Player Matchup

Izanami
Izanami
javiersosa879
Izanami
Level 105
God Stats
4W - 9L
1,387 SR
Queue Stats
125W - 192L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
manuel_serfeliz
Aphrodite
Level 98
God Stats
3W - 11L
1,197 SR
Queue Stats
137W - 204L
1,404 Elo+
Party 1
Raijin
Raijin
sebastia222
Raijin
Level 102
God Stats
1W - 1L
1,775 SR
Queue Stats
99W - 160L
1,459 Elo+
Party 1
Team Averages
Level 102
1,453 SR
1,422 Elo+

VS

Team Averages
Level 71
1,509 SR
1,431 Elo+
Amaterasu
Amaterasu
CACTUS_SHRIMP
Amaterasu
Level 62
God Stats
9W - 7L
1,448 SR
Queue Stats
162W - 214L
1,390 Elo+
Party 2
Chiron
Chiron
Chadmandoo08
Chiron
Level 103
God Stats
4W - 1L
1,580 SR
Queue Stats
9W - 9L
1,495 Elo+
Solo
Zeus
Zeus
WhD_Nickolai
Zeus
Level 49
God Stats
4W - 7L
1,500 SR
Queue Stats
194W - 217L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
7 / 6 / 5
11,380
759
14,648
15,986
4,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
manuel_serfeliz
Aphrodite
13
3 / 4 / 10
10,521
701
3,347
15,264
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
14
4 / 7 / 9
11,082
739
9,050
17,325
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CACTUS_SHRIMP
Amaterasu
15
7 / 4 / 8
11,532
769
5,566
13,526
8,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
14
3 / 5 / 9
10,659
711
17,102
11,988
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 5 / 8
12,301
820
19,753
8,905
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
14
Kills
17
17
Deaths
14
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CACTUS_SHRIMP
Amaterasu
7
4
8
2.75
W
Chiron
3
5
9
1.5
W
7
5
8
2.2
L
Izanami
7
6
5
1.58
L
Aphrodite
manuel_serfeliz
Aphrodite
3
4
10
2
L
Raijin
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
42,421
48,575
Taken
34,419
14,326
Mitigated
16,293
18,208
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CACTUS_SHRIMP
Amaterasu
5,566
2,020
0
4,846
13,526
8,828
440
4,140
9,386
0
22,429
W
Chiron
17,102
4,576
822
2,741
11,988
4,497
1,862
4,042
7,914
0
51,331
W
19,753
2,777
0
988
8,905
2,968
797
4,219
4,686
72,860
0
L
Izanami
14,648
10,090
0
2,079
15,986
4,559
866
6,757
8,837
0
45,748
L
Aphrodite
manuel_serfeliz
Aphrodite
3,347
885
5,665
7,035
15,264
5,118
152
6,794
8,240
31,024
0
L
Raijin
9,050
940
816
2,613
17,325
4,649
0
5,904
11,065
41,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
34,492
170
Minions Killed
207
0
Camps Cleared
0
705,953
Distance Traveled
801,109
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,532
769
33
2
0
281,120
0
W
Chiron
10,659
711
70
5
0
266,782
1
W
Zeus
12,301
820
104
7
0
253,207
0
L
Izanami
11,380
759
55
4
0
225,763
0
L
Aphrodite
10,521
701
64
4
0
241,485
0
L
Raijin
11,082
739
51
3
0
238,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role