Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Aggressive6460
Loki
Level 29
God Stats
14W - 9L
1,649 SR
Queue Stats
84W - 42L
1,724 Elo+
Party 2
Cabrakan
Cabrakan
DieAbeasty
Cabrakan
Level 37
God Stats
4W - 2L
1,408 SR
Queue Stats
244W - 201L
1,609 Elo+
Solo
Freya
Freya
Topirrix
Freya
Level 31
God Stats
26W - 28L
1,519 SR
Queue Stats
117W - 118L
1,538 Elo+
Solo
Anhur
Anhur
Ηell
Anhur
Level 147
God Stats
1W - 0L
1,822 SR
Queue Stats
29W - 10L
1,657 Elo+
Party 2
Team Averages
Level 74
1,580 SR
1,606 Elo+

VS

Team Averages
Level 49
1,443 SR
1,513 Elo+
Arachne
Arachne
 
Arachne
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Grimsin1281
Osiris
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 142L
1,673 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JewPug
Ah Muzen Cab
Level 52
God Stats
3W - 6L
1,132 SR
Queue Stats
262W - 303L
1,497 Elo+
Party 1
Scylla
Scylla
Mopband14
Scylla
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 3
Athena
Athena
phatjesus12
Athena
Level 29
God Stats
5W - 5L
1,582 SR
Queue Stats
106W - 133L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 2 / 2
5,149
736
3,222
4,538
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 0
4,829
690
2,024
3,494
946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
DieAbeasty
Cabrakan
7
1 / 0 / 6
4,754
679
2,436
3,833
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
Topirrix
Freya
9
3 / 2 / 0
5,248
750
3,320
4,183
1,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Ηell
Anhur
8
2 / 0 / 6
4,687
670
2,861
3,831
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
4 / 3 / 0
4,948
707
3,911
6,951
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
8
0 / 2 / 0
4,423
632
1,777
3,590
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
JewPug
Ah Muzen Cab
6
0 / 2 / 0
3,744
535
3,026
3,116
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Mopband14
Scylla
6
0 / 3 / 3
3,783
540
902
2,697
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
6
0 / 3 / 0
3,957
565
1,509
5,291
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
2
3
L
Arachne
 
Arachne
4
3
0
1.33
W
2
0
0
2
W
Cabrakan
DieAbeasty
Cabrakan
1
0
6
4
L
Osiris
0
2
0
0
L
Ah Muzen Cab
JewPug
Ah Muzen Cab
0
2
0
0
L
Scylla
Mopband14
Scylla
0
3
3
0.5
W
Freya
Topirrix
Freya
3
2
0
1.5
L
Athena
0
3
0
0
W
Anhur
Ηell
Anhur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
11,125
19,879
Taken
21,645
6,775
Mitigated
6,844
6,744
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,222
954
0
1,249
4,538
1,474
729
363
4,175
0
16,583
L
Arachne
 
Arachne
3,911
2,285
0
2,674
6,951
2,253
0
2,191
4,760
0
19,535
W
2,024
652
0
0
3,494
946
0
0
3,494
0
24,392
W
Cabrakan
DieAbeasty
Cabrakan
2,436
626
0
1,639
3,833
2,074
490
347
3,486
7,999
0
L
Osiris
1,777
463
0
912
3,590
1,785
110
0
3,590
0
19,844
L
Ah Muzen Cab
JewPug
Ah Muzen Cab
3,026
1,335
0
1,037
3,116
600
0
695
2,421
0
16,323
L
Scylla
Mopband14
Scylla
902
253
0
0
2,697
781
0
1,781
916
6,388
0
W
Freya
Topirrix
Freya
3,320
1,421
0
1,673
4,183
1,261
0
735
3,316
19,959
0
L
Athena
1,509
429
0
1,243
5,291
1,425
0
1,089
4,202
7,728
0
W
Anhur
Ηell
Anhur
2,861
1,517
0
2,183
3,831
1,020
245
834
2,997
0
25,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
20,855
196
Minions Killed
138
0
Camps Cleared
0
728,713
Distance Traveled
689,607
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,149
736
45
6
0
156,655
1
L
Arachne
4,948
707
43
6
0
171,016
1
W
Loki
4,829
690
46
7
0
159,433
0
W
Cabrakan
4,754
679
16
2
0
136,716
4
L
Osiris
4,423
632
43
6
0
150,670
2
L
Ah Muzen Cab
3,744
535
32
5
0
117,732
0
L
Scylla
3,783
540
8
1
0
117,931
0
W
Freya
5,248
750
40
6
0
149,438
2
L
Athena
3,957
565
12
2
0
132,258
0
W
Anhur
4,687
670
49
7
0
126,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role