Player Matchup

Jing Wei
Jing Wei
ISleepyDemonI
Jing Wei
Level 49
God Stats
1W - 2L
1,404 SR
Queue Stats
188W - 199L
1,360 Elo+
Party 3
King Arthur
King Arthur
LigmaBigNugget
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,460 Elo+
Party 3
Vulcan
Vulcan
MEI-HOU-WANG
Vulcan
Level 91
God Stats
1W - 2L
1,772 SR
Queue Stats
139W - 146L
1,429 Elo+
Party 3
Loki
Loki
danymaxxi
Loki
Level 26
God Stats
10W - 6L
1,642 SR
Queue Stats
73W - 95L
1,346 Elo+
Party 2
Sobek
Sobek
xMarti
Sobek
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 42
1,564 SR
1,419 Elo+

VS

Team Averages
Level 50
1,571 SR
1,351 Elo+
Ullr
Ullr
Baxxstarxd
Ullr
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 106L
1,319 Elo+
Party 4
Baron Samedi
Baron Samedi
Beyloien
Baron Samedi
Level 29
God Stats
3W - 4L
1,786 SR
Queue Stats
20W - 34L
1,273 Elo+
Party 1
Arachne
Arachne
DennyLad
Arachne
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
1,286 Elo+
Party 1
Ra
Ra
lucas233
Ra
Level 119
God Stats
9W - 7L
1,567 SR
Queue Stats
432W - 430L
1,469 Elo+
Solo
Bacchus
Bacchus
paradaiscraft
Bacchus
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
34W - 49L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISleepyDemonI
Jing Wei
10
0 / 4 / 2
6,005
429
3,380
8,625
2,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
LigmaBigNugget
King Arthur
9
0 / 3 / 0
5,168
369
2,676
8,037
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
12
5 / 5 / 1
7,417
530
8,692
8,280
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
5 / 5 / 3
7,909
565
5,381
9,228
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
xMarti
Sobek
9
1 / 4 / 2
6,195
443
2,466
9,236
5,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
7,744
553
10,167
6,480
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Beyloien
Baron Samedi
12
5 / 5 / 2
7,643
546
5,717
8,752
3,767
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
DennyLad
Arachne
14
5 / 2 / 5
8,433
602
4,803
8,399
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 3
8,327
595
6,200
6,304
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
10
0 / 2 / 9
6,900
493
4,070
7,081
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
21
21
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Baron Samedi
Beyloien
Baron Samedi
5
5
2
1.2
W
Arachne
DennyLad
Arachne
5
2
5
3.75
L
Jing Wei
ISleepyDemonI
Jing Wei
0
4
2
0.25
L
King Arthur
LigmaBigNugget
King Arthur
0
3
0
0
L
Vulcan
5
5
1
1.1
L
Loki
5
5
3
1.3
W
4
1
3
5.5
W
Bacchus
0
2
9
2.25
L
Sobek
xMarti
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
30,957
43,406
Taken
37,016
18,783
Mitigated
17,414
9,114
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,167
3,400
0
2,292
6,480
2,326
0
623
5,857
0
40,324
W
Baron Samedi
Beyloien
Baron Samedi
5,717
819
637
1,225
8,752
3,767
702
4,237
4,059
35,802
0
W
Arachne
DennyLad
Arachne
4,803
2,834
0
3,334
8,399
3,677
0
2,107
6,204
0
43,666
L
Jing Wei
ISleepyDemonI
Jing Wei
3,380
2,479
0
2,876
8,625
2,260
1,022
2,536
6,067
0
30,061
L
King Arthur
LigmaBigNugget
King Arthur
2,676
654
0
88
8,037
5,786
0
3,448
4,573
0
13,689
L
Vulcan
8,692
2,867
0
828
8,280
2,826
152
4,313
3,740
35,225
0
L
Loki
5,381
1,327
0
2,370
9,228
2,462
0
2,270
6,876
0
32,848
W
6,200
1,083
976
3,722
6,304
2,551
1,741
1,376
4,790
52,239
0
W
Bacchus
4,070
489
0
2,436
7,081
5,093
0
2,214
4,799
12,451
0
L
Sobek
xMarti
Sobek
2,466
235
0
2,952
9,236
5,449
320
3,025
6,163
10,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
39,047
235
Minions Killed
320
0
Camps Cleared
0
1,229,267
Distance Traveled
1,229,693
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,744
553
66
5
0
244,099
1
W
Baron Samedi
7,643
546
62
4
0
208,035
2
W
Arachne
8,433
602
83
6
0
266,527
0
L
Jing Wei
6,005
429
65
5
0
208,817
3
L
King Arthur
5,168
369
29
2
0
269,249
0
L
Vulcan
7,417
530
72
5
0
229,564
2
L
Loki
7,909
565
57
4
0
275,041
0
W
Ra
8,327
595
98
7
0
227,971
4
W
Bacchus
6,900
493
11
1
0
283,061
4
L
Sobek
6,195
443
12
1
0
246,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role