Player Matchup

Olorun
Olorun
DefiantValor
Olorun
Level 149
God Stats
6W - 8L
1,308 SR
Queue Stats
337W - 358L
1,433 Elo+
Solo
Janus
Janus
Largo OP
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo
Heimdallr
Heimdallr
MlLKMAID
Heimdallr
Level 110
God Stats
1W - 1L
1,201 SR
Queue Stats
39W - 21L
1,533 Elo+
Solo
Mercury
Mercury
Paladin Allama
Mercury
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 255L
1,380 Elo+
Solo
Merlin
Merlin
dont_thinkstrait
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,625 Elo+
Solo
Team Averages
Level 113
1,402 SR
1,486 Elo+

VS

Team Averages
Level 107
1,452 SR
1,418 Elo+
Osiris
Osiris
Bomber-Squad1
Osiris
Level 82
God Stats
6W - 15L
1,703 SR
Queue Stats
340W - 448L
1,341 Elo+
Party 1
Nemesis
Nemesis
Churley826
Nemesis
Level 109
God Stats
0W - 3L
1,261 SR
Queue Stats
341W - 323L
1,472 Elo+
Party 1
Tiamat
Tiamat
Fenixevilangel
Tiamat
Level 84
God Stats
5W - 3L
1,409 SR
Queue Stats
134W - 141L
1,355 Elo+
Solo
Tyr
Tyr
TheStarletSniper
Tyr
Level 107
God Stats
2W - 3L
1,387 SR
Queue Stats
532W - 574L
1,425 Elo+
Party 1
Set
Set
soyuntopo
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
0 / 4 / 23
10,646
665
10,579
15,733
6,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Largo OP
Janus
15
7 / 4 / 7
10,870
679
14,943
7,021
2,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MlLKMAID
Heimdallr
20
15 / 3 / 18
13,628
852
28,947
16,601
7,481
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 18
11,571
723
7,196
16,498
6,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 2 / 21
12,849
803
24,597
14,375
6,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
10,038
627
6,127
20,366
18,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Churley826
Nemesis
17
2 / 8 / 11
10,389
649
11,406
20,406
8,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 6
13,227
827
27,010
16,994
12,109
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 6
9,892
618
5,898
20,065
15,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 10 / 2
10,162
635
11,226
18,801
7,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
50
35
Kills
18
19
Deaths
35
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Nemesis
Churley826
Nemesis
2
8
11
0.94
W
Olorun
0
4
23
2.88
L
8
3
6
3.67
W
Janus
Largo OP
Janus
7
4
7
2.63
W
Heimdallr
MlLKMAID
Heimdallr
15
3
18
8
W
6
6
18
2.5
L
2
7
6
0.71
W
7
2
21
8.75
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,262
Damage
61,667
70,228
Taken
96,632
29,585
Mitigated
62,431
35,446
Healing
33,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,127
1,188
2,269
5,372
20,366
18,543
690
8,889
11,473
0
13,276
L
Nemesis
Churley826
Nemesis
11,406
699
1,258
6,259
20,406
8,903
920
8,286
12,120
0
18,519
W
Olorun
10,579
6,380
6,209
7,034
15,733
6,573
1,620
5,059
10,218
23,946
0
L
27,010
1,709
1,420
8,042
16,994
12,109
0
10,028
6,963
52,708
0
W
Janus
Largo OP
Janus
14,943
677
122
406
7,021
2,412
204
2,726
4,161
24,256
0
W
Heimdallr
MlLKMAID
Heimdallr
28,947
14,045
2,213
6,472
16,601
7,481
1,686
5,646
10,627
0
54,338
W
7,196
2,680
2,253
3,819
16,498
6,817
2,242
6,376
9,700
0
12,462
L
5,898
716
1,564
2,893
20,065
15,291
160
11,945
8,120
0
15,928
W
24,597
2,004
2,226
4,692
14,375
6,302
914
5,421
8,512
54,722
0
L
11,226
2,289
1,087
3,315
18,801
7,585
0
10,971
7,829
0
22,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
53,708
200
Minions Killed
132
0
Camps Cleared
0
1,363,682
Distance Traveled
1,476,457
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,038
627
19
1
0
321,956
0
L
Nemesis
10,389
649
19
1
0
321,888
1
W
Olorun
10,646
665
27
2
0
244,559
0
L
Tiamat
13,227
827
54
3
0
313,478
1
W
Janus
10,870
679
32
2
0
196,689
1
W
Heimdallr
13,628
852
60
4
0
278,373
0
W
Mercury
11,571
723
10
1
0
350,273
0
L
Tyr
9,892
618
23
1
0
274,272
1
W
Merlin
12,849
803
71
4
0
293,788
0
L
Set
10,162
635
17
1
0
244,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role