Player Matchup

Hachiman
Hachiman
AVEPE
Hachiman
Level 4
God Stats
3W - 5L
1,254 SR
Queue Stats
3W - 6L
1,082 Elo+
Party 3
Kukulkan
Kukulkan
Doom Slayer4133
Kukulkan
Level 41
God Stats
21W - 37L
1,392 SR
Queue Stats
21W - 39L
1,289 Elo+
Party 1
Agni
Agni
HenriqueOsvaldo
Agni
Level 49
God Stats
1W - 7L
1,097 SR
Queue Stats
129W - 149L
1,313 Elo+
Party 3
Ao Kuang
Ao Kuang
Iussttiinn
Ao Kuang
Level 18
God Stats
8W - 13L
1,428 SR
Queue Stats
27W - 32L
1,326 Elo+
Party 3
Merlin
Merlin
XxdarkwolfxX49
Merlin
Level 15
God Stats
5W - 8L
1,467 SR
Queue Stats
14W - 19L
1,279 Elo+
Party 1
Team Averages
Level 25
1,328 SR
1,258 Elo+

VS

Team Averages
Level 23
1,490 SR
1,329 Elo+
Cu Chulainn
Cu Chulainn
Mysterian23
Cu Chulainn
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 85L
1,332 Elo+
Solo
Ah Puch
Ah Puch
Nvirude
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,080 Elo+
Solo
The Morrigan
The Morrigan
Queen_julia_1st
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,432 Elo+
Party 2
Ymir
Ymir
StanlyX4
Ymir
Level 17
God Stats
4W - 4L
1,473 SR
Queue Stats
22W - 34L
1,372 Elo+
Party 2
Serqet
Serqet
slaughtersnail
Serqet
Level 38
God Stats
8W - 9L
1,475 SR
Queue Stats
109W - 119L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AVEPE
Hachiman
9
2 / 4 / 1
5,474
498
3,011
5,497
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
7
0 / 2 / 1
4,750
432
798
2,767
856
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 5 / 2
5,557
505
4,418
5,617
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Iussttiinn
Ao Kuang
9
2 / 3 / 0
5,520
502
3,692
6,718
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 1
5,004
455
1,285
1,405
340
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mysterian23
Cu Chulainn
11
4 / 1 / 1
6,558
596
2,938
5,111
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Nvirude
Ah Puch
9
2 / 3 / 2
5,716
520
2,389
2,888
720
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Queen_julia_1st
The Morrigan
11
0 / 1 / 0
6,133
558
261
5,112
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
11
5 / 1 / 1
6,384
580
3,193
7,891
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
6,128
557
1,791
7,069
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
13
14
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AVEPE
Hachiman
2
4
1
0.63
L
Kukulkan
0
2
1
0.25
L
2
5
2
0.6
L
Ao Kuang
Iussttiinn
Ao Kuang
2
3
0
0.67
W
Cu Chulainn
Mysterian23
Cu Chulainn
4
1
1
4.5
W
Ah Puch
Nvirude
Ah Puch
2
3
2
1
W
The Morrigan
Queen_julia_1st
The Morrigan
0
1
0
0
W
Ymir
5
1
1
5.5
L
0
0
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,204
Damage
10,572
22,004
Taken
28,071
6,504
Mitigated
10,004
2,265
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AVEPE
Hachiman
3,011
2,309
0
717
5,497
1,726
79
3,582
1,915
0
13,698
L
Kukulkan
798
232
0
0
2,767
856
308
1,144
1,623
13,511
0
L
4,418
475
0
980
5,617
1,635
368
774
4,843
26,716
0
L
Ao Kuang
Iussttiinn
Ao Kuang
3,692
1,133
0
568
6,718
1,947
134
82
6,568
25,540
0
W
Cu Chulainn
Mysterian23
Cu Chulainn
2,938
1,049
0
815
5,111
2,142
722
2,565
2,422
0
27,692
W
Ah Puch
Nvirude
Ah Puch
2,389
74
0
301
2,888
720
27
914
1,858
13,350
0
W
The Morrigan
Queen_julia_1st
The Morrigan
261
0
0
1,240
5,112
1,501
677
1,627
3,485
29,513
0
W
Ymir
3,193
307
159
2,166
7,891
3,662
35
1,789
6,002
21,844
0
L
1,285
82
0
0
1,405
340
544
261
1,144
20,700
0
W
1,791
700
201
2,733
7,069
1,979
687
2,888
4,111
0
23,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
30,919
202
Minions Killed
230
0
Camps Cleared
0
903,987
Distance Traveled
999,581
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,474
498
40
4
0
197,791
1
L
Kukulkan
4,750
432
40
4
0
159,669
0
L
Agni
5,557
505
46
4
0
193,290
0
L
Ao Kuang
5,520
502
43
4
0
212,013
3
W
Cu Chulainn
6,558
596
49
4
0
176,047
2
W
Ah Puch
5,716
520
25
2
0
161,245
1
W
The Morrigan
6,133
558
69
6
0
181,041
0
W
Ymir
6,384
580
40
4
0
203,149
0
L
Merlin
5,004
455
33
3
0
141,224
0
W
Serqet
6,128
557
47
4
0
278,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role