Player Matchup

Heimdallr
Heimdallr
DanofTheDirty
Heimdallr
Level 15
God Stats
2W - 3L
1,581 SR
Queue Stats
8W - 13L
1,356 Elo+
Solo
Tiamat
Tiamat
FreezeNA
Tiamat
Level 7
God Stats
5W - 3L
1,779 SR
Queue Stats
21W - 23L
1,510 Elo+
Party 2
Da Ji
Da Ji
JeffreyBones
Da Ji
Level 28
God Stats
1W - 1L
1,754 SR
Queue Stats
130W - 117L
1,445 Elo+
Solo
Artio
Artio
Midirs
Artio
Level 14
God Stats
4W - 3L
1,754 SR
Queue Stats
9W - 10L
1,397 Elo+
Solo
Neith
Neith
ThighGapEra
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,509 Elo+
Party 2
Team Averages
Level 14
1,674 SR
1,443 Elo+

VS

Team Averages
Level 21
1,545 SR
1,428 Elo+
Scylla
Scylla
Abaxity
Scylla
Level 18
God Stats
9W - 4L
1,426 SR
Queue Stats
53W - 63L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
ButtStabber1337
Cernunnos
Level 29
God Stats
20W - 26L
1,422 SR
Queue Stats
86W - 99L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gamingturtlez920
Cu Chulainn
Level 6
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 6L
1,354 Elo+
Solo
Arachne
Arachne
HappySquid225
Arachne
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,438 Elo+
Solo
Zeus
Zeus
PureAlphaLife
Zeus
Level 28
God Stats
4W - 4L
1,654 SR
Queue Stats
73W - 90L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanofTheDirty
Heimdallr
15
5 / 5 / 1
9,397
447
11,943
12,868
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
FreezeNA
Tiamat
16
2 / 8 / 2
9,862
470
7,950
16,198
10,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 1
10,699
509
5,758
19,006
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Midirs
Artio
15
3 / 2 / 6
9,547
455
7,010
23,577
20,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 7 / 4
7,893
376
10,448
12,590
3,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abaxity
Scylla
15
2 / 4 / 5
9,742
464
6,940
13,257
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ButtStabber1337
Cernunnos
16
4 / 3 / 4
10,196
486
8,076
12,017
4,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Gamingturtlez920
Cu Chulainn
16
3 / 5 / 6
10,322
492
10,810
11,051
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
20
12 / 3 / 7
13,411
639
15,961
17,957
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 3 / 8
12,378
589
18,731
11,690
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
18
Kills
28
28
Deaths
18
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abaxity
Scylla
2
4
5
1.13
W
Cernunnos
ButtStabber1337
Cernunnos
4
3
4
2
L
Heimdallr
DanofTheDirty
Heimdallr
5
5
1
1.1
L
Tiamat
FreezeNA
Tiamat
2
8
2
0.38
W
Cu Chulainn
Gamingturtlez920
Cu Chulainn
3
5
6
1.2
W
Arachne
12
3
7
5.17
L
5
6
1
0.92
L
Artio
Midirs
Artio
3
2
6
3
W
7
3
8
3.67
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
60,518
84,239
Taken
65,972
47,111
Mitigated
30,300
25,631
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abaxity
Scylla
6,940
226
0
4,815
13,257
4,568
827
133
13,124
46,070
0
W
Cernunnos
ButtStabber1337
Cernunnos
8,076
3,023
0
4,634
12,017
4,378
2,105
1,220
10,797
0
50,483
L
Heimdallr
DanofTheDirty
Heimdallr
11,943
3,420
810
4,020
12,868
4,816
206
4,650
7,955
0
49,162
L
Tiamat
FreezeNA
Tiamat
7,950
1,019
0
1,988
16,198
10,242
0
7,353
8,460
58,997
0
W
Cu Chulainn
Gamingturtlez920
Cu Chulainn
10,810
2,479
0
1,395
11,051
6,755
103
4,508
6,543
5,170
41,071
W
Arachne
15,961
10,382
0
6,981
17,957
10,076
0
4,314
13,643
0
128,887
L
5,758
939
0
6,883
19,006
8,038
0
3,342
15,516
0
82,184
L
Artio
Midirs
Artio
7,010
1,177
180
9,593
23,577
20,284
0
5,407
17,962
35,589
0
W
18,731
2,823
0
3,413
11,690
4,523
1,034
4,785
6,905
72,392
0
L
10,448
4,464
0
2,157
12,590
3,731
698
4,670
7,564
0
35,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
56,049
446
Minions Killed
540
0
Camps Cleared
0
1,885,773
Distance Traveled
2,037,207
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,742
464
105
5
0
431,971
8
W
Cernunnos
10,196
486
88
4
0
382,670
0
L
Heimdallr
9,397
447
76
4
0
399,847
0
L
Tiamat
9,862
470
126
6
0
347,103
4
W
Cu Chulainn
10,322
492
75
4
0
389,751
4
W
Arachne
13,411
639
148
7
0
455,099
0
L
Da Ji
10,699
509
136
6
0
400,244
10
L
Artio
9,547
455
63
3
0
351,666
4
W
Zeus
12,378
589
124
6
0
377,716
5
L
Neith
7,893
376
45
2
0
386,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role