
Apriès
Olorun
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
48W - 52L
1,436 Elo+
Party 1
Artemis
Artemis
BabcineRajstopy
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,665 Elo+
Party 2
Bellona
Bellona
NyAnCaTe
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 1
Susano
Susano
Sheikusiatko
Susano
Level 7
God Stats
3W - 6L
1,399 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 2
Tiamat
Tiamat
konrad4439
Tiamat
Level 63
God Stats
2W - 4L
1,356 SR
Queue Stats
46W - 35L
1,563 Elo+
Party 2
Team Averages
Level 23
1,408 SR
1,521 Elo+

VS

Team Averages
Level 16
1,548 SR
1,431 Elo+
Cthulhu
Cthulhu
ArchmageMomo
Cthulhu
Level 17
God Stats
18W - 23L
1,623 SR
Queue Stats
154W - 154L
1,504 Elo+
Party 3
Izanami
Izanami
FengQiuYu
Izanami
Level 15
God Stats
4W - 3L
1,421 SR
Queue Stats
20W - 36L
1,252 Elo+
Solo
Chang'e
Chang'e
Miepi
Chang'e
Level 17
God Stats
45W - 26L
1,754 SR
Queue Stats
147W - 145L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
murpy116
Sun Wukong
Level 12
God Stats
9W - 14L
1,548 SR
Queue Stats
39W - 45L
1,507 Elo+
Party 4
Anhur
Anhur
qweryty
Anhur
Level 17
God Stats
2W - 1L
1,396 SR
Queue Stats
65W - 79L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apriès
Olorun
20
3 / 7 / 22
14,945
934
35,737
26,963
13,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 9 / 19
16,492
1,031
33,792
26,348
12,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
NyAnCaTe
Bellona
20
8 / 7 / 19
15,897
994
26,136
30,548
27,755
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
20
14 / 8 / 19
17,417
1,089
28,593
24,606
10,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
konrad4439
Tiamat
20
5 / 3 / 23
16,071
1,004
35,471
18,176
16,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArchmageMomo
Cthulhu
20
2 / 12 / 23
15,960
998
32,731
44,586
57,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
FengQiuYu
Izanami
16
0 / 3 / 2
11,722
733
527
4,069
1,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Miepi
Chang'e
20
6 / 7 / 16
16,710
1,044
19,555
35,088
13,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
murpy116
Sun Wukong
20
3 / 8 / 18
15,227
952
15,175
38,467
37,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
qweryty
Anhur
20
23 / 7 / 8
20,208
1,263
50,181
42,441
19,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
101
37
Kills
34
34
Deaths
37
102
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Olorun
Apriès
Olorun
3
7
22
2
W
Cthulhu
ArchmageMomo
Cthulhu
2
12
23
1.13
L
7
9
19
1.83
W
Izanami
FengQiuYu
Izanami
0
3
2
0.33
W
Chang'e
Miepi
Chang'e
6
7
16
2
L
Bellona
NyAnCaTe
Bellona
8
7
19
2.5
L
Susano
14
8
19
2.94
L
Tiamat
konrad4439
Tiamat
5
3
23
5.5
W
Sun Wukong
murpy116
Sun Wukong
3
8
18
1.5
W
Anhur
qweryty
Anhur
23
7
8
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,729
Damage
118,169
126,641
Taken
164,651
81,122
Mitigated
129,843
26,583
Healing
39,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Apriès
Olorun
35,737
22,015
1,488
9,110
26,963
13,027
0
10,751
16,212
63,584
0
W
Cthulhu
ArchmageMomo
Cthulhu
32,731
791
2,877
3,653
44,586
57,707
0
21,934
22,652
54,106
0
L
33,792
20,325
0
3,733
26,348
12,563
0
10,577
15,771
0
51,573
W
Izanami
FengQiuYu
Izanami
527
124
0
0
4,069
1,291
0
698
3,371
0
4,240
W
Chang'e
Miepi
Chang'e
19,555
984
9,579
7,905
35,088
13,801
0
15,220
19,868
63,203
0
L
Bellona
NyAnCaTe
Bellona
26,136
8,761
0
1,111
30,548
27,755
0
14,653
15,895
0
50,694
L
Susano
28,593
11,098
195
2,659
24,606
10,966
0
8,913
15,693
0
39,791
L
Tiamat
konrad4439
Tiamat
35,471
3,708
1,701
6,586
18,176
16,811
0
7,392
10,784
71,504
0
W
Sun Wukong
murpy116
Sun Wukong
15,175
2,662
0
4,905
38,467
37,437
0
18,715
19,752
0
32,625
W
Anhur
qweryty
Anhur
50,181
27,645
0
10,440
42,441
19,607
0
14,641
27,800
0
90,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,822
Gold Earned
79,827
257
Minions Killed
296
3
Camps Cleared
4
1,521,862
Distance Traveled
1,317,896
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,945
934
53
3
0
289,873
0
W
Cthulhu
15,960
998
62
4
2
311,029
0
L
Artemis
16,492
1,031
48
3
2
283,886
0
W
Izanami
11,722
733
8
1
0
59,097
2
W
Chang'e
16,710
1,044
114
7
1
323,938
0
L
Bellona
15,897
994
55
3
0
313,909
0
L
Susano
17,417
1,089
24
2
0
304,633
0
L
Tiamat
16,071
1,004
77
5
1
329,561
0
W
Sun Wukong
15,227
952
35
2
1
338,213
0
W
Anhur
20,208
1,263
77
5
0
285,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role