Player Matchup

Agni
Agni
BroccoliRob6501
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,640 Elo+
Party 3
King Arthur
King Arthur
ItsRayLmao
King Arthur
Level 27
God Stats
8W - 1L
1,809 SR
Queue Stats
108W - 16L
1,930 Elo+
Party 2
Heimdallr
Heimdallr
Qw1nt3nnn
Heimdallr
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 83L
1,625 Elo+
Party 3
Ganesha
Ganesha
SonnyValkyrie
Ganesha
Level 133
God Stats
3W - 2L
1,722 SR
Queue Stats
13W - 3L
1,870 Elo+
Party 2
Ravana
Ravana
kemo52
Ravana
Level 129
God Stats
5W - 3L
1,715 SR
Queue Stats
93W - 41L
1,784 Elo+
Party 2
Team Averages
Level 90
1,649 SR
1,770 Elo+

VS

Team Averages
Level 57
1,493 SR
1,449 Elo+
Cerberus
Cerberus
Drinknight
Cerberus
Level 87
God Stats
4W - 5L
1,599 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 4
Scylla
Scylla
KILLSQUADbah
Scylla
Level 54
God Stats
21W - 28L
1,508 SR
Queue Stats
445W - 470L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
XxTaMerexX360
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,616 Elo+
Party 4
Cu Chulainn
Cu Chulainn
aerkiger
Cu Chulainn
Level 48
God Stats
25W - 12L
1,460 SR
Queue Stats
824W - 815L
1,387 Elo+
Party 1
Apollo
Apollo
jeremyw0331
Apollo
Level 63
God Stats
6W - 11L
1,397 SR
Queue Stats
539W - 558L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
12,134
506
9,659
14,057
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
ItsRayLmao
King Arthur
20
18 / 2 / 9
15,078
628
24,552
25,118
28,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Qw1nt3nnn
Heimdallr
20
2 / 2 / 7
13,999
583
11,071
14,705
6,861
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
17
1 / 3 / 22
12,471
520
6,938
17,098
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
kemo52
Ravana
20
18 / 0 / 10
14,962
623
23,992
11,394
5,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drinknight
Cerberus
14
1 / 4 / 3
9,182
383
8,423
18,583
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
3 / 11 / 3
8,882
370
7,069
16,219
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 10 / 3
10,278
428
9,816
22,787
9,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
aerkiger
Cu Chulainn
13
1 / 11 / 1
8,623
359
6,610
21,212
12,150
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
4 / 8 / 1
9,285
387
9,219
15,160
5,922
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Boots

Boots

+6%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
44
Kills
13
13
Deaths
44
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
L
Cerberus
Drinknight
Cerberus
1
4
3
0.63
W
King Arthur
ItsRayLmao
King Arthur
18
2
9
11.25
L
Scylla
3
11
3
0.41
W
Heimdallr
Qw1nt3nnn
Heimdallr
2
2
7
2.75
W
Ganesha
1
3
22
4
L
4
10
3
0.55
L
Cu Chulainn
aerkiger
Cu Chulainn
1
11
1
0.14
L
Apollo
4
8
1
0.56
W
Ravana
kemo52
Ravana
18
0
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,212
Damage
41,137
82,372
Taken
93,961
66,027
Mitigated
54,953
24,827
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,659
471
0
3,156
14,057
5,285
1,872
4,104
9,631
74,179
0
L
Cerberus
Drinknight
Cerberus
8,423
325
1,071
4,179
18,583
20,724
0
2,728
15,688
37,034
0
W
King Arthur
ItsRayLmao
King Arthur
24,552
4,183
0
10,174
25,118
28,661
454
3,712
21,327
0
100,985
L
Scylla
7,069
502
219
1,045
16,219
6,202
295
5,227
10,528
34,510
0
W
Heimdallr
Qw1nt3nnn
Heimdallr
11,071
6,336
0
5,217
14,705
6,861
11,007
1,563
13,142
0
118,170
W
Ganesha
6,938
371
0
3,472
17,098
19,253
954
4,706
12,243
31,130
0
L
9,816
2,396
0
5,640
22,787
9,955
0
3,338
19,427
0
57,533
L
Cu Chulainn
aerkiger
Cu Chulainn
6,610
2,289
0
2,455
21,212
12,150
283
3,662
17,426
0
48,569
L
Apollo
9,219
4,686
0
2,204
15,160
5,922
0
779
14,139
0
31,577
W
Ravana
kemo52
Ravana
23,992
8,343
0
2,808
11,394
5,967
553
2,960
8,416
0
132,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,644
Gold Earned
46,250
665
Minions Killed
382
0
Camps Cleared
0
2,269,635
Distance Traveled
1,922,575
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,134
506
109
5
0
426,143
4
L
Cerberus
9,182
383
61
3
0
434,476
0
W
King Arthur
15,078
628
153
6
0
475,331
0
L
Scylla
8,882
370
75
3
0
356,707
1
W
Heimdallr
13,999
583
216
9
0
409,773
6
W
Ganesha
12,471
520
20
1
0
447,602
0
L
Ne Zha
10,278
428
102
4
0
363,839
2
L
Cu Chulainn
8,623
359
82
3
0
395,540
0
L
Apollo
9,285
387
62
3
0
372,013
3
W
Ravana
14,962
623
167
7
0
510,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role