Player Matchup

Cu Chulainn
Cu Chulainn
Kaneblendor16
Cu Chulainn
Level 82
God Stats
31W - 25L
1,412 SR
Queue Stats
570W - 553L
1,466 Elo+
Solo
Thanatos
Thanatos
NeoAntics
Thanatos
Level 67
God Stats
63W - 66L
1,418 SR
Queue Stats
214W - 218L
1,371 Elo+
Party 1
The Morrigan
The Morrigan
X_-Angello-_X
The Morrigan
Level 62
God Stats
3W - 1L
1,412 SR
Queue Stats
54W - 59L
1,373 Elo+
Party 1
Aphrodite
Aphrodite
Zepodanslebendo
Aphrodite
Level 88
God Stats
14W - 15L
1,435 SR
Queue Stats
647W - 671L
1,434 Elo+
Party 1
Izanami
Izanami
vanvan210
Izanami
Level 29
God Stats
3W - 5L
1,483 SR
Queue Stats
6W - 15L
1,168 Elo+
Party 1
Team Averages
Level 66
1,432 SR
1,362 Elo+

VS

Team Averages
Level 49
1,511 SR
1,367 Elo+
Arachne
Arachne
DiOhl83
Arachne
Level 24
God Stats
21W - 40L
1,400 SR
Queue Stats
57W - 89L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
Philu21
Sun Wukong
Level 36
God Stats
55W - 46L
1,555 SR
Queue Stats
147W - 168L
1,359 Elo+
Solo
Athena
Athena
PsySchur
Athena
Level 49
God Stats
25W - 25L
1,507 SR
Queue Stats
148W - 171L
1,339 Elo+
Party 2
Skadi
Skadi
delmar1985
Skadi
Level 45
God Stats
13W - 18L
1,370 SR
Queue Stats
145W - 201L
1,354 Elo+
Party 2
Zeus
Zeus
jaime_-lopez---
Zeus
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
126W - 118L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kaneblendor16
Cu Chulainn
14
4 / 2 / 3
8,782
549
7,655
10,265
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
NeoAntics
Thanatos
15
12 / 2 / 4
9,866
617
13,482
14,457
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
X_-Angello-_X
The Morrigan
16
2 / 1 / 7
9,118
570
5,086
7,407
2,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Zepodanslebendo
Aphrodite
14
1 / 0 / 9
7,596
475
5,982
8,514
3,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
vanvan210
Izanami
14
3 / 0 / 3
8,557
535
8,379
7,852
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiOhl83
Arachne
11
0 / 3 / 1
6,783
424
2,086
9,895
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Philu21
Sun Wukong
12
2 / 5 / 0
7,487
468
9,775
16,162
10,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
PsySchur
Athena
10
1 / 2 / 0
6,782
424
3,681
11,742
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
12
1 / 4 / 0
7,885
493
5,880
10,302
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 8 / 1
7,512
470
4,620
10,988
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
22
Kills
4
5
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
DiOhl83
Arachne
0
3
1
0.17
W
Cu Chulainn
Kaneblendor16
Cu Chulainn
4
2
3
2.75
W
Thanatos
NeoAntics
Thanatos
12
2
4
7
L
Sun Wukong
Philu21
Sun Wukong
2
5
0
0.4
L
Athena
PsySchur
Athena
1
2
0
0.5
W
The Morrigan
X_-Angello-_X
The Morrigan
2
1
7
5.5
W
Aphrodite
Zepodanslebendo
Aphrodite
1
0
9
5.5
L
Skadi
1
4
0
0.25
L
0
8
1
0.06
W
Izanami
vanvan210
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,584
Damage
26,042
48,495
Taken
59,089
18,551
Mitigated
29,930
31,056
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DiOhl83
Arachne
2,086
1,395
99
2,743
9,895
3,455
0
713
9,182
0
36,986
W
Cu Chulainn
Kaneblendor16
Cu Chulainn
7,655
2,753
0
3,430
10,265
3,442
1,217
0
10,265
0
47,680
W
Thanatos
NeoAntics
Thanatos
13,482
4,668
0
12,420
14,457
6,566
0
3,209
11,248
0
56,209
L
Sun Wukong
Philu21
Sun Wukong
9,775
1,849
0
3,012
16,162
10,296
309
2,320
13,842
0
43,457
L
Athena
PsySchur
Athena
3,681
495
540
2,666
11,742
9,003
0
2,914
8,828
19,182
0
W
The Morrigan
X_-Angello-_X
The Morrigan
5,086
639
21
3,612
7,407
2,833
1,312
1,747
5,660
57,982
439
W
Aphrodite
Zepodanslebendo
Aphrodite
5,982
1,166
3,007
5,400
8,514
3,543
564
1,703
6,811
29,888
0
L
Skadi
5,880
3,150
369
1,771
10,302
3,840
780
2,265
8,037
0
48,247
L
4,620
488
0
1,101
10,988
3,336
212
2,780
8,208
56,866
0
W
Izanami
vanvan210
Izanami
8,379
5,575
350
2,816
7,852
2,167
1,585
1,642
6,210
0
56,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
36,449
430
Minions Killed
384
0
Camps Cleared
0
1,540,074
Distance Traveled
1,412,073
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,783
424
70
4
0
322,842
0
W
Cu Chulainn
8,782
549
89
6
0
270,964
5
W
Thanatos
9,866
617
88
6
0
356,303
1
L
Sun Wukong
7,487
468
84
5
0
294,211
0
L
Athena
6,782
424
35
2
0
306,818
2
W
The Morrigan
9,118
570
98
6
0
314,267
1
W
Aphrodite
7,596
475
34
2
0
320,617
2
L
Skadi
7,885
493
89
6
0
263,873
1
L
Zeus
7,512
470
106
7
0
224,329
3
W
Izanami
8,557
535
121
8
0
277,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role