Player Matchup

Cthulhu
Cthulhu
FURIA-D_A-MANHA
Cthulhu
Level 17
God Stats
26W - 26L
1,684 SR
Queue Stats
59W - 82L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Jaunzim-_-
Danzaburou
Level 99
God Stats
10W - 12L
1,613 SR
Queue Stats
54W - 72L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
JunebugA1-
Kuzenbo
Level 47
God Stats
9W - 15L
1,629 SR
Queue Stats
282W - 340L
1,389 Elo+
Solo
Izanami
Izanami
Schelela_
Izanami
Level 89
God Stats
54W - 58L
1,417 SR
Queue Stats
331W - 452L
1,379 Elo+
Party 3
Bacchus
Bacchus
Zamba77
Bacchus
Level 36
God Stats
35W - 35L
1,434 SR
Queue Stats
316W - 449L
1,357 Elo+
Party 3
Team Averages
Level 58
1,555 SR
1,377 Elo+

VS

Team Averages
Level 53
1,460 SR
1,377 Elo+
Artemis
Artemis
Akagitsunehd
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ghost bucht
Cu Chulainn
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 204L
1,440 Elo+
Party 2
Xing Tian
Xing Tian
Malkinedy42
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Tracteursamy
Kukulkan
Level 19
God Stats
2W - 8L
1,500 SR
Queue Stats
95W - 124L
1,304 Elo+
Party 2
Susano
Susano
Wflame20
Susano
Level 36
God Stats
4W - 10L
1,299 SR
Queue Stats
134W - 221L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 13
10,619
483
5,512
21,860
27,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Jaunzim-_-
Danzaburou
18
14 / 5 / 8
13,589
618
20,487
16,168
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
JunebugA1-
Kuzenbo
17
5 / 1 / 7
10,902
496
9,642
15,052
21,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Schelela_
Izanami
16
5 / 6 / 7
10,907
496
16,237
16,562
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zamba77
Bacchus
15
5 / 7 / 8
10,969
499
11,157
18,294
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akagitsunehd
Artemis
15
5 / 10 / 8
9,618
437
14,870
16,419
5,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Ghost bucht
Cu Chulainn
14
0 / 4 / 2
9,236
420
6,985
11,086
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Malkinedy42
Xing Tian
17
8 / 3 / 11
11,961
544
16,387
25,214
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Tracteursamy
Kukulkan
17
5 / 5 / 4
10,805
491
10,198
10,785
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Wflame20
Susano
15
4 / 10 / 7
10,167
462
7,667
18,760
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
32
Kills
22
23
Deaths
32
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akagitsunehd
Artemis
5
10
8
0.9
W
3
4
13
2.38
L
Cu Chulainn
Ghost bucht
Cu Chulainn
0
4
2
0.25
W
Danzaburou
Jaunzim-_-
Danzaburou
14
5
8
3.6
W
Kuzenbo
JunebugA1-
Kuzenbo
5
1
7
8.5
L
Xing Tian
Malkinedy42
Xing Tian
8
3
11
4.5
W
Izanami
Schelela_
Izanami
5
6
7
1.42
L
Kukulkan
Tracteursamy
Kukulkan
5
5
4
1.4
L
Susano
Wflame20
Susano
4
10
7
0.75
W
Bacchus
Zamba77
Bacchus
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,035
Damage
56,107
87,936
Taken
82,264
82,461
Mitigated
47,150
20,717
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akagitsunehd
Artemis
14,870
7,068
430
892
16,419
5,597
910
7,349
9,045
0
42,059
W
5,512
109
980
1,738
21,860
27,148
525
8,287
13,277
24,145
0
L
Cu Chulainn
Ghost bucht
Cu Chulainn
6,985
1,497
0
1,057
11,086
8,209
527
4,262
6,402
648
54,932
W
Danzaburou
Jaunzim-_-
Danzaburou
20,487
12,663
0
6,350
16,168
7,302
5,246
5,886
10,152
0
77,216
W
Kuzenbo
JunebugA1-
Kuzenbo
9,642
3,025
0
1,948
15,052
21,803
187
2,576
12,444
43,013
0
L
Xing Tian
Malkinedy42
Xing Tian
16,387
1,604
564
2,771
25,214
21,355
0
6,746
18,326
44,816
0
W
Izanami
Schelela_
Izanami
16,237
9,288
636
3,761
16,562
6,702
6,237
4,677
11,871
0
88,734
L
Kukulkan
Tracteursamy
Kukulkan
10,198
1,354
0
918
10,785
4,462
290
4,041
6,719
50,790
0
L
Susano
Wflame20
Susano
7,667
1,477
268
2,106
18,760
7,527
113
3,224
15,461
0
46,224
W
Bacchus
Zamba77
Bacchus
11,157
1,236
1,356
3,948
18,294
19,506
1,075
5,073
12,788
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,986
Gold Earned
51,787
377
Minions Killed
404
0
Camps Cleared
0
1,818,675
Distance Traveled
1,612,977
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,618
437
58
3
0
319,867
3
W
Cthulhu
10,619
483
25
1
0
364,026
0
L
Cu Chulainn
9,236
420
123
6
0
216,501
3
W
Danzaburou
13,589
618
109
5
0
327,231
4
W
Kuzenbo
10,902
496
65
3
0
378,900
0
L
Xing Tian
11,961
544
41
2
0
433,370
0
W
Izanami
10,907
496
145
7
0
341,904
1
L
Kukulkan
10,805
491
115
5
0
318,629
1
L
Susano
10,167
462
67
3
0
324,610
0
W
Bacchus
10,969
499
33
2
0
406,614
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role