Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
ExM_Havoc
Janus
Gold III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 51L
1,726 MMR
Party 1
Athena
Athena
Platinum I
Kitana_121693
Athena
Platinum I
Level 129
God Stats
54W - 57L
1,558 SR
Queue Stats
854W - 829L
1,725 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
ZenXProdigy96
Cthulhu
Platinum IV
Level 148
God Stats
3W - 3L
1,463 SR
Queue Stats
94W - 79L
1,714 MMR
Solo
Nemesis
Nemesis
Platinum I
huguitso
Nemesis
Platinum I
Level 127
God Stats
27W - 29L
1,827 SR
Queue Stats
375W - 354L
1,722 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,570 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,460 SR
1,719 MMR
Mercury
Mercury
Gold II
Kai GTB
Mercury
Gold II
Level 67
God Stats
5W - 4L
1,674 SR
Queue Stats
220W - 199L
1,711 MMR
Solo
Ganesha
Ganesha
Platinum V
RogueTheWise
Ganesha
Platinum V
Level 129
God Stats
3W - 8L
1,432 SR
Queue Stats
420W - 412L
1,720 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Zepher_Urum
Baron Samedi
Gold I
Level 141
God Stats
4W - 2L
1,178 SR
Queue Stats
316W - 322L
1,721 MMR
Solo
Cupid
Cupid
Platinum V
oHastee
Cupid
Platinum V
Level 62
God Stats
32W - 20L
1,705 SR
Queue Stats
307W - 290L
1,722 MMR
Solo
King Arthur
King Arthur
Platinum V
ziHydrx
King Arthur
Platinum V
Level 155
God Stats
1W - 6L
1,309 SR
Queue Stats
173W - 155L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 3 / 4
13,501
614
19,090
17,427
8,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
ExM_Havoc
Janus
18
6 / 3 / 11
12,738
579
17,125
14,519
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 14
11,020
501
11,014
23,945
24,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
19
6 / 1 / 8
12,752
580
19,520
24,192
26,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
huguitso
Nemesis
20
8 / 2 / 6
13,521
615
10,722
15,575
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetCu ChulainnLokiDanzaburouTiamat

VS

Bans
TsukuyomiApolloBastetSun WukongHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kai GTB
Mercury
20
3 / 4 / 1
11,682
531
6,497
18,299
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
RogueTheWise
Ganesha
14
0 / 6 / 6
9,090
413
5,902
16,084
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zepher_Urum
Baron Samedi
17
3 / 8 / 4
10,402
473
15,733
19,652
9,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
oHastee
Cupid
19
4 / 4 / 1
12,288
559
17,251
17,926
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ziHydrx
King Arthur
16
3 / 7 / 1
10,666
485
17,737
29,990
25,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
29
Kills
13
13
Deaths
29
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
4
3
W
Janus
ExM_Havoc
Janus
6
3
11
3.83
L
Mercury
Kai GTB
Mercury
3
4
1
0.88
W
2
4
14
2.25
L
Ganesha
RogueTheWise
Ganesha
0
6
6
0.5
W
Cthulhu
6
1
8
10
L
Baron Samedi
Zepher_Urum
Baron Samedi
3
8
4
0.63
W
Nemesis
huguitso
Nemesis
8
2
6
5.5
L
Cupid
oHastee
Cupid
4
4
1
1.13
L
King Arthur
ziHydrx
King Arthur
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,471
Damage
63,120
95,658
Taken
101,951
74,507
Mitigated
63,604
28,047
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,090
8,327
0
7,053
17,427
8,674
7,370
1,137
16,290
0
119,784
W
Janus
ExM_Havoc
Janus
17,125
2,508
0
769
14,519
6,427
1,239
7,316
7,203
89,870
0
L
Mercury
Kai GTB
Mercury
6,497
2,474
0
1,162
18,299
8,521
0
4,527
13,772
0
106,050
W
11,014
2,578
0
4,492
23,945
24,035
411
6,546
17,165
23,890
0
L
Ganesha
RogueTheWise
Ganesha
5,902
390
0
1,744
16,084
13,707
0
6,426
9,658
34,704
0
W
Cthulhu
19,520
2,319
1,964
12,384
24,192
26,589
135
4,159
19,877
84,214
0
L
Baron Samedi
Zepher_Urum
Baron Samedi
15,733
1,374
523
5,837
19,652
9,631
110
12,401
7,251
62,234
0
W
Nemesis
huguitso
Nemesis
10,722
6,324
0
1,385
15,575
8,782
1,731
2,477
13,098
0
109,106
L
Cupid
oHastee
Cupid
17,251
9,105
417
6,647
17,926
6,498
1,348
4,322
13,604
0
109,197
L
King Arthur
ziHydrx
King Arthur
17,737
1,942
0
8,205
29,990
25,247
0
19,983
10,007
0
67,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,532
Gold Earned
54,128
671
Minions Killed
625
0
Camps Cleared
0
2,265,915
Distance Traveled
2,019,816
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,501
614
199
9
0
385,059
0
W
Janus
12,738
579
135
6
0
466,813
1
L
Mercury
11,682
531
172
8
0
513,574
0
W
Athena
11,020
501
19
1
0
467,722
9
L
Ganesha
9,090
413
22
1
0
373,927
1
W
Cthulhu
12,752
580
153
7
0
421,169
3
L
Baron Samedi
10,402
473
117
5
0
375,581
1
W
Nemesis
13,521
615
165
8
0
525,152
3
L
Cupid
12,288
559
195
9
0
376,196
5
L
King Arthur
10,666
485
119
5
0
380,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role