Player Matchup

Set
Set
AwlUp
Set
Level 114
God Stats
25W - 16L
1,625 SR
Queue Stats
359W - 321L
1,551 Elo+
Solo
Cupid
Cupid
Juulixs
Cupid
Level 120
God Stats
6W - 11L
1,531 SR
Queue Stats
1,179W - 1,148L
1,522 Elo+
Solo
Ganesha
Ganesha
Pyromanniak
Ganesha
Level 107
God Stats
3W - 4L
1,460 SR
Queue Stats
255W - 238L
1,492 Elo+
Party 3
Tyr
Tyr
ReefPrince
Tyr
Level 66
God Stats
14W - 19L
1,521 SR
Queue Stats
551W - 480L
1,616 Elo+
Solo
Eset
Eset
sygma24
Eset
Level 124
God Stats
6W - 7L
1,613 SR
Queue Stats
663W - 635L
1,556 Elo+
Party 3
Team Averages
Level 106
1,550 SR
1,547 Elo+

VS

Team Averages
Level 92
1,504 SR
1,583 Elo+
Arachne
Arachne
TOXICxAres08
Arachne
Level 128
God Stats
4W - 1L
1,470 SR
Queue Stats
144W - 138L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
UnkindOwen
Guan Yu
Level 119
God Stats
23W - 12L
1,417 SR
Queue Stats
270W - 275L
1,540 Elo+
Party 2
Janus
Janus
xiBlitzy
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,623 Elo+
Party 1
Hachiman
Hachiman
xiCosmix
Hachiman
Level 89
God Stats
2W - 2L
1,358 SR
Queue Stats
90W - 61L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
xiSaevus
Aphrodite
Level 34
God Stats
34W - 16L
1,776 SR
Queue Stats
189W - 120L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AwlUp
Set
20
9 / 6 / 3
15,046
557
13,961
24,087
12,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Juulixs
Cupid
20
2 / 6 / 9
13,195
489
12,499
16,895
6,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Pyromanniak
Ganesha
17
1 / 10 / 12
11,895
441
12,370
29,215
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 8 / 7
12,993
481
15,539
29,438
37,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
sygma24
Eset
20
9 / 9 / 5
13,984
518
23,567
18,244
7,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TOXICxAres08
Arachne
20
19 / 4 / 5
17,044
631
29,341
29,705
17,587
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
UnkindOwen
Guan Yu
20
2 / 4 / 10
13,877
514
6,895
23,669
29,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
xiBlitzy
Janus
20
7 / 6 / 13
14,907
552
15,094
20,932
7,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hachiman
xiCosmix
Hachiman
20
6 / 5 / 12
14,382
533
21,372
22,950
7,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
xiSaevus
Aphrodite
20
5 / 5 / 13
14,567
540
14,996
22,878
20,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
92
23
Kills
39
39
Deaths
24
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Set
AwlUp
Set
9
6
3
1.75
L
Cupid
Juulixs
Cupid
2
6
9
1.08
L
Ganesha
Pyromanniak
Ganesha
1
10
12
0.7
L
2
8
7
0.69
W
Arachne
TOXICxAres08
Arachne
19
4
5
5.38
W
Guan Yu
UnkindOwen
Guan Yu
2
4
10
1.75
L
Eset
sygma24
Eset
9
9
5
1.28
W
Janus
xiBlitzy
Janus
7
6
13
2.25
W
Hachiman
xiCosmix
Hachiman
6
5
12
2.4
W
Aphrodite
xiSaevus
Aphrodite
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,936
Damage
87,698
117,879
Taken
120,134
87,915
Mitigated
82,450
28,422
Healing
57,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AwlUp
Set
13,961
4,221
0
7,532
24,087
12,446
1,970
6,532
17,555
0
111,722
L
Cupid
Juulixs
Cupid
12,499
7,760
0
3,884
16,895
6,707
4,874
4,951
11,944
4,722
89,774
L
Ganesha
Pyromanniak
Ganesha
12,370
946
0
3,101
29,215
23,552
256
9,068
20,147
39,398
0
L
15,539
4,053
0
10,074
29,438
37,251
980
3,929
25,429
0
82,851
W
Arachne
TOXICxAres08
Arachne
29,341
20,463
0
12,673
29,705
17,587
1,469
9,042
20,439
0
151,961
W
Guan Yu
UnkindOwen
Guan Yu
6,895
2,464
1,924
9,706
23,669
29,525
826
3,011
20,593
0
75,228
L
Eset
sygma24
Eset
23,567
2,122
872
2,959
18,244
7,959
1,293
5,530
12,714
97,201
0
W
Janus
xiBlitzy
Janus
15,094
1,884
0
4,306
20,932
7,647
1,191
9,676
10,738
100,037
0
W
Hachiman
xiCosmix
Hachiman
21,372
9,927
0
8,001
22,950
7,508
3,802
8,675
14,081
0
111,545
W
Aphrodite
xiSaevus
Aphrodite
14,996
1,371
8,231
12,862
22,878
20,183
204
9,326
13,323
64,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,113
Gold Earned
74,777
662
Minions Killed
666
0
Camps Cleared
0
2,349,548
Distance Traveled
2,342,151
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,046
557
171
6
0
471,289
1
L
Cupid
13,195
489
181
7
0
472,926
2
L
Ganesha
11,895
441
15
1
0
477,641
5
L
Tyr
12,993
481
132
5
0
490,839
7
W
Arachne
17,044
631
153
6
0
502,339
6
W
Guan Yu
13,877
514
137
5
0
475,701
8
L
Eset
13,984
518
163
6
0
436,853
2
W
Janus
14,907
552
162
6
0
470,456
3
W
Hachiman
14,382
533
139
5
0
447,878
2
W
Aphrodite
14,567
540
75
3
0
445,777
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role