Player Matchup

Hercules
Hercules
MuerteRapida
Hercules
Level 113
God Stats
1W - 0L
1,827 SR
Queue Stats
44W - 43L
1,567 Elo+
Solo
Sol
Sol
RuDaNoob
Sol
Level 157
God Stats
3W - 3L
1,371 SR
Queue Stats
60W - 46L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
SrSotos
Ne Zha
Level 121
God Stats
3W - 4L
1,617 SR
Queue Stats
337W - 325L
1,616 Elo+
Solo
Athena
Athena
TheCmmander99
Athena
Level 119
God Stats
4W - 2L
1,686 SR
Queue Stats
18W - 20L
1,721 Elo+
Party 2
Merlin
Merlin
briff
Merlin
Level 129
God Stats
3W - 2L
1,610 SR
Queue Stats
23W - 20L
1,539 Elo+
Solo
Team Averages
Level 128
1,622 SR
1,615 Elo+

VS

Team Averages
Level 126
1,621 SR
1,596 Elo+
Horus
Horus
KindaCringeBro
Horus
Level 140
God Stats
2W - 4L
1,860 SR
Queue Stats
242W - 168L
1,592 Elo+
Party 1
He Bo
He Bo
MythicSlayeer
He Bo
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 317L
1,607 Elo+
Solo
Loki
Loki
OliRea
Loki
Level 144
God Stats
4W - 5L
1,517 SR
Queue Stats
327W - 250L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
SiffGodBeast
Nu Wa
Level 127
God Stats
10W - 11L
1,693 SR
Queue Stats
250W - 205L
1,615 Elo+
Party 1
Ymir
Ymir
angus2468
Ymir
Level 61
God Stats
15W - 16L
1,535 SR
Queue Stats
186W - 139L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MuerteRapida
Hercules
14
2 / 3 / 6
8,896
556
6,822
14,446
9,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 2 / 4
11,040
690
17,869
12,694
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
SrSotos
Ne Zha
15
4 / 2 / 5
9,054
566
7,705
13,834
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

13
2 / 2 / 17
9,053
566
8,217
13,431
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
briff
Merlin
16
6 / 2 / 2
9,710
607
7,920
5,669
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,147
572
13,477
14,536
9,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 4 / 1
9,209
576
6,491
8,645
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
OliRea
Loki
13
1 / 3 / 1
7,949
497
3,404
9,135
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
8,320
520
8,125
9,456
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
3 / 11 / 3
8,100
506
3,540
20,474
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
11
11
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Hercules
MuerteRapida
Hercules
2
3
6
1.67
L
4
4
1
1.13
L
Loki
OliRea
Loki
1
3
1
0.5
W
11
2
4
6.5
L
0
4
2
0.25
W
Ne Zha
SrSotos
Ne Zha
4
2
5
3.25
W
2
2
17
5.25
L
Ymir
3
11
3
0.41
W
Merlin
briff
Merlin
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,533
Damage
35,037
60,074
Taken
62,246
34,566
Mitigated
27,521
20,634
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
6,501
920
6,159
14,536
9,709
0
3,953
10,583
0
63,552
W
Hercules
MuerteRapida
Hercules
6,822
2,626
0
5,535
14,446
9,794
172
2,501
11,945
0
47,319
L
6,491
231
0
2,972
8,645
2,901
0
4,257
4,388
48,044
0
L
Loki
OliRea
Loki
3,404
1,021
0
500
9,135
3,220
0
5,471
3,664
0
47,725
W
17,869
3,545
0
7,129
12,694
4,805
5,154
5,130
7,564
93,803
0
L
8,125
1,577
0
2,594
9,456
2,932
2,295
6,432
3,024
59,773
0
W
Ne Zha
SrSotos
Ne Zha
7,705
4,270
0
5,970
13,834
5,879
210
3,317
10,517
0
53,293
W
8,217
2,801
0
1,650
13,431
11,723
422
5,164
8,267
17,558
0
L
Ymir
3,540
997
0
1,545
20,474
8,759
0
13,893
6,581
23,079
0
W
Merlin
briff
Merlin
7,920
714
0
350
5,669
2,365
1,003
2,044
3,625
60,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
42,725
468
Minions Killed
486
0
Camps Cleared
0
1,601,617
Distance Traveled
1,461,399
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,147
572
115
7
0
306,174
4
W
Hercules
8,896
556
88
6
0
322,679
3
L
He Bo
9,209
576
105
7
0
246,613
1
L
Loki
7,949
497
92
6
0
319,474
0
W
Sol
11,040
690
141
9
0
322,931
8
L
Nu Wa
8,320
520
137
9
0
287,113
3
W
Ne Zha
9,054
566
114
7
0
308,966
3
W
Athena
9,053
566
22
1
0
354,467
8
L
Ymir
8,100
506
37
2
0
302,025
2
W
Merlin
9,710
607
103
6
0
292,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role