Player Matchup

Cthulhu
Cthulhu
D3VI
Cthulhu
Level 67
God Stats
7W - 4L
1,467 SR
Queue Stats
97W - 86L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
MKZ xWOLVERINEx
Ratatoskr
Level 140
God Stats
45W - 32L
1,644 SR
Queue Stats
769W - 800L
1,429 Elo+
Party 1
Medusa
Medusa
Miropele90
Medusa
Level 120
God Stats
93W - 102L
1,520 SR
Queue Stats
155W - 175L
1,423 Elo+
Solo
Chang'e
Chang'e
ShurlockH13
Chang'e
Level 146
God Stats
5W - 3L
1,429 SR
Queue Stats
69W - 69L
1,438 Elo+
Solo
Anubis
Anubis
jalkiller
Anubis
Level 160
God Stats
47W - 50L
1,500 SR
Queue Stats
1,118W - 1,189L
1,423 Elo+
Party 1
Team Averages
Level 127
1,512 SR
1,431 Elo+

VS

Team Averages
Level 87
1,507 SR
1,428 Elo+
Arachne
Arachne
Carl0sTheL3gend
Arachne
Level 119
God Stats
23W - 25L
1,564 SR
Queue Stats
75W - 88L
1,398 Elo+
Solo
Nu Wa
Nu Wa
MotokinJP
Nu Wa
Level 99
God Stats
46W - 37L
1,576 SR
Queue Stats
188W - 202L
1,465 Elo+
Solo
Heimdallr
Heimdallr
PendularBell219
Heimdallr
Level 73
God Stats
38W - 62L
1,294 SR
Queue Stats
132W - 149L
1,380 Elo+
Solo
Chaac
Chaac
ToxicSuffering
Chaac
Level 82
God Stats
3W - 7L
1,395 SR
Queue Stats
99W - 96L
1,457 Elo+
Solo
Vulcan
Vulcan
kennyjaquelle
Vulcan
Level 62
God Stats
9W - 7L
1,704 SR
Queue Stats
237W - 240L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3VI
Cthulhu
20
5 / 8 / 16
16,290
509
14,683
32,892
23,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
MKZ xWOLVERINEx
Ratatoskr
20
6 / 4 / 9
16,202
506
20,205
46,722
32,669
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Miropele90
Medusa
20
7 / 9 / 10
16,259
508
22,116
28,093
9,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ShurlockH13
Chang'e
20
11 / 6 / 4
18,996
594
25,497
30,809
25,855
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
jalkiller
Anubis
20
7 / 5 / 6
17,073
534
25,978
31,979
15,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 8
16,779
524
31,597
37,487
17,717
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
MotokinJP
Nu Wa
20
8 / 5 / 9
17,120
535
40,270
18,802
6,870
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PendularBell219
Heimdallr
20
1 / 9 / 15
13,760
430
10,473
19,634
8,246
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 10 / 3
15,828
495
26,480
43,639
43,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 4 / 11
13,953
436
21,013
21,525
11,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
78
36
Kills
32
32
Deaths
36
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
12
8
8
2
W
Cthulhu
D3VI
Cthulhu
5
8
16
1.63
W
Ratatoskr
MKZ xWOLVERINEx
Ratatoskr
6
4
9
2.63
W
Medusa
Miropele90
Medusa
7
9
10
1.33
L
Nu Wa
MotokinJP
Nu Wa
8
5
9
2.5
L
Heimdallr
PendularBell219
Heimdallr
1
9
15
0.94
W
Chang'e
ShurlockH13
Chang'e
11
6
4
2.17
L
5
10
3
0.65
W
Anubis
jalkiller
Anubis
7
5
6
2
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,479
Damage
129,833
170,495
Taken
141,087
107,388
Mitigated
87,728
81,695
Healing
54,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,597
22,298
0
18,347
37,487
17,717
318
18,388
18,859
0
136,645
W
Cthulhu
D3VI
Cthulhu
14,683
603
2,682
6,468
32,892
23,619
148
13,202
18,369
72,677
0
W
Ratatoskr
MKZ xWOLVERINEx
Ratatoskr
20,205
6,810
1,718
21,421
46,722
32,669
1,359
10,949
35,455
0
107,214
W
Medusa
Miropele90
Medusa
22,116
7,671
3,256
7,235
28,093
9,722
4,537
12,711
14,880
0
128,801
L
Nu Wa
MotokinJP
Nu Wa
40,270
9,171
0
3,636
18,802
6,870
1,247
8,351
10,451
145,891
0
L
Heimdallr
PendularBell219
Heimdallr
10,473
4,194
705
3,784
19,634
8,246
0
7,148
12,486
0
94,316
W
Chang'e
ShurlockH13
Chang'e
25,497
2,537
5,553
15,161
30,809
25,855
2,303
6,341
24,244
146,107
0
L
26,480
7,547
0
19,394
43,639
43,537
1,348
25,274
17,885
0
124,799
W
Anubis
jalkiller
Anubis
25,978
1,162
1,106
17,095
31,979
15,523
1,524
15,943
15,356
147,920
0
L
21,013
6,059
1,330
7,794
21,525
11,358
827
6,997
14,448
75,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,820
Gold Earned
77,440
923
Minions Killed
785
0
Camps Cleared
0
2,839,894
Distance Traveled
2,815,883
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,779
524
147
5
0
599,540
1
W
Cthulhu
16,290
509
101
3
0
616,311
6
W
Ratatoskr
16,202
506
148
5
0
647,694
2
W
Medusa
16,259
508
175
5
0
546,251
13
L
Nu Wa
17,120
535
211
7
0
524,179
6
L
Heimdallr
13,760
430
154
5
0
516,953
6
W
Chang'e
18,996
594
261
8
0
539,640
3
L
Chaac
15,828
495
184
6
0
565,387
1
W
Anubis
17,073
534
238
7
0
489,998
5
L
Vulcan
13,953
436
89
3
0
609,824
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role