Player Matchup

Tsukuyomi
Tsukuyomi
JP_araujou007
Tsukuyomi
Level 69
God Stats
8W - 5L
1,915 SR
Queue Stats
190W - 222L
1,449 Elo+
Party 2
Ymir
Ymir
TeekiLLA
Ymir
Level 126
God Stats
3W - 3L
1,772 SR
Queue Stats
75W - 60L
1,515 Elo+
Solo
Sylvanus
Sylvanus
felipemartini240
Sylvanus
Level 87
God Stats
9W - 7L
1,776 SR
Queue Stats
172W - 201L
1,450 Elo+
Party 2
Agni
Agni
fleck_family
Agni
Level 104
God Stats
0W - 3L
1,314 SR
Queue Stats
215W - 222L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
joaomelchior
Cernunnos
Level 92
God Stats
16W - 14L
1,124 SR
Queue Stats
415W - 425L
1,474 Elo+
Solo
Team Averages
Level 96
1,580 SR
1,471 Elo+

VS

Team Averages
Level 111
1,407 SR
1,550 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Auv5xd
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Marvica
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 64L
1,752 Elo+
Solo
Baron Samedi
Baron Samedi
aaarrrnaldo
Baron Samedi
Level 85
God Stats
6W - 8L
1,485 SR
Queue Stats
187W - 154L
1,523 Elo+
Party 1
King Arthur
King Arthur
xT R A S Hx4
King Arthur
Level 108
God Stats
4W - 10L
1,052 SR
Queue Stats
409W - 425L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JP_araujou007
Tsukuyomi
11
3 / 6 / 0
6,564
505
3,717
11,541
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
0 / 4 / 1
7,300
562
2,799
10,534
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 1
5,075
390
3,412
10,639
4,450
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 4 / 1
7,904
608
8,338
7,391
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
joaomelchior
Cernunnos
10
0 / 6 / 0
6,195
477
3,986
9,621
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 9
7,447
573
5,144
4,548
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Auv5xd
Rama
12
1 / 2 / 6
7,066
544
5,988
10,033
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Marvica
Awilix
16
16 / 0 / 3
9,361
720
16,572
8,677
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
aaarrrnaldo
Baron Samedi
11
4 / 1 / 9
6,846
527
6,525
8,029
4,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
xT R A S Hx4
King Arthur
12
2 / 1 / 2
7,042
542
4,000
4,902
2,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
8
Kills
25
25
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
9
1.63
W
Rama
Auv5xd
Rama
1
2
6
2
L
Tsukuyomi
JP_araujou007
Tsukuyomi
3
6
0
0.5
W
Awilix
Marvica
Awilix
16
0
3
17.5
L
Ymir
0
4
1
0.13
W
Baron Samedi
aaarrrnaldo
Baron Samedi
4
1
9
8.5
L
0
5
1
0.1
L
5
4
1
1.38
L
Cernunnos
joaomelchior
Cernunnos
0
6
0
0
W
King Arthur
xT R A S Hx4
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
38,229
49,726
Taken
36,189
20,369
Mitigated
15,755
9,174
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,144
640
0
80
4,548
1,354
413
2,424
2,004
30,874
0
W
Rama
Auv5xd
Rama
5,988
4,894
0
5,593
10,033
3,083
622
3,518
6,385
0
40,797
L
Tsukuyomi
JP_araujou007
Tsukuyomi
3,717
551
0
2,231
11,541
3,955
0
3,505
7,934
0
34,972
W
Awilix
Marvica
Awilix
16,572
8,668
0
1,979
8,677
3,780
0
2,780
5,821
0
61,244
L
Ymir
2,799
877
0
1,134
10,534
7,402
434
568
9,842
36,687
0
W
Baron Samedi
aaarrrnaldo
Baron Samedi
6,525
1,158
1,616
4,507
8,029
4,978
234
3,582
4,291
24,700
0
L
3,412
682
345
2,156
10,639
4,450
0
3,420
7,071
10,195
0
L
8,338
1,115
0
2,077
7,391
2,225
0
2,119
5,030
51,056
0
L
Cernunnos
joaomelchior
Cernunnos
3,986
1,961
0
1,231
9,621
2,337
774
1,383
8,180
0
32,967
W
King Arthur
xT R A S Hx4
King Arthur
4,000
410
0
287
4,902
2,560
428
1,763
3,139
0
32,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
37,762
359
Minions Killed
344
0
Camps Cleared
0
1,107,602
Distance Traveled
1,199,422
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,447
573
75
6
0
225,146
4
W
Rama
7,066
544
77
6
0
212,358
1
L
Tsukuyomi
6,564
505
73
6
0
264,636
1
W
Awilix
9,361
720
102
8
0
313,730
1
L
Ymir
7,300
562
87
7
0
209,532
3
W
Baron Samedi
6,846
527
26
2
0
245,074
3
L
Sylvanus
5,075
390
18
1
0
208,946
1
L
Agni
7,904
608
115
9
0
216,514
0
L
Cernunnos
6,195
477
66
5
0
207,974
5
W
King Arthur
7,042
542
64
5
0
203,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role