Player Matchup

Baron Samedi
Baron Samedi
Galu10
Baron Samedi
Level 29
God Stats
18W - 5L
1,707 SR
Queue Stats
454W - 254L
1,549 Elo+
Party 1
Achilles
Achilles
MarcusXD
Achilles
Level 29
God Stats
17W - 12L
1,534 SR
Queue Stats
90W - 77L
1,462 Elo+
Solo
Athena
Athena
NaidenSan
Athena
Level 5
God Stats
1W - 0L
1,739 SR
Queue Stats
38W - 14L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
RelentlessASD
Ratatoskr
Level 27
God Stats
13W - 10L
1,459 SR
Queue Stats
85W - 93L
1,407 Elo+
Solo
Danzaburou
Danzaburou
VH SCHEIFLER
Danzaburou
Level 29
God Stats
4W - 13L
1,495 SR
Queue Stats
70W - 96L
1,394 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,462 Elo+

VS

Team Averages
Level 22
1,462 SR
1,421 Elo+
Freya
Freya
BetterImp16
Freya
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
428W - 532L
1,302 Elo+
Solo
Bellona
Bellona
Rinkanm
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,440 Elo+
Solo
Ah Puch
Ah Puch
Ze_manelho
Ah Puch
Level 28
God Stats
7W - 3L
1,493 SR
Queue Stats
122W - 161L
1,352 Elo+
Party 2
Nemesis
Nemesis
are_you_ok_man
Nemesis
Level 25
God Stats
6W - 4L
1,318 SR
Queue Stats
120W - 140L
1,409 Elo+
Party 2
Merlin
Merlin
marcos26augusto-
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Galu10
Baron Samedi
18
19 / 2 / 10
11,514
720
22,188
14,612
7,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MarcusXD
Achilles
17
7 / 1 / 6
10,693
668
8,915
11,155
7,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
NaidenSan
Athena
14
11 / 0 / 21
10,579
661
10,513
16,699
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
RelentlessASD
Ratatoskr
15
2 / 3 / 13
9,406
588
4,097
10,570
3,893
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
VH SCHEIFLER
Danzaburou
17
9 / 2 / 6
10,643
665
10,910
11,288
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,630
352
1,777
6,655
2,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rinkanm
Bellona
10
0 / 10 / 2
6,115
382
5,405
16,780
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Ze_manelho
Ah Puch
12
1 / 12 / 3
7,530
471
8,811
14,886
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 9 / 0
8,098
506
12,996
17,870
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 12 / 1
6,165
385
4,180
9,535
2,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
48
Kills
7
8
Deaths
48
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Baron Samedi
Galu10
Baron Samedi
19
2
10
12
W
Achilles
MarcusXD
Achilles
7
1
6
10
W
Athena
NaidenSan
Athena
11
0
21
21.5
W
Ratatoskr
RelentlessASD
Ratatoskr
2
3
13
2.83
L
Bellona
Rinkanm
Bellona
0
10
2
0.1
W
Danzaburou
VH SCHEIFLER
Danzaburou
9
2
6
6
L
Ah Puch
Ze_manelho
Ah Puch
1
12
3
0.21
L
6
9
0
0.67
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,623
Damage
33,169
64,324
Taken
65,726
41,272
Mitigated
28,149
26,101
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,777
717
0
552
6,655
2,047
0
3,037
3,566
10,691
0
W
Baron Samedi
Galu10
Baron Samedi
22,188
2,108
2,800
8,354
14,612
7,665
2,279
4,670
9,942
74,663
0
W
Achilles
MarcusXD
Achilles
8,915
3,233
0
2,761
11,155
7,583
2,441
1,157
9,998
0
62,077
W
Athena
NaidenSan
Athena
10,513
2,358
0
2,683
16,699
17,242
1,289
3,875
12,824
23,267
0
W
Ratatoskr
RelentlessASD
Ratatoskr
4,097
790
0
2,768
10,570
3,893
993
2,173
8,397
0
44,727
L
Bellona
Rinkanm
Bellona
5,405
1,860
0
3,141
16,780
11,900
0
5,679
10,955
0
21,262
W
Danzaburou
VH SCHEIFLER
Danzaburou
10,910
4,856
0
6,735
11,288
4,889
4,943
2,893
8,395
0
71,659
L
Ah Puch
Ze_manelho
Ah Puch
8,811
1,076
0
1,042
14,886
5,422
670
11,193
3,229
37,134
0
L
12,996
8,435
0
3,193
17,870
6,257
191
7,378
10,354
0
35,386
L
4,180
505
0
0
9,535
2,523
392
4,527
4,921
22,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
33,538
484
Minions Killed
215
0
Camps Cleared
0
1,490,486
Distance Traveled
1,257,586
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,630
352
19
1
0
224,756
0
W
Baron Samedi
11,514
720
122
8
0
297,008
0
W
Achilles
10,693
668
114
7
0
302,112
4
W
Athena
10,579
661
36
2
0
323,058
3
W
Ratatoskr
9,406
588
93
6
0
334,791
2
L
Bellona
6,115
382
39
2
0
252,555
3
W
Danzaburou
10,643
665
119
7
0
233,517
7
L
Ah Puch
7,530
471
69
4
0
208,706
0
L
Nemesis
8,098
506
58
4
0
284,114
1
L
Merlin
6,165
385
30
2
0
287,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role