Player Matchup

Artemis
Artemis
Erizgor
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,532 Elo+
Solo
Hel
Hel
Parcoredovakin
Hel
Level 139
God Stats
1W - 1L
1,264 SR
Queue Stats
31W - 32L
1,446 Elo+
Party 1
Hachiman
Hachiman
TJmafia
Hachiman
Level 160
God Stats
15W - 15L
1,416 SR
Queue Stats
1,205W - 1,224L
1,593 Elo+
Solo
Bacchus
Bacchus
TheN00bSlayer
Bacchus
Level 114
God Stats
1W - 0L
1,307 SR
Queue Stats
14W - 23L
1,544 Elo+
Solo
Zeus
Zeus
U1330975061
Zeus
Level 88
God Stats
1W - 2L
1,238 SR
Queue Stats
7W - 16L
1,391 Elo+
Party 1
Team Averages
Level 126
1,345 SR
1,501 Elo+

VS

Team Averages
Level 123
1,501 SR
1,511 Elo+
Bastet
Bastet
DiamondTsamurai
Bastet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,529 Elo+
Solo
Thor
Thor
ErickRojas
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LOQUENDO99
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Snipin Fa Dayz
Xing Tian
Level 148
God Stats
1W - 2L
1,506 SR
Queue Stats
43W - 60L
1,438 Elo+
Solo
Yemoja
Yemoja
jobed123
Yemoja
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 361L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Erizgor
Artemis
15
3 / 5 / 9
9,278
773
19,228
14,553
6,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 9
10,276
856
10,335
16,184
10,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
TJmafia
Hachiman
17
4 / 4 / 11
10,406
867
16,767
16,650
7,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
17
4 / 3 / 15
10,755
896
10,911
19,159
29,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 11
9,543
795
17,292
12,266
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 10
8,706
726
13,495
11,640
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 5 / 9
9,433
786
13,985
12,500
5,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
LOQUENDO99
Hercules
13
1 / 4 / 9
8,039
670
9,442
24,710
15,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Snipin Fa Dayz
Xing Tian
16
3 / 4 / 9
8,957
746
15,366
22,080
17,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
jobed123
Yemoja
16
4 / 3 / 11
9,280
773
9,993
14,296
16,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
67
21
Kills
19
19
Deaths
21
55
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
5
5
9
1.9
W
Artemis
Erizgor
Artemis
3
5
9
1.5
L
Hercules
LOQUENDO99
Hercules
1
4
9
1.38
W
8
2
9
6.25
L
Xing Tian
Snipin Fa Dayz
Xing Tian
3
4
9
1.88
W
Hachiman
TJmafia
Hachiman
4
4
11
2.38
W
Bacchus
4
3
15
3.83
W
2
5
11
1.5
L
Yemoja
jobed123
Yemoja
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,533
Damage
62,281
78,812
Taken
85,226
60,473
Mitigated
59,897
36,192
Healing
36,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,495
3,351
1,308
1,168
11,640
5,468
50
5,296
6,182
0
16,452
L
13,985
561
2,262
1,827
12,500
5,390
0
6,179
6,101
0
24,199
W
Artemis
Erizgor
Artemis
19,228
8,987
449
1,591
14,553
6,480
1,093
4,868
9,685
0
29,412
L
Hercules
LOQUENDO99
Hercules
9,442
1,794
2,908
10,383
24,710
15,469
0
10,579
13,887
0
17,248
W
10,335
943
15,433
9,190
16,184
10,988
818
6,804
9,380
17,482
0
L
Xing Tian
Snipin Fa Dayz
Xing Tian
15,366
1,399
2,006
5,589
22,080
17,328
0
7,741
14,108
31,981
0
W
Hachiman
TJmafia
Hachiman
16,767
8,841
1,017
3,623
16,650
7,695
2,128
4,235
12,415
0
40,294
W
Bacchus
10,911
2,114
977
2,079
19,159
29,831
78
6,435
12,724
16,981
0
W
17,292
2,274
659
1,174
12,266
5,479
1,110
3,017
9,249
30,718
0
L
Yemoja
jobed123
Yemoja
9,993
2,076
5,547
3,008
14,296
16,242
24
7,523
6,410
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
44,415
144
Minions Killed
97
0
Camps Cleared
0
1,098,954
Distance Traveled
1,095,861
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,706
726
12
1
0
230,242
2
L
Thor
9,433
786
34
3
0
214,384
3
W
Artemis
9,278
773
30
3
0
210,972
0
L
Hercules
8,039
670
8
1
0
238,091
3
W
Hel
10,276
856
20
2
0
244,253
0
L
Xing Tian
8,957
746
26
2
0
217,307
1
W
Hachiman
10,406
867
46
4
0
208,463
2
W
Bacchus
10,755
896
11
1
0
233,318
1
W
Zeus
9,543
795
37
3
0
201,948
0
L
Yemoja
9,280
773
17
1
0
195,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role