Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
Amvss
Tsukuyomi
Gold III
Level 115
God Stats
4W - 4L
1,661 SR
Queue Stats
69W - 59L
1,679 MMR
Solo
Ganesha
Ganesha
Gold I
CosmicDED17
Ganesha
Gold I
Level 116
God Stats
23W - 15L
1,771 SR
Queue Stats
422W - 408L
1,662 MMR
Solo
Mercury
Mercury
Gold II
Ix Floki xI
Mercury
Gold II
Level 82
God Stats
2W - 2L
1,562 SR
Queue Stats
143W - 121L
1,676 MMR
Solo
Anubis
Anubis
Silver I
NoSolicitingPlz
Anubis
Silver I
Level 127
God Stats
1W - 2L
1,750 SR
Queue Stats
7W - 6L
1,678 MMR
Solo
Danzaburou
Danzaburou
Gold II
xXArnoldxX134
Danzaburou
Gold II
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 142L
1,663 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,649 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,516 SR
1,640 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
EA-FR01
Geb
Gold V
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,672 MMR
Solo
Raijin
Raijin
Gold III
ExM_Havoc
Raijin
Gold III
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 51L
1,680 MMR
Party 1
Set
Set
Gold I
OwO_Avery_OwO
Set
Gold I
Level 87
God Stats
1W - 0L
1,502 SR
Queue Stats
173W - 160L
1,685 MMR
Solo
King Arthur
King Arthur
Gold I
subparatbest
King Arthur
Gold I
Level 127
God Stats
37W - 34L
1,578 SR
Queue Stats
675W - 652L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amvss
Tsukuyomi
11
1 / 3 / 4
8,215
411
6,337
11,531
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
CosmicDED17
Ganesha
14
1 / 2 / 7
9,442
472
6,007
15,964
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Ix Floki xI
Mercury
18
7 / 1 / 4
11,039
552
12,379
14,074
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 2
10,186
509
10,067
12,964
6,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXArnoldxX134
Danzaburou
15
3 / 6 / 1
9,582
479
6,555
15,446
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuGuan YuCu ChulainnApolloScylla

VS

Bans
SobekAthenaKhepriAnhurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 2 / 0
12,216
611
9,551
12,412
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
14
1 / 3 / 9
9,199
460
3,148
14,162
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
ExM_Havoc
Raijin
17
2 / 3 / 3
10,520
526
11,697
14,417
5,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
10,258
513
7,151
15,128
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
subparatbest
King Arthur
18
6 / 4 / 4
11,719
586
17,965
18,045
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
17
17
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
0
2.5
L
Tsukuyomi
Amvss
Tsukuyomi
1
3
4
1
L
Ganesha
CosmicDED17
Ganesha
1
2
7
2.25
W
Geb
1
3
9
1.83
W
Raijin
ExM_Havoc
Raijin
2
3
3
1.17
L
Mercury
Ix Floki xI
Mercury
7
1
4
9
L
4
5
2
1
W
3
4
7
1.63
W
King Arthur
subparatbest
King Arthur
6
4
4
2
L
Danzaburou
xXArnoldxX134
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,345
Damage
49,512
69,979
Taken
74,164
37,437
Mitigated
42,581
22,291
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,551
3,497
0
2,346
12,412
4,652
1,770
1,663
10,749
0
104,036
L
Tsukuyomi
Amvss
Tsukuyomi
6,337
1,630
0
4,159
11,531
6,380
33
552
10,529
0
31,794
L
Ganesha
CosmicDED17
Ganesha
6,007
896
0
3,605
15,964
12,779
0
5,050
10,551
31,155
0
W
Geb
3,148
927
0
1,667
14,162
9,290
295
4,896
9,241
15,069
0
W
Raijin
ExM_Havoc
Raijin
11,697
1,271
0
6,826
14,417
5,334
584
6,176
8,241
90,517
0
L
Mercury
Ix Floki xI
Mercury
12,379
7,299
0
4,816
14,074
6,998
0
3,400
10,350
0
78,077
L
10,067
238
0
4,969
12,964
6,916
0
5,840
7,074
60,886
0
W
7,151
3,028
0
6,044
15,128
7,180
345
2,285
12,793
0
71,537
W
King Arthur
subparatbest
King Arthur
17,965
2,287
330
6,476
18,045
16,125
0
3,100
14,504
538
71,534
L
Danzaburou
xXArnoldxX134
Danzaburou
6,555
1,773
0
4,742
15,446
4,364
0
649
14,772
0
55,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
53,912
434
Minions Killed
583
0
Camps Cleared
0
1,721,271
Distance Traveled
1,919,154
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,216
611
165
8
0
368,573
0
L
Tsukuyomi
8,215
411
57
3
0
234,640
2
L
Ganesha
9,442
472
22
1
0
366,967
7
W
Geb
9,199
460
19
1
0
429,223
4
W
Raijin
10,520
526
150
8
0
348,739
2
L
Mercury
11,039
552
123
6
0
480,713
6
L
Anubis
10,186
509
125
6
0
302,431
2
W
Set
10,258
513
113
6
0
407,084
8
W
King Arthur
11,719
586
136
7
0
365,535
2
L
Danzaburou
9,582
479
107
5
0
336,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role