Player Matchup

Thoth
Thoth
GrayCrown
Thoth
Level 158
God Stats
3W - 1L
1,556 SR
Queue Stats
55W - 38L
1,556 Elo+
Party 1
Cupid
Cupid
GuyVSmadaraAMV
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Nerddy22
Horus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,465 Elo+
Party 1
Olorun
Olorun
ShoThGabrielGan
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
kkalebe
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,930 Elo+
Party 3
Team Averages
Level 135
1,511 SR
1,590 Elo+

VS

Team Averages
Level 158
1,548 SR
1,548 Elo+
Ah Puch
Ah Puch
LapouzaNegla
Ah Puch
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,732 Elo+
Party 4
Terra
Terra
SmokingDynamite
Terra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,430 Elo+
Solo
Izanami
Izanami
gησмıσ
Izanami
Level 160
God Stats
0W - 1L
1,304 SR
Queue Stats
64W - 61L
1,553 Elo+
Party 4
Vamana
Vamana
sbcapo
Vamana
Level 159
God Stats
4W - 3L
1,936 SR
Queue Stats
244W - 204L
1,527 Elo+
Party 2
Thanatos
Thanatos
sdin2
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GrayCrown
Thoth
20
8 / 6 / 25
14,461
964
25,052
15,046
5,482
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 5 / 20
13,894
926
32,561
22,562
11,864
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 6s.

Horus
Nerddy22
Horus
17
3 / 6 / 21
11,463
764
4,082
22,122
24,191
War Flag

War Flag

+10
Physical Power
+20
Magical Power
+100
Health
+10
Mp 5

PASSIVE - Getting an assist for a minion or jungle monster dying restores 6 Health and 6 Mana to all allies within 55 units of you and provides allies 1% Movement Speed and 2% Attack Speed for 10s. This effect stacks up to 10 times. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 7 / 16
12,619
841
16,087
20,865
10,288
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
kkalebe
Janus
19
8 / 7 / 21
13,006
867
23,758
14,263
5,562
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Magic Focus

Magic Focus

+25
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LapouzaNegla
Ah Puch
20
9 / 7 / 14
13,391
893
24,946
19,530
7,108
Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+20
Magical Power
+6%
Magical Lifesteal

20
4 / 7 / 19
11,622
775
17,832
23,450
26,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 20% for 6s. Can be upgraded at level 20.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Izanami
gησмıσ
Izanami
16
3 / 11 / 15
10,791
719
12,240
20,704
8,481
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Vamana
sbcapo
Vamana
18
9 / 8 / 12
12,078
805
15,815
28,178
34,022
Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thanatos
sdin2
Thanatos
18
5 / 12 / 4
11,212
747
9,412
19,258
7,879
Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
94
45
Kills
30
31
Deaths
45
103
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thoth
GrayCrown
Thoth
8
6
25
3.42
W
17
5
20
5.4
L
Ah Puch
LapouzaNegla
Ah Puch
9
7
14
2.29
W
Horus
Nerddy22
Horus
3
6
21
2.25
W
9
7
16
2.43
L
4
7
19
1.93
L
Izanami
gησмıσ
Izanami
3
11
15
0.95
W
Janus
kkalebe
Janus
8
7
21
2.64
L
Vamana
sbcapo
Vamana
9
8
12
1.88
L
Thanatos
sdin2
Thanatos
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,540
Damage
80,245
94,858
Taken
111,120
57,387
Mitigated
84,393
32,399
Healing
42,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
GrayCrown
Thoth
25,052
877
1,453
2,459
15,046
5,482
374
7,275
7,771
49,444
0
W
32,561
24,812
2,371
7,331
22,562
11,864
1,572
9,069
13,493
0
51,247
L
Ah Puch
LapouzaNegla
Ah Puch
24,946
980
1,824
6,348
19,530
7,108
485
15,836
3,694
47,870
0
W
Horus
Nerddy22
Horus
4,082
1,625
4,382
4,365
22,122
24,191
976
8,499
13,623
0
7,842
W
16,087
8,106
3,271
4,820
20,865
10,288
3,327
11,753
9,112
34,055
0
L
17,832
1,096
7,771
6,885
23,450
26,903
80
14,812
8,638
35,352
0
L
Izanami
gησмıσ
Izanami
12,240
6,186
2,192
2,050
20,704
8,481
487
12,155
8,549
0
28,544
W
Janus
kkalebe
Janus
23,758
926
860
1,087
14,263
5,562
444
6,182
8,081
39,429
0
L
Vamana
sbcapo
Vamana
15,815
6,481
1,723
8,307
28,178
34,022
40
10,499
17,679
0
27,308
L
Thanatos
sdin2
Thanatos
9,412
1,337
0
5,012
19,258
7,879
512
11,595
7,663
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,443
Gold Earned
59,094
177
Minions Killed
151
0
Camps Cleared
0
1,317,223
Distance Traveled
1,204,693
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,461
964
57
4
0
290,255
0
W
Cupid
13,894
926
31
2
0
260,765
0
L
Ah Puch
13,391
893
54
4
0
249,990
1
W
Horus
11,463
764
10
1
0
267,838
0
W
Olorun
12,619
841
32
2
0
233,679
0
L
Terra
11,622
775
23
2
0
263,543
0
L
Izanami
10,791
719
40
3
0
188,330
0
W
Janus
13,006
867
47
3
0
264,686
1
L
Vamana
12,078
805
16
1
0
276,638
3
L
Thanatos
11,212
747
18
1
0
226,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role