Player Matchup

Sun Wukong
Sun Wukong
BKellY330
Sun Wukong
Level 14
God Stats
9W - 14L
1,309 SR
Queue Stats
20W - 26L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
Daddy4429
Danzaburou
Level 14
God Stats
14W - 9L
1,510 SR
Queue Stats
41W - 47L
1,241 Elo+
Party 1
Chang'e
Chang'e
FiendNaeNae
Chang'e
Level 17
God Stats
5W - 4L
1,795 SR
Queue Stats
40W - 53L
1,296 Elo+
Party 1
Nemesis
Nemesis
Lemniscate5516
Nemesis
Level 14
God Stats
2W - 5L
1,491 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 1
Ra
Ra
ll tit4ns ll
Ra
Level 7
God Stats
1W - 3L
1,501 SR
Queue Stats
10W - 16L
1,255 Elo+
Party 1
Team Averages
Level 13
1,521 SR
1,250 Elo+

VS

Team Averages
Level 26
1,454 SR
1,389 Elo+
Bakasura
Bakasura
Eronthecat
Bakasura
Level 26
God Stats
31W - 21L
1,440 SR
Queue Stats
329W - 360L
1,356 Elo+
Party 3
Chang'e
Chang'e
M16Marine1
Chang'e
Level 28
God Stats
28W - 22L
1,650 SR
Queue Stats
50W - 42L
1,586 Elo+
Solo
Anubis
Anubis
Ori x Anko
Anubis
Level 22
God Stats
20W - 20L
1,519 SR
Queue Stats
46W - 59L
1,356 Elo+
Party 2
Skadi
Skadi
ReconxKonan
Skadi
Level 28
God Stats
10W - 16L
1,330 SR
Queue Stats
134W - 179L
1,317 Elo+
Party 2
Ganesha
Ganesha
clovthecat
Ganesha
Level 26
God Stats
24W - 36L
1,333 SR
Queue Stats
308W - 338L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BKellY330
Sun Wukong
19
6 / 6 / 1
12,738
490
13,950
26,461
20,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Daddy4429
Danzaburou
18
2 / 7 / 6
11,892
457
12,412
20,598
6,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
FiendNaeNae
Chang'e
17
6 / 14 / 4
11,903
458
16,929
27,224
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 10 / 6
11,636
448
13,322
24,959
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 14 / 2
11,300
435
12,047
20,408
13,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eronthecat
Bakasura
20
13 / 1 / 5
14,713
566
23,052
17,716
8,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
M16Marine1
Chang'e
20
7 / 7 / 7
13,379
515
17,486
24,080
27,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Ori x Anko
Anubis
20
22 / 3 / 7
16,314
627
33,873
24,604
13,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 8 / 8
12,812
493
15,254
20,141
8,786
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
clovthecat
Ganesha
20
1 / 3 / 21
13,292
511
10,803
19,483
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
21
Kills
51
51
Deaths
22
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BKellY330
Sun Wukong
6
6
1
1.08
L
Danzaburou
Daddy4429
Danzaburou
2
7
6
0.71
W
Bakasura
Eronthecat
Bakasura
13
1
5
15.5
L
Chang'e
FiendNaeNae
Chang'e
6
14
4
0.57
L
4
10
6
0.7
W
Chang'e
M16Marine1
Chang'e
7
7
7
1.5
W
Anubis
Ori x Anko
Anubis
22
3
7
8.5
W
8
8
8
1.5
W
Ganesha
clovthecat
Ganesha
1
3
21
3.83
L
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,660
Damage
100,468
119,650
Taken
106,024
57,828
Mitigated
83,404
20,773
Healing
39,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BKellY330
Sun Wukong
13,950
4,729
0
5,942
26,461
20,495
1,532
14,235
10,746
0
77,661
L
Danzaburou
Daddy4429
Danzaburou
12,412
6,155
0
4,157
20,598
6,026
1,371
10,579
9,585
0
51,872
W
Bakasura
Eronthecat
Bakasura
23,052
16,271
0
5,998
17,716
8,435
2,382
4,268
13,382
0
120,081
L
Chang'e
FiendNaeNae
Chang'e
16,929
3,713
1,583
4,190
27,224
9,009
717
8,186
18,018
66,271
0
L
13,322
7,847
0
3,029
24,959
8,697
0
14,991
9,758
0
48,225
W
Chang'e
M16Marine1
Chang'e
17,486
3,267
1,703
7,896
24,080
27,630
977
2,022
22,012
76,132
0
W
Anubis
Ori x Anko
Anubis
33,873
2,700
0
17,117
24,604
13,408
3,845
10,538
13,972
97,565
0
W
15,254
9,715
0
3,789
20,141
8,786
3,470
6,350
13,497
0
77,199
W
Ganesha
clovthecat
Ganesha
10,803
993
0
2,825
19,483
25,145
1,396
5,034
14,185
46,182
0
L
12,047
2,255
696
1,176
20,408
13,601
571
14,171
5,907
48,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
70,510
466
Minions Killed
588
0
Camps Cleared
0
2,048,750
Distance Traveled
2,263,765
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,738
490
136
5
0
480,216
0
L
Danzaburou
11,892
457
77
3
0
444,763
5
W
Bakasura
14,713
566
167
6
0
608,076
0
L
Chang'e
11,903
458
108
4
0
377,556
1
L
Nemesis
11,636
448
77
3
0
412,318
3
W
Chang'e
13,379
515
132
5
0
395,320
0
W
Anubis
16,314
627
139
5
0
377,731
0
W
Skadi
12,812
493
128
5
0
417,398
1
W
Ganesha
13,292
511
22
1
0
465,240
2
L
Ra
11,300
435
68
3
0
333,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role