Player Matchup

Sol
Sol
DingDingDIng
Sol
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 182L
1,560 Elo+
Solo
Amaterasu
Amaterasu
FatAsAPanda
Amaterasu
Level 87
God Stats
4W - 3L
1,246 SR
Queue Stats
393W - 349L
1,501 Elo+
Party 1
Chaac
Chaac
LoveForPikachu
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 3
Jing Wei
Jing Wei
OfficerSnipez
Jing Wei
Level 61
God Stats
15W - 13L
1,327 SR
Queue Stats
217W - 186L
1,479 Elo+
Party 1
Set
Set
midgetbeard
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 3
Team Averages
Level 85
1,414 SR
1,421 Elo+

VS

Team Averages
Level 114
1,544 SR
1,544 Elo+
Agni
Agni
AlexHuang
Agni
Level 127
God Stats
1W - 1L
1,338 SR
Queue Stats
38W - 43L
1,405 Elo+
Solo
Ares
Ares
BlackJuicyNuts
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MarksmanMD
Neith
Level 27
God Stats
3W - 0L
1,738 SR
Queue Stats
22W - 12L
1,604 Elo+
Party 2
Tiamat
Tiamat
PhantomZKing
Tiamat
Level 126
God Stats
6W - 8L
1,590 SR
Queue Stats
78W - 64L
1,596 Elo+
Party 2
Hercules
Hercules
baconznator
Hercules
Level 141
God Stats
3W - 1L
1,557 SR
Queue Stats
42W - 39L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
6,720
672
5,933
5,734
1,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
FatAsAPanda
Amaterasu
11
0 / 7 / 0
5,833
583
3,268
12,289
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 0
6,697
670
4,561
12,195
7,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
OfficerSnipez
Jing Wei
13
0 / 4 / 1
6,417
642
6,034
11,043
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 1
5,957
596
3,050
8,581
3,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
6 / 1 / 11
9,397
940
7,910
4,454
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 14
10,044
1,004
12,391
12,314
13,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
3 / 0 / 14
8,392
839
7,127
4,089
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
5 / 1 / 8
8,817
882
8,747
5,702
6,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
baconznator
Hercules
14
4 / 0 / 15
9,320
932
5,681
12,674
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
88
1
Kills
26
26
Deaths
2
2
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
11
11.5
W
8
0
14
15
L
0
2
0
0
L
Amaterasu
FatAsAPanda
Amaterasu
0
7
0
0
L
1
6
0
0.17
W
Neith
3
0
14
10
L
Jing Wei
OfficerSnipez
Jing Wei
0
4
1
0.13
W
Tiamat
5
1
8
9
W
Hercules
baconznator
Hercules
4
0
15
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
41,856
49,842
Taken
39,233
21,306
Mitigated
36,438
8,447
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,910
426
0
1,074
4,454
1,529
673
716
3,738
33,324
0
W
12,391
888
0
3,262
12,314
13,734
142
2,280
10,034
20,143
0
L
5,933
1,621
0
2,312
5,734
1,900
0
3,408
2,244
29,627
0
L
Amaterasu
FatAsAPanda
Amaterasu
3,268
1,343
0
1,354
12,289
4,554
0
6,760
5,347
0
10,713
L
4,561
783
0
2,224
12,195
7,848
0
6,533
5,496
0
20,451
W
Neith
7,127
3,765
0
953
4,089
1,864
870
698
3,391
0
23,701
L
Jing Wei
OfficerSnipez
Jing Wei
6,034
4,361
0
2,141
11,043
3,868
0
7,133
3,834
0
20,587
W
Tiamat
8,747
1,291
0
1,524
5,702
6,864
364
434
5,268
32,101
0
W
Hercules
baconznator
Hercules
5,681
1,499
0
6,759
12,674
12,447
0
1,805
10,869
0
11,253
L
3,050
1,098
0
416
8,581
3,136
0
4,767
3,676
0
7,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
45,970
195
Minions Killed
214
4
Camps Cleared
6
919,741
Distance Traveled
1,083,006
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,397
940
77
8
2
214,421
7
W
Ares
10,044
1,004
7
1
1
240,335
2
L
Sol
6,720
672
81
8
1
185,740
0
L
Amaterasu
5,833
583
20
2
0
189,580
2
L
Chaac
6,697
670
34
3
2
175,050
0
W
Neith
8,392
839
47
5
0
190,529
0
L
Jing Wei
6,417
642
51
5
1
197,317
3
W
Tiamat
8,817
882
73
7
2
199,351
0
W
Hercules
9,320
932
10
1
1
238,370
2
L
Set
5,957
596
9
1
0
172,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role