Player Matchup

Thanatos
Thanatos
BadM0therFather
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nazarius__
Cerberus
Level 62
God Stats
184W - 154L
1,365 SR
Queue Stats
558W - 540L
1,365 Elo+
Solo
Terra
Terra
PsychxKing
Terra
Level 102
God Stats
20W - 16L
1,626 SR
Queue Stats
910W - 967L
1,401 Elo+
Solo
Hel
Hel
SPAWN OF REAPER
Hel
Level 87
God Stats
15W - 29L
1,347 SR
Queue Stats
1,222W - 1,618L
1,347 Elo+
Solo
Cernunnos
Cernunnos
Soigné
Cernunnos
Level 53
God Stats
0W - 4L
1,187 SR
Queue Stats
1W - 7L
1,074 Elo+
Solo
Team Averages
Level 82
1,405 SR
1,337 Elo+

VS

Team Averages
Level 77
1,469 SR
1,388 Elo+
Sylvanus
Sylvanus
ItsOver9000p
Sylvanus
Level 63
God Stats
6W - 2L
1,562 SR
Queue Stats
184W - 274L
1,365 Elo+
Party 1
Mulan
Mulan
KillerBear5016
Mulan
Level 67
God Stats
30W - 26L
1,500 SR
Queue Stats
279W - 253L
1,430 Elo+
Solo
Neith
Neith
PRTCT THS HSE
Neith
Level 77
God Stats
13W - 17L
1,399 SR
Queue Stats
288W - 428L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
jbrodo540
Danzaburou
Level 96
God Stats
66W - 89L
1,414 SR
Queue Stats
607W - 679L
1,392 Elo+
Solo
Nemesis
Nemesis
x0MNIP0T3NCE
Nemesis
Level 80
God Stats
29W - 33L
1,469 SR
Queue Stats
70W - 97L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 4 / 0
5,184
471
2,629
6,209
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Nazarius__
Cerberus
9
1 / 5 / 0
5,478
498
4,724
8,110
4,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
8
0 / 1 / 0
5,154
469
1,081
7,118
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 1
5,149
468
3,100
6,790
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Soigné
Cernunnos
8
0 / 3 / 0
4,638
422
4,339
7,670
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsOver9000p
Sylvanus
10
1 / 0 / 3
5,595
509
2,344
5,101
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 0
7,232
657
6,541
7,630
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 0 / 2
5,786
526
6,695
3,689
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
jbrodo540
Danzaburou
11
4 / 1 / 2
7,234
658
6,085
6,918
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
x0MNIP0T3NCE
Nemesis
12
3 / 0 / 4
6,706
610
3,067
4,915
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
0
0.25
W
Sylvanus
ItsOver9000p
Sylvanus
1
0
3
2.5
W
5
1
0
5
L
Cerberus
Nazarius__
Cerberus
1
5
0
0.2
W
3
0
2
4
L
Terra
0
1
0
0
L
0
3
1
0.17
L
Cernunnos
Soigné
Cernunnos
0
3
0
0
W
Danzaburou
jbrodo540
Danzaburou
4
1
2
5
W
Nemesis
x0MNIP0T3NCE
Nemesis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,873
Damage
24,732
35,897
Taken
28,253
14,055
Mitigated
11,386
13,515
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,629
381
0
3,447
6,209
1,519
0
0
6,209
0
22,474
W
Sylvanus
ItsOver9000p
Sylvanus
2,344
700
438
1,488
5,101
2,767
152
701
4,200
17,539
6,101
W
6,541
2,086
0
3,200
7,630
3,578
0
4,474
2,906
0
37,791
L
Cerberus
Nazarius__
Cerberus
4,724
362
0
1,713
8,110
4,118
0
0
8,110
21,365
0
W
6,695
2,784
0
2,244
3,689
939
360
651
2,813
0
27,253
L
Terra
1,081
0
542
2,071
7,118
3,605
0
1,032
6,086
11,541
0
L
3,100
0
465
3,060
6,790
1,809
0
0
6,790
20,487
0
L
Cernunnos
Soigné
Cernunnos
4,339
1,204
222
1,995
7,670
3,004
0
1,161
6,509
0
24,415
W
Danzaburou
jbrodo540
Danzaburou
6,085
2,495
0
2,054
6,918
2,227
1,224
2,488
4,405
0
37,110
W
Nemesis
x0MNIP0T3NCE
Nemesis
3,067
1,680
0
868
4,915
1,875
132
341
4,524
0
37,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
32,553
214
Minions Killed
328
0
Camps Cleared
0
990,925
Distance Traveled
1,004,113
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,184
471
46
4
0
213,076
0
W
Sylvanus
5,595
509
35
3
0
178,980
0
W
Mulan
7,232
657
92
8
0
196,495
1
L
Cerberus
5,478
498
53
5
0
173,126
0
W
Neith
5,786
526
62
6
0
182,273
1
L
Terra
5,154
469
28
3
0
200,652
0
L
Hel
5,149
468
43
4
0
217,221
0
L
Cernunnos
4,638
422
44
4
0
186,850
0
W
Danzaburou
7,234
658
73
7
0
204,547
3
W
Nemesis
6,706
610
66
6
0
241,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role