Player Matchup

Ymir
Ymir
Drobotno21
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,741 Elo+
Party 1
Izanami
Izanami
HEXcheesyumalt
Izanami
Level 18
God Stats
1W - 0L
1,755 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
Sol
Sol
SLIOTZ401
Sol
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 6L
1,237 Elo+
Solo
Team Averages
Level 23
1,645 SR
1,573 Elo+

VS

Team Averages
Level 82
1,651 SR
1,494 Elo+
Nu Wa
Nu Wa
JUHART
Nu Wa
Level 137
God Stats
10W - 5L
1,755 SR
Queue Stats
495W - 665L
1,543 Elo+
Solo
Neith
Neith
MrGodlyGod
Neith
Level 23
God Stats
37W - 37L
1,582 SR
Queue Stats
186W - 234L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
Perseverance683
Erlang Shen
Level 87
God Stats
1W - 2L
1,618 SR
Queue Stats
257W - 322L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
8,771
731
6,614
12,107
6,858
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 2 / 5
8,979
748
7,614
7,746
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 6
8,780
732
9,579
10,897
3,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JUHART
Nu Wa
11
1 / 6 / 1
7,775
648
9,016
9,906
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
8
2 / 1 / 0
7,241
603
2,727
4,049
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Perseverance683
Erlang Shen
11
1 / 5 / 1
7,626
636
7,498
15,776
9,854
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
5
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
4
2
5
3.25
L
Nu Wa
JUHART
Nu Wa
1
6
1
0.25
L
Neith
2
1
0
2
L
Erlang Shen
Perseverance683
Erlang Shen
1
5
1
0.3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
19,241
30,750
Taken
29,731
13,605
Mitigated
14,480
12,013
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
1,303
369
3,718
12,107
6,858
0
3,003
9,104
40,720
0
W
7,614
4,475
0
807
7,746
3,382
1,333
2,454
5,292
0
34,668
L
Nu Wa
JUHART
Nu Wa
9,016
3,515
0
1,883
9,906
3,200
0
5,059
4,847
32,766
0
L
Neith
2,727
1,432
0
293
4,049
1,426
0
3,209
840
0
8,916
L
Erlang Shen
Perseverance683
Erlang Shen
7,498
2,234
0
2,212
15,776
9,854
0
7,973
7,803
0
34,386
W
9,579
2,568
636
6,483
10,897
3,365
1,728
3,646
7,251
39,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
22,642
184
Minions Killed
106
0
Camps Cleared
0
591,435
Distance Traveled
558,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,771
731
44
4
0
205,811
0
W
Izanami
8,979
748
70
6
0
194,019
2
L
Nu Wa
7,775
648
48
4
0
191,292
3
L
Neith
7,241
603
18
2
0
136,401
0
L
Erlang Shen
7,626
636
40
3
0
230,839
0
W
Sol
8,780
732
70
6
0
191,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role