Player Matchup

Ne Zha
Ne Zha
Aleskey1
Ne Zha
Level 14
God Stats
1W - 3L
1,088 SR
Queue Stats
31W - 36L
1,216 Elo+
Party 2
Merlin
Merlin
Alex1211564
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,258 Elo+
Party 2
Izanami
Izanami
RaulSkaUchu
Izanami
Level 21
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,201 Elo+

VS

Team Averages
Level 31
1,491 SR
1,477 Elo+
Ymir
Ymir
Alphieee
Ymir
Level 15
God Stats
3W - 3L
1,564 SR
Queue Stats
88W - 52L
1,586 Elo+
Solo
Jing Wei
Jing Wei
JuhCeres
Jing Wei
Level 60
God Stats
6W - 0L
1,463 SR
Queue Stats
192W - 171L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Schooshi
Kukulkan
Level 18
God Stats
11W - 12L
1,447 SR
Queue Stats
33W - 38L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aleskey1
Ne Zha
10
2 / 5 / 1
8,129
625
4,705
9,975
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
1 / 7 / 2
8,511
655
3,754
7,434
2,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
RaulSkaUchu
Izanami
10
0 / 7 / 1
7,471
575
3,493
10,040
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
8 / 0 / 11
11,230
864
11,972
7,712
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JuhCeres
Jing Wei
13
10 / 1 / 3
9,799
754
7,206
7,817
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Schooshi
Kukulkan
10
1 / 2 / 6
8,116
624
2,543
3,752
1,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
19
19
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aleskey1
Ne Zha
2
5
1
0.5
L
Merlin
1
7
2
0.29
W
Ymir
8
0
11
13.5
W
Jing Wei
JuhCeres
Jing Wei
10
1
3
11.5
L
Izanami
RaulSkaUchu
Izanami
0
7
1
0.07
W
Kukulkan
Schooshi
Kukulkan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,952
Damage
21,721
27,449
Taken
19,281
9,309
Mitigated
11,817
2,712
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aleskey1
Ne Zha
4,705
1,504
0
2,179
9,975
3,326
0
4,081
5,894
0
31,475
L
Merlin
3,754
1,212
0
533
7,434
2,442
0
3,965
3,469
20,280
0
W
Ymir
11,972
3,677
0
1,016
7,712
7,958
170
1,918
5,794
34,117
0
W
Jing Wei
JuhCeres
Jing Wei
7,206
4,845
0
1,971
7,817
2,715
797
936
6,881
0
40,265
L
Izanami
RaulSkaUchu
Izanami
3,493
2,256
0
0
10,040
3,541
0
6,613
3,427
0
28,490
W
Kukulkan
Schooshi
Kukulkan
2,543
444
0
656
3,752
1,144
483
1,005
2,747
16,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
29,145
136
Minions Killed
127
0
Camps Cleared
0
597,184
Distance Traveled
659,855
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,129
625
40
3
0
196,728
3
L
Merlin
8,511
655
41
3
0
191,485
2
W
Ymir
11,230
864
30
2
0
246,430
6
W
Jing Wei
9,799
754
64
5
0
235,467
1
L
Izanami
7,471
575
55
4
0
208,971
0
W
Kukulkan
8,116
624
33
3
0
177,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role