Player Matchup

Bellona
Bellona
Hesitalian
Bellona
Level 21
God Stats
0W - 1L
1,868 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
King Arthur
King Arthur
Miike-xRAS
King Arthur
Level 28
God Stats
5W - 13L
1,506 SR
Queue Stats
7W - 14L
1,279 Elo+
Party 1
Yemoja
Yemoja
jesterdajoka
Yemoja
Level 21
God Stats
1W - 3L
1,476 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Team Averages
Level 23
1,617 SR
1,265 Elo+

VS

Team Averages
Level 85
1,454 SR
1,444 Elo+
Bellona
Bellona
DI-KNOWS_OG2
Bellona
Level 27
God Stats
2W - 2L
1,335 SR
Queue Stats
52W - 52L
1,341 Elo+
Solo
Olorun
Olorun
IlTaloslI
Olorun
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
188W - 201L
1,513 Elo+
Party 2
Anhur
Anhur
SockrMonkey
Anhur
Level 80
God Stats
25W - 31L
1,527 SR
Queue Stats
343W - 357L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hesitalian
Bellona
11
1 / 5 / 3
9,059
647
6,662
15,434
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Miike-xRAS
King Arthur
10
1 / 7 / 2
8,175
584
10,414
15,887
11,736
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
11
2 / 6 / 1
9,241
660
6,015
12,488
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DI-KNOWS_OG2
Bellona
11
1 / 4 / 14
9,308
665
7,705
12,247
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
IlTaloslI
Olorun
15
9 / 0 / 7
11,092
792
17,554
9,796
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 0 / 9
10,632
759
10,896
11,246
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
DI-KNOWS_OG2
Bellona
1
4
14
2
L
Bellona
Hesitalian
Bellona
1
5
3
0.5
W
Olorun
IlTaloslI
Olorun
9
0
7
12.5
L
King Arthur
Miike-xRAS
King Arthur
1
7
2
0.29
W
8
0
9
12.5
L
Yemoja
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
36,155
43,809
Taken
33,289
35,854
Mitigated
17,489
10,403
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DI-KNOWS_OG2
Bellona
7,705
1,840
0
904
12,247
8,205
0
1,557
10,690
0
15,155
L
Bellona
Hesitalian
Bellona
6,662
680
649
2,709
15,434
15,110
0
5,381
9,828
0
26,762
W
Olorun
IlTaloslI
Olorun
17,554
10,199
1,510
4,934
9,796
5,073
1,096
2,151
7,645
57,136
4,356
L
King Arthur
Miike-xRAS
King Arthur
10,414
1,029
257
2,042
15,887
11,736
0
6,854
8,840
0
32,622
W
10,896
6,014
0
4,322
11,246
4,211
1,646
2,415
8,831
0
51,184
L
Yemoja
6,015
1,245
3,369
1,377
12,488
9,008
64
4,513
7,875
22,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
31,032
106
Minions Killed
177
0
Camps Cleared
0
618,789
Distance Traveled
687,815
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,308
665
11
1
0
227,973
0
L
Bellona
9,059
647
36
3
0
223,686
2
W
Olorun
11,092
792
89
6
0
219,574
4
L
King Arthur
8,175
584
35
3
0
216,122
1
W
Anhur
10,632
759
77
6
0
240,268
2
L
Yemoja
9,241
660
35
3
0
178,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role